Update v0.3.0c | Available on Live
[p]An update has been deployed to the live environment! While this patch has been tested, further testing may be required to ensure the issues fixed in this build do not reappear.[/p][p][/p][p]Questions? Comments? Concerns?[/p][p]Let me know below or on our Discord server: [/p][p]https://discord.gg/vectorio[/p][p][/p][h2]Patch Notes[/h2][p][/p][h3]GAMEPLAY CHANGES:[/h3]
- [p]Changed Heated Plasma from "Enables bullets to pierce through a unit before expiring." to "Slightly increases turret damage."[/p]
- [p]Added auto-filtering on Hub resource receiver to prevent backfills [/p][p][/p]
- [p]Reduced the range that Iridium spawns at in Abyss from 3 tiles to 2 tiles[/p]
- [p]Increased the size of Iridium deposits from Small to Medium[/p]
- [p]Increased the spawn chance of Huge Iridium deposits from 2% to 5% [/p]
- [p]Fixed players connected to host being unable to configure ports in multiplayer[/p]
- [p]Fixed sending resources through Gateway's being inconsistent[/p]
- [p]Fixed Turret's randomly entering a limbo state and refusing to target Unit's [/p]
- [p]Fixed Gargoyle using the Repeater firing sound [/p]