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Resonant Blade News

Resonant Blade joins the Steam Autumn Sale!

[h3]⚔️ The fight begins - at a massive discount. [/h3][h3]⚡Get Resonant Blade at 50% off for the Steam Autumn Sale! Ends October 6th![/h3][p][/p][p]Slice through synthwave battles and uncover Terra’s secrets in a neon-soaked action-adventure.[/p][p]👉 Grab Resonant Blade on Steam[/p][p] [/p][p][/p][p][/p][p][/p]

Resonant Blade: Patch 1.0.9

Just a couple of bug fixes for this one.

Locria Sewers Red Orb
  • Fixed an issue where taking the red orb up the elevator would cause it to spawn in an unreachable area.
  • You can no longer take the orb up the elevator.
  • If this already happened in your save, the red orb will now respawn in its original location.


Title Screen

  • Fixed a bug where clicking “Load File” repeatedly could continue to trigger loads after one had already started.

Patch 1.0.8 – August 6, 2025

Frame rate is now capped at 60 FPS to reduce unnecessary hardware load.

Closed the hoverboard shop. It was never fully implemented or tested, and likely contains bugs.
(Still accessible via the Konami code, but use at your own risk.)

Patch 1.0.7

Patch 1.0.7
Hey, everyone. Just a few quick fixes for today.

  • Fixed bug where players could clip through walls in the Undersea Research Lab Cargo Bay
  • Fixed bug in Cargo Bay box sliding puzzle where adjacent boxes could overlap and break the puzzle
  • Removed unintended menu click SFX during elevator scene transitions
  • Background music now fades out properly in Locria Reactor Rooms


Thanks again for the reports and feedback!

Patch 1.0.6 - New Tunes & Final Boss Fixes

Hey everyone! Patch 1.0.6 is here with fresh music for Ionia City and several fixes for the final boss fight and beyond. Here’s what’s new:

🎵 Audio

Added new layered music for Ionia City (indoor/outdoor transitions)

⚔️ Final Boss Fight

Menus can no longer lock up during the final encounter

Shield HP bar now properly resets to 0 after stunning in Phase II

Fixed bug where the boss could summon enemies multiple times without waiting for the first wave to be defeated

Fixed rare issue where the boss would get stuck entering the Satellite Beam phase when all Resonant Orbs were destroyed

🧪 Other Fixes

Undersea Research Lab [Main Lab]: Fixed a collision issue in the top-left corner where players could clip through

Fixed bug where explosive crates weren’t dealing damage to the player

Cymatic Heal visual effects now reset properly after using another Triad ability

Fixed controller issue: You can now attack, parry, and dash while channeling Cymatic Heal

Company splash screen at the start is now skippable


Thanks again for all your support and bug reports. Keep the feedback coming!