Sensation: King Debimius Moves
[p]π King Debimius is royal in every aspect of his personality - including his complete unwillingness to move. For generations, no one has been able to relocate either him or the center of his power: the treasure chest. Until now.[/p][p]This patch finally adds the ability to move the treasure chest to new locations π§³β¨[/p][p]If the past is any indication, you - the players - will find ingenious ways to use this to defeat enemy hordes (and the game itself) in ways we never anticipated. But rest assured: we will not sit idly by. Counter-measures will be devised. βοΈ[/p][p]After all, a sandbox game is an arms race between developers and players.[/p][p][/p][p]
[/p][p][/p][p]And thereβs more: this patch also adds another long-requested feature - the ability to summon the enemy wave from anywhere ππ₯[/p][p][/p][p]Here are the full patch notes:[/p][p][/p][h3]πͺ Abilities & Gameplay[/h3]
[/p][p][/p]
- [p]π Move King ability added.[/p]
- [p]βοΈ Summon Enemy Wave ability added.[/p]
- [p]π Re-activating Teleport to King or Summon Enemy Wave while already in progress now cancels the ability before completion.[/p]
- [p]πΉ The player can now damage animals and neutral factions using weapons (sword, bow, and telekinesis).[/p]
- [p]π Fixed ranch animals occasionally wandering off their ranch.[/p]
- [p]π Fixed World Build Bounds exceeding the limits of the Voxel World.[/p]
- [p]π Valusia ground leaves decals for more foliage variety[/p]
- [p]π₯ Fixed a rare crash when salvaging or destroying a prefab.[/p]
- [p]π·οΈ Fixed incorrect tier text for Teleport to King.[/p]