Oh So Hero! v1.02.001 Bug Fix Build
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Summary:
[p]This is another bug fix release. We hope this helps those of you who have had trouble running the game. Beyond that, we've been progressing on improvements and new features internally. This stuff's not ready to go live just yet, but I hope we can present some of it to you before the end of the month![/p][p][/p]Build changelog:
[p]Here are the changes made since the last release (v1.01.001)...[/p][h2]Improvements & bug fixes:[/h2]- [p]Fix save files - Fix T#204 / T#196 (save file upgrade) ++[/p]
- [p]Fix upgrading the save file from a very old version (most likely Pre Edition II).[/p]
- [p]Any save file that encounters an error while being read will now display its gameplay duration as "ERROR" instead of "NEW".[/p]
- [p]Possible fix for Bates Encounter Lock-Up T#184[/p]
- [p]Although we have not been able to replicate this bug, we've changed the way the code is structured and addressed potential problem points in hopes that this will solve the problem for those experiencing it.[/p]
- [p]Bugged dialogue with Lin after defeating Bates T#208[/p]
- [p]Ninja Clan attack sounds play if Joe crosses the line while invincible T#209[/p]
- [p]All Known Issues[/p]
- [p]It has been reported that the Steam version of the game is not properly showing the PlayStation button glyphs when using a DualShock or DualSense controller, even though we have built-in support for this that works properly on non-Steam builds. We have adjusted the Steam Input settings in an attempt to fix this. Please let us know in the Steam discussion boards if you experience any problems.[/p]
- [p]We're continuing to make progress on localization. You may notice a Language setting in the Options menu. Currently "English -US-" is the only option available for this, so don't get too excited just yet! We'll make sure to let you know whenever a new language becomes available~[/p]