[h3]Hello Everyone![/h3][p][/p][p]With v0.3 now out on live, this establishes a proper baseline for us to build off of as we head towards the full release of the game later this year. [/p][p][/p][p]With all of the
technical debt paid off, my goal starting from now until v1.0 is to deliver frequent content updates on a regular basis. This will include some new features, but will mainly be adding to the new gameplay features introduced in v0.3
(quests, engineering, upgrades, research, regions, etc.)[/p][p][/p][p]I have laid out a
roadmap of what will be coming over the course of early access, leading up to v1.0![/p][p][/p][p]
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[/p][p][/p][h2]Road to v1.0[/h2][p][/p][h3]
v0.3.1 - Into The Abyss (End of March)[/h3][p]This update focuses entirely on
The Abyss, expanding the region with new questlines, encounters, and progression systems.[/p][p] [/p][h3]Highlights[/h3]
- [p]ALTAR questlines continued[/p]
- [p]New ROGUE questline[/p]
- [p]New ZERO questline[/p]
- [p]omniCore Outposts[/p]
- [p]New enemy units[/p]
- [p]New engineering mods[/p]
- [p]Additional level upgrades[/p]
- [p]More achievements[/p]
[p][/p][h3]
v0.3.2 - Titans of Cyberspace (April)[/h3][p]This update marks the return of
Guardians, massive boss-like units that roam cyberspace.[/p][p][/p][h3]Highlights[/h3]
- [p]New Guardians across The Abyss[/p]
- [p]ALTAR questlines continued[/p]
- [p]ROGUE questlines continued[/p]
- [p]ZERO questlines continued[/p]
- [p]New engineering mods[/p]
- [p]Additional level upgrades[/p]
- [p]More achievements[/p]
[p][/p][h3]
v0.3.3 - Ghost in the System (April)[/h3][p]This update focuses on
the Phantom Plains, adding new questlines, region challenges, and completing the
Phantom Tech research tree.[/p][p][/p][h3]Highlights[/h3]
- [p]Phantom Tech tree completed[/p]
- [p]ALTAR questlines continued[/p]
- [p]ROGUE questlines continued[/p]
- [p]ZERO questlines continued[/p]
- [p]New NULL questline[/p]
- [p]Phantom Dynamics Outposts[/p]
- [p]New engineering mods[/p]
- [p]Additional level upgrades[/p]
- [p]More achievements[/p]
[p][/p][h3]
v0.3.4 - Fleet Command (May)[/h3][p]This update introduces
controllable units and gunships, allowing you to produce fleets, deploy assaults on outposts, and directly participate in combat.[/p][p][/p][h3]Highlights[/h3]
- [p]Unit and Gunship production[/p]
- [p]ALTAR questlines continued[/p]
- [p]New engineering mods[/p]
- [p]Additional level upgrades[/p]
- [p]More achievements[/p]
[p][/p][h3]
v0.4 - Frozen Frontiers (June, Steam Workshop Beta)[/h3][p]This update introduces the
Frigid Fields region, a cold and hostile frontier with new
temperature management mechanics. It also launches the first beta of mod support through Steam Workshop.[/p][p][/p][h3]Highlights[/h3]
- [p]Steam Workshop modding beta[/p]
- [p]New region: Frigid Fields[/p]
- [p]New tech tree[/p]
- [p]Temperature Management (new mechanic)[/p]
- [p]ALTAR questlines continued[/p]
- [p]ROGUE questlines continued[/p]
- [p]ZERO questlines continued[/p]
- [p]New Anika questline[/p]
- [p]New engineering mods[/p]
- [p]Additional level upgrades[/p]
- [p]More achievements[/p]
[p][/p][h3]
v0.5 - Scorched Shores (July)[/h3][p]This update introduces the
Scorched Shores, a radioactive wasteland inhabited by a dangerous new class of mutated enemies.[/p][p][/p][h3]Highlights[/h3]
- [p]New region: Scorched Shores[/p]
- [p]New tech tree[/p]
- [p]New unit behaviors and modifiers[/p]
- [p]New quests[/p]
- [p]New engineering mods[/p]
- [p]Additional level upgrades[/p]
- [p]More achievements[/p]
[p][/p][h3]
v0.6 - Wicked Wasteland (July)[/h3][p]This update introduces the
Wicked Wasteland, a grotesque organic region filled with hostile environments and new enemy types.[/p][p][/p][h3]Highlights[/h3]
- [p]New region: Wicked Wasteland[/p]
- [p]New tech tree[/p]
- [p]New quests[/p]
- [p]New engineering mods[/p]
- [p]Additional level upgrades[/p]
- [p]More achievements[/p]
[p][/p][h3]
v1.0 - Terminal Depth (August)[/h3][p]This update marks the
full release of the game and introduces the final region,
The Void; a vast expanse connecting to deeper and more dangerous layers of cyberspace.[/p][p][/p][h3]Highlights[/h3]
- [p]New region: The Void[/p]
- [p]New endgame mechanic: Depth[/p]
- [p]New quests[/p]
- [p]New engineering mods[/p]
- [p]Additional level upgrades[/p]
- [p]More achievements[/p]
[p][/p][h2]Closing Remarks[/h2][p][/p][p]This roadmap represents the current plan for development leading up to
v1.0. While some details may change along the way, development overall will remain significantly more active and iterative, with regular updates bringing new content and improvements.[/p][p][/p][p]
Join the Community: https://discord.gg/vectorio[/p][p][/p][p]Thank you to everyone who has waited patiently and allowed me to do this properly; I am more excited than ever to work on the project, and I hope you'll in that excitement as updates start to rollout!
[/p][p]
Thanks for reading,[/p][p]
~ Ben[/p][p][/p][p]
P.S. Vectorio is on sale for 20% off during the Steam Tower Defense festival![/p][p][dynamiclink][/dynamiclink][/p]