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Resonant Blade News

🎮 Steam Winter Sale — 40% Off

[h3][/h3][p]The Steam Winter Sale is live, and Resonant Blade is now 40% off until Jan 5th.[/p][p]Resonant Blade is a solo-developed sci-fi action-adventure where combat and exploration revolve around sound and resonance. Use a sonic-powered blade to break enemy defenses, solve resonance-based puzzles, and customize your playstyle through powerful mods.[/p][p][/p][p][/p][p][/p][p]If you’ve had the game on your wishlist or have been waiting for the right moment, now’s a great time to dive in. Thank you to everyone supporting the game![/p][p]👉 Grab Resonant Blade on Steam[/p]

Resonant Blade joins the Steam Autumn Sale!

[h3]⚔️ The fight begins - at a massive discount. [/h3][h3]⚡Get Resonant Blade at 50% off for the Steam Autumn Sale! Ends October 6th![/h3][p][/p][p]Slice through synthwave battles and uncover Terra’s secrets in a neon-soaked action-adventure.[/p][p]👉 Grab Resonant Blade on Steam[/p][p] [/p][p][/p][p][/p][p][/p]

Resonant Blade: Patch 1.0.9

Just a couple of bug fixes for this one.

Locria Sewers Red Orb
  • Fixed an issue where taking the red orb up the elevator would cause it to spawn in an unreachable area.
  • You can no longer take the orb up the elevator.
  • If this already happened in your save, the red orb will now respawn in its original location.


Title Screen

  • Fixed a bug where clicking “Load File” repeatedly could continue to trigger loads after one had already started.

Patch 1.0.8 – August 6, 2025

Frame rate is now capped at 60 FPS to reduce unnecessary hardware load.

Closed the hoverboard shop. It was never fully implemented or tested, and likely contains bugs.
(Still accessible via the Konami code, but use at your own risk.)

Patch 1.0.7

Patch 1.0.7
Hey, everyone. Just a few quick fixes for today.

  • Fixed bug where players could clip through walls in the Undersea Research Lab Cargo Bay
  • Fixed bug in Cargo Bay box sliding puzzle where adjacent boxes could overlap and break the puzzle
  • Removed unintended menu click SFX during elevator scene transitions
  • Background music now fades out properly in Locria Reactor Rooms


Thanks again for the reports and feedback!