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UI Milestone Update — Build Smarter, Smoother, Prettier!

[p]Hey everyone![/p][p][/p][p]We’re excited to finally release our UI Milestone Update, the result of a huge behind-the-scenes rework!
[/p][p][/p][p]While much of the work in this patch is foundational (setting us up for the next two major updates), we’ve also packed in several long-requested improvements and visual upgrades that you can enjoy right now:

🧱 New Features & Improvements[/p]
  • [p]✅ New Building Selection Wheel A long-time community request is here: Easily access building categories and specific elements using intuitive radial wheels—no more reshuffling the skill bars for building.[/p]
  • [p]⚙️ UI Performance Overhaul
    We’ve significantly improved navigation speed and responsiveness across the board. Expect a smoother feel when opening menus or switching tabs.[/p]
  • [p]🚧 Prefab & Wall Building Performance
    Improved speed and responsiveness when placing complex prefabs or long walls.[/p]
  • [p]🌸 New Prefabs[/p]
    • [p]Wooden Passage[/p]
    • [p]3 Wooden Ramps[/p]
    • [p]Decorative Flowers from all 3 kingdoms 🌼🌸🌺[/p]
  • [p]📖 Reworked Skill Book UI[/p]
    • [p]Clearer drag-and-drop indicators[/p]
    • [p]Clearer Sub-skill tree indicators[/p]
  • [p]💥 Destruction Visuals & Performance
    All 130 building elements now have updated destruction physics, with better performance and smoother transitions.[/p]
  • [p]📖 Ingame Credits: Many of the best ideas in the game come from you, the players! We've added a credits section to the game where you can see who's behind the various things we've added during the early access phase so far. (Have we forgotten you? Shoot us a DM on Discord!)[/p]
[h3]🐞 Fixes & Polish[/h3]
  • [p]Telekinesis now spawns the right cube type instead of always dirt[/p]
  • [p]Fixed a rare crash when hovering skills in the skill book[/p]
  • [p]Fixed wall cost refund bug when placing prefabs inside walls[/p]
  • [p]Fixed skeleton not spawning in tutorial (ːsteamfacepalmː!)[/p]
  • [p]Smoothed out the Wasteland Shepherd’s movement[/p]
[p][/p][h3]⚠️ Important Note: Save Game Compatibility[/h3][p]Due to extensive internal system changes, previous save games are not compatible with this patch. We know it’s a pain—but it’s a fresh start for a much more stable and expandable game foundation.
🧱✨ Time to build a new castle![/p][p][/p][h3]🎉 Extra Good News: GWB Finalist![/h3][p]We're thrilled to share that Castle Craft has made it to the final shortlist of the Tencent GWB Game Awards! Check out the announcement here:
🔗https://x.com/TencentGames/status/1988794818672357886?s=20[/p][p][/p][p]This update took a fair bit longer than expected (thank you for your patience!), but with it out, we’re shifting back to more frequent updates for the rest of the year — starting with the 🛡️Warfare Update🛡️ content that we'll release in smaller batches. [/p][p][/p][p]Thanks for helping us get this far and for your patience — your support makes all the difference. [/p][p]All the best,[/p][p]Jonathan & Marco[/p]