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Hotfix v0.3.0-beta.10a | Available on Experimental

[p]An optional hotix is now available to download on the Experimental branch. (v0.3.0-beta.10a)[/p][p][/p][h3]DISABLED TETHERS:[/h3][p]More work needs to be done before I feel comfortable enabling Tether's - this is a very complex mechanic and one that needs to be handled with care. Attempting to load pre-existing worlds with the Tether system would result in many sectors being lost due to Tether's being undefended. [/p][p]Work will begin tomorrow on the following two subjects, and Tether's will be re-enabled once it's done...[/p]
  • [p]Finishing and implementing the Quarantine mechanic[/p]
  • [p]Giving Tether's some very basic defensive capabilities[/p]
[p][/p][h3]BUG FIXES:[/h3]
  • [p]Fixed a MAJOR issue that would cause saves to enter a cascading failure upon saving after switching regions; this was due to an oversight on my part from a change made earlier in the day in regards to chunk destruction, and has now been fixed.[/p]
  • [p]Fixed two separate issues that would cause some minor issues with stats & buildings disappearing between region switches.[/p]