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Update v0.2.1d | Available on Experimental

Thanks to everyone who has been helping to identify and report bugs! Through a collaborative effort, we were able to deploy 4 patches today, fixing all of the most pressing issues with multiplayer.

While there's clearly more work to do, we are making huge and rapid strides towards getting multiplayer into a stable state. I am confident with a few more long days, we can do it!

Now for the actual patch notes; here's what's been fixed in v0.2.1d...

[h3]Bug Fixes[/h3]
  • Fixed a serialization issue causing clients to repeatedly disconnect from multiplayer sessions.
  • Fixed invalid ID keys on the player manager, also causing clients to repeatedly disconnect.
  • Fixed resource x-ray tool causing crashes and not displaying any information.