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  3. February 9th, 2024 Update Details

February 9th, 2024 Update Details



This week, we are addressing the most critical issues as well as balancing some of the quests in the starting zones.


  • Fixed an issue where arrows are not consumed when attacking using bow
  • Fixed an issue where Hima Rada's slow effect stacks
  • Fixed an issue where the (Broken) Rucaka of Kirika is not removed from inventory after completing the quest "Ressurected Rucaka of Kirika"
  • Fixed an issue where Chaya does not slow the target
  • Fixed an issue with Bisa Rada where the poison debuff stacks
  • Fixed an issue with Bisa Rada where the poison ticks surpasses 50 seconds
  • Fixed an issue with Yankana where you move too slow while being hidden
  • Fixed an issue with Silfrijan/Quality Silfrijan, you will now spawn at current location after using it
  • Added 2 Event Dungeon Ticket as reward for new character creation during Steam Next Fest event
  • Fixed an issue where arrows went missing after the first shot from the quiver
  • Fixed an issue where 2 hand staff went missing after a Deva or Garuda casts any skill
  • Fixed Chaya where monsters being rooted will not attack the caster
  • Added agreement to ToS, Privacy Policy, EULA & Operations Policy
    - Players will be prompted to read and agree with the new terms
  • Fixed an issue where Even Silfrijan does not trigger the "self resurrection button" when character dies
  • Fixed Roaming Soldier near the Coliseum
  • Fixed an issue where mages sometimes cannot cast or use any skills
  • Fixed an issue where monsters continues to attack even if the target player is already dead
  • Updated the Player class icons
  • Fixed an issue with the weapon swapping when using bow as you can still inflict damage without an arrow
  • Fixed an issue where the slash command `/invite` doesnt work when you are trying to invite player that is too far from you or in another zone or map


[h2]# Quests Balance Changes [/h2]
  • Mandara Main Story quest level requirements & exp rewards adjustments
  • Added 1 new Mandara Main Story Quest that will reward players who completed the main story with Charm of Mandara
  • Removed Saraa Vcra from the quest [Subjugation] Hunt Vcra
  • Added New Subjugation quest [Subjugation] Hunt Saraa Vcra
  • Added new Collection quest [Collect] Canine
  • Adjusted the quest level requirement & exp rewards from Mandara Side Quests

  • Fixed an issue where when you buff scana puri then hit a target with Visa Crow it will not inflict damage to the target
  • Fixed an issue with the tooltip where it does not show the correct value when comparing items
  • Fixed an issue with normal attacks for Monks where it does not sync once you buff yourself with Scana Puri
  • Fixed an issue with Knockback where it creates desync in distance between player & the target
  • Reduced the monster agro timer from 30 seconds to 10 seconds
  • - After 10 seconds when monster loses agro, it will regenerate its hp back to 100%
  • Fixed an issue with Nudati's description where it does not show the next level when you hover on the skill
  • Fixed the monster's projectile system
  • Fixed an issue with Ajaka where monster hit with the debuff doesnt automatically flee
  • Fixed an issue with Svitri Force where it does not do reflect damage
  • Fixed an issue where the sleep VFX from Supata/Supata Lesman does not disappear after the target wakes up or dies
  • Fixed an issue where the sleep duration from Supata/Supata Lesman is not fully consumed and target wakes up early than intended
  • Assassin Skill)
  • Added a feature that monsters will go near instantly to the caster


[h2]# Developers Notes[/h2]
This features alows you to kite the monsters but will prevent you from doing 2 things.
1. Stucking the monsters on a wall.
2. Attacking the monsters while on top of rocks or tree stumps


  • Fixed an issue with Weapon Glow & Shield Glow
  • Increased the Gravity settings for the game and added air control when falling down from high places
    - This helps you do jumping puzzle much easier and helps control where you land to avoid traps
  • Fixed an issue where tooltips doesnt work on inspection window
  • Fixed an issue in Inspect mode where it doesnt properly show the 2nd bracelet, 2nd Earring & 2nd Ring
  • Fixed an issue with the quickslot where it sometimes you cannot equip a weapon
  • Fixed an issue with the tooltip where it shows "Lv3" text in upper right corner of the description
  • Fixed an issue with the aggressiveness of Mlecchas
  • Fixed an issue with monster teleport system
    1. Where dead monster will teleport to the attacker and deal 1 last damage before disappearing
    2. Where "monster corpse" teleports to the attacker
    3. Where monsters teleport to the attacker even if its not stuck


[h2]# Developer Note[/h2]
Monster Teleport System should only trigger when monsters are stuck (stuck in terrain or walls etc) or the attacker is in unreachable areas (like standing on stones).


  • Updated the traps textures in Shambala Dungeon
  • Fixed an issue where you can cancel the casting of a skill when you are spamming the same skill from the quickslot
  • Fixed an issue with the strafing movement S+A & S+D where the character doesnt run in 45 degree strafe / angle
  • Fixed an issue with missing Chaya VFX (Assassin Skill)
  • Updated the traps textures in Shambala Dungeon
  • Fixed an issue where you can cancel the casting of a skill when you are spamming the same skill from the quickslot
  • Fixed an issue with the strafing movement S+A & S+D where the character doesnt run in 45 degree strafe / angle
  • Fixed an issue with missing Chaya VFX (Assassin Skill)