Hotfix v0.3.0-beta.9 | Available on Experimental
[p]Hello everyone![/p][p]A new experimental patch is now available for testing! You can access it on the experimental branch by following the instructions below if you wish to get access to the changes and fixes now. [/p][p][/p][h3]How to opt into experimental:[/h3]
- [p]Locate Vectorio in your Steam library[/p]
- [p]Right click and go to "properties"[/p]
- [p]Find the "betas" branch[/p]
- [p]Using the dropdown, select "Experimental"[/p]
- [p]Testing Cycle: ~1 day[/p]
- [p]Experimental Saves: Disabled[/p]
- [p]Backwards Compatible: Up to v0.3.0-beta.5[/p]
- [p]Update Type: Experimental Patch[/p]
- [p]Contains Spoilers: Yes[/p][p][/p]
- [p]Repeater[/p]
- [p]Shotgunner[/p]
- [p]Ranger[/p]
- [p]Wall[/p]
- [p]Collector[/p]
- [p]Deadzone Inversion: Damage increases the closer the target is to the turret.[/p]
- [p]Cull: If a unit is below 30% health, it is immediately destroyed and the turret takes 1hp of damage.[/p]
- [p]Payload Preservation: Doubles the lifetime of projectiles, allowing other project effects to last longer after being fired.[/p]
- [p]Smart Targetting: Bullets gradually home in on their target, making them extremely accurate[/p]
- [p]Thermal Debt: Allows turret to bypass normal operating limits, gradually increasing rate of fire until it overheats.[/p]
- [p]Volatile Munitions: Bullets explode on impact, dealing damage to enemies in a small radius.[/p]
- [p]FInished & enabled cluster throughput statistics, no more guessing! [/p]
- [p]Hovering your mouse over a port will show a preview of its route (still a WIP)[/p]
- [p]Pipetting a port will show the route while it is in your hand (still a WIP)[/p]
- [p]Reduced wall price from 80 gold to 50 gold[/p]
- [p]Reduced shotgunner cooldown from 1.5s to 1.2s[/p]
- [p]Increased shotgunner range from 7 tiles to 8 tiles[/p]
- [p]Reduced shotgunner power from 3 to 2[/p]
- [p]Reduced many of the early-game Abyss building costs[/p]
- [p]Various other price/research changes.[/p]
- [p]Fixed arcana steel's recipe from exceeding the stack size of resources; a temporary fix until I have time to add stack size modification for recipes[/p]
- [p]Fixed depots from being able to act as a drawing utencil (if you know, you know)[/p]