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  3. Supreme Ruler 2030 Update Build 1167

Supreme Ruler 2030 Update Build 1167

Change log for Build 1167

  • Fixes for crashing aircraft, should be resolved (Ongoing testing)
  • Fix potential crash if going directly from unit design popup to actual unit popup
  • Fixed missing messages about war declarations
  • Significant relationship changes across all sandbox modes
  • Updated playable countries and added Liechtenstein to map and game
  • Fixed population numbers of Sudan, Yemen and Ukraine
  • Fixed flag of Palau
  • Default Army Reserve populations added where values not set
  • Colonies will no longer inherit parent technologies
  • Locking units from AI control will prevent additional actions
  • AI regions don't try to protect allies unless they are under attack
  • Adjustments to AI weighting of certain unit values when building units
  • Tutorial 2 fixes
  • Improved engine support for different resolutions and UI Scales
  • Changing graphics options resets game
  • Button added to main menu to reset UI resolution and scale, top left of screen
  • Fixed count of missile facilities in Regional Atlas
  • Various UI fixes and new UI displays and tooltips
  • Fast update of data on map Tooltips
  • Tech tree text and "leads to" fixes
  • Some updates to region starting designs and techs
  • Fixed some misplaced leader pics
  • Spy selection issue fixed for both Russia & Ukraine
  • Updated campaign descriptions for other languages
  • Italian text updated for sandbox country descriptions
  • Germany campaign fixes
  • Bug fixes for missile capacity
  • import/export ETT fixed for better feedback
  • Garrison values adjusted
  • Fixes to unit picture/scale
  • Fixes for scrapping research centers
  • Adjustments to Special Forces stats, Elite Forces amphibious specialty
  • Minor fixes to various alert messages
  • New game options to customize double click on units and right click drag behaviours