Update v0.2.1c | Available on Experimental
For anyone having constant crashes or disconnects, this update should fix it. The issue stemmed from the entity pool where components sometimes wouldn't be matching. (mainly on blueprints)
[h3]Bug Fixes:[/h3]
[h3]Bug Fixes:[/h3]
- Fixed entity component mismatch after entity was sent to the object pool. This should fix 95% of cases where players were disconnecting or even crashing.