Update v0.1.1 | Released on Live
Hello everyone!
The first update has been tested on experimental and all changes have been confirmed to go live. This update is mainly focused on general stability improvements.
[h3]New Additions:[/h3]
[h3]Bug Fixes:[/h3]
P.S. Issues regarding drones & buildings "freezing" up have not been directly identified, but may have been indirectly patched by the fixes to labs & drone ports. Will keep my eyes on this and look for any instances of where it arises, as this seems to be the only critical bug at the moment.
The first update has been tested on experimental and all changes have been confirmed to go live. This update is mainly focused on general stability improvements.
[h3]New Additions:[/h3]
- Added the ability to set the save icon
- Added pipette to the tutorial sequence
- Added new tutorial segment for crafters
[h3]Bug Fixes:[/h3]
- Fixed blast collector from not functioning properly
- Fixed an issue causing Celite unlocks to appear incorrectly
- Fixed an issue where the recipe for infused crystal would not show up
- Fixed an issue which could cause errors when a reclaimer was destroyed
- Fixed an issue with labs & drone ports not always displaying their status correctly
- Fixed a grammatical error on the Osmium description
P.S. Issues regarding drones & buildings "freezing" up have not been directly identified, but may have been indirectly patched by the fixes to labs & drone ports. Will keep my eyes on this and look for any instances of where it arises, as this seems to be the only critical bug at the moment.