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METAL SUITS, new planets Ladren, and new game mode

Hi all! I’m already writing my 16th development journal. Over the past two months, externally, we have won an award at the 2nd GYAAR Studio Indie Game Contest hosted by Bandai Namco and sponsored by SUPERCELL. Internally, we have been focusing hard on developing the game ahead of its release this year.

Although it is a side-scrolling action game, some airplane shooting game modes had to be included, so an airplane shooting game is also being produced and the final balance is being adjusted.

So far, we have introduced you to 7 planets. Today I would like to introduce you to the eighth planet, called Ladren.

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[h2]1. Ladren[/h2] 1) Planet Description




Planet Ladren is a planet entirely covered in ice. It’s a barren planet like the previous planet Burniny.

Fortunately, light can penetrate the ice, and the residents live near the river that runs through the ice caves.

It’s an icy planet, but it’s also rumored that the reason it’s so warm underneath isn’t because of the light that reaches into the ice caves, but because there’s a huge, unknown energy source underground. Perhaps that’s why Golida took over this place.




2) Objects added to the planet Ladren

(1) Energy Ice Blocks

A block of ice in various shapes, but explodes on impact. They explode with a loud bang but don’t do any damage nearby.





(2) Mystery Ice Chunks

These are chunks of ice that are formed by clusters of ice, presumably influenced by the terrain. Sometimes breaking them will reveal items, but other times they will reveal enemies frozen in the ice.





(3) Aerial Blocks

Aerial blocks placed by Golida will descend to the ground when their weight is detected. If no weight is detected, they will return to their original position, so make good use of them.





(4) Toxic Organisms

An organism that drops itself to spread poison when a creature comes near it and is only found on Radren.





(5) Wall Moving Saw Grinder

You’ve seen sawtooth wheels spinning on blocks before, but this time they’re sawtooths that travel along a defined path on a wall.






(6) Laser Trap

A device that shoots lasers up and down every certain amount of time. Keep an eye on the timing and move.






[h2]2. Space Flight Shooting Mode[/h2]

Chapter 8 adds a scenario in which Kevin flies an airship into space and battles enemy fighters and big spaceships.





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When you acquire a power-up kit, your ship can be enhanced five times.

Users can also get HP recovery, shields, and special skill items. We’re still working on this, so we’ll have more details when we’re done.

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That’s it for today’s devlog. I’ll be back in the next devlog to show you the last planet and more things we are developing.

Thank you for reading the game dev journal until the end, and if you are interested in our project, please add and follow us through Steam.