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  3. April 18th, 2024 Update Details

April 18th, 2024 Update Details



Greetings Adventurers!
This week's part 2 update focuses on Skill fixes, NPC Shop balancing and additional Weapon weaknesses & resistances against Monster Armor Types.
We've also added 2 quest for you to obtain the Charm of Shambala & Charm of Jina!

[h3]General Fixes[/h3]
- Updated the AI for the Pamir Monsters including bosses
- Pamir bosses now have a proper Armor Type
- Fixed an issue where the color codes for level gap is applied when clicking on players, this should be always white for players to players
- Unified the sizes of God's Emblem
- Fixed Inspect window where it shows item comparison tooltip
- Fixed Inspect window where it cannot be dragged/moved
- Fixed an issue where when you cancel a trade the system log will say "Trade Complete"
- Fixed an issue where bosses gets affected by crowd control skills
- Fixed an issue where sometimes the monsters teleport to players when getting agro
- Fixed an issue when leveling a skill the skill levels disappears for a second
- Corrected the Description for Swift Elixir & Spells Elixir on item & on buff
- - It should now say Reduce casting time & Increase attack speed
- Fixed an issue with Mantra (Mage skill) that does not go into cooldown after being casted
- Fixed an issue with Augni Guna, Hima Guna & Ru Guna (Mage Skill) where it does not go into cooldown after being casted
- Fixed an issue with Mantra Skin (Monk skill) that does not go into cooldown after being casted
- Improvement to the Elemental Resistances indicators under the monster name widget
- Fixed an issue with normal monster collision on "bigger models" where you sometimes attack them "inside" the mesh
[h3]Balance[/h3]
- Nagamudra Hima regen tick rate adjusted to 10s from 5s
- Meghamallin regen tick rate adjusted to 10s from 8s
- Added more weapon weakness & resistances against monster ArmorTypes
- - Bow > Insect +
- - Bow > Humanoid4 +
- - BattleWeapon > Humanoid1 +
- - BattleWeapon > Humanoid2 +
- - Dagger > Plant +
- - Dagger > Humanoid3 +
- - Sword > Golem +
- - Sword > Plant +
- - 1h Axe > Undead +
- - 1h Axe > Plant +
- - 1h Axe > Humanoid 2 -
- - 2h Axe > Undead +
- - 2h Axe > Demon -
- - 2h Axe > Humanoid 1 -
- - 2h Axe > Golem +
- - Spear > Insect +
- Alchemy Materials adjustments for Swift Elixirs & Spells Elixirs
- - Swift Elixirs
- - - Azna from 5 to 2
- - - Omyantra from 5 to 2
- - Quality Swift Elixirs
- - - Anahata from 8 to 4
- - - Omyantra from 5 to 2
- - High Quality Swift Elixirs
- - - Vishuda from 8 to 4
- - - Omyantra from 5 to 2
- - Spells Elixirs
- - - Manipura from 5 to 2
- - - Omyantra from 5 to 2
- - Quality Spells Elixirs
- - - Azna from 8 to 4
- - - Omyantra from 5 to 2
- - High Quality Spells Elixirs
- - - Anahata from 8 to 4
- - - Omyantra from 5 to 2
[h5]Mage[/h5]
- Updated the cooldown of Mantra
- - Level 1 ~ 5: 3s (Before 5 seconds)
- - Level 6 ~ 10: 5s (no changes)
- Added dynamic basic attack damage attenuation based on character levels
- - This system is in place so that it prevents the basic damage to deal huge damage at high levels
- Increased the target hits by Augni Lesman, Hima Lesman & Rauti from 5 to 8
[h5]Monk[/h5]
- Adjusted the muscle chakra to give more damage over nerve
[h5]NPC Shop Prices[/h5]
- Amulet of Anubaba 50s > 1g
- Zilakhaman (Small) 2s > 4s
- Zilakhaman (Medium) 4s > 12s
- Zilakhaman (Large) 8s > 25s
- OmYantra 8s > 80s
- Luvati 8s > 80s
- NilaMani 8s > 80s
- RagaMani 8s > 80s
- Visazan 8s > 80s
- Anahata 10s > 1g
- Manipura 10s > 1g
- Azna 10s > 1g
- Vishuda 10s > 1g
[h3]Items[/h3]
- All Charms
- - Cannot be dropped
- - Cannot be traded
- - Cannot be stored
- Mandara Charm
- - All Chakra +3
- Shambala Charm
- - All Chakra +4
- Jina Charm
- - All Chakra +5
- Pamir Charm
- - All Chakra +6
[h5]Developer's Note[/h5]
We will be continuing to give Charms and stats will increase per level.
While we posted the chakra it gives, mind you that rarity will also increase their base chakra.

[h3]Content[/h3]
- Added 2 quest to obtain Charms
- - Shambala is safe now starts at Priestess Saranu
- - Protector of the North starts at Elder Zangzu
[h5]Developer's Note[/h5]
You are required to submit your Charm of Mandara as required item.
Be sure to remove them from equipped slot.
Quests will only appear once you completed the main story quest for each map.