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  3. vivid/stasis 4.3.3 patch notes

vivid/stasis 4.3.3 patch notes

Greetings to all vivid/stasis players! This is the changelog for version 4.3.3.

New Content
- Added the final Betweenspace area, Backstage
- Added Encore Episode
- Added Vice system to Arcade Mode (available after completing a run on that difficulty)

Changes / Bug Fixes
- Changed intro sound effect for Boundary Shatter
- Betweenspace completion tally now only appears after the game is completed
- Removed the ability to have decimal point Challenge Gauge values
- Updated the judgement font ingame
- Removed a bug that caused overhealing to be possible in Arcade Mode
- Fixed bugs with difficulty sorting on song select
- Fixed bugs with the max combo being overwritten by lower values
- Changed enter/exit animation for Arcade Mode
- Fixed ticket display not updating after starting a run in Arcade Mode
- Fixed bugs with opacity on Arcade Ticket display in Arcade Mode
- VTC clock in Betweenspace now updates on time instead of 15 minutes early
- Fixed collision issues with Allison in Unity Nexus
- Fixed Betweenspace sprite defaulting to Avatar before moving post-Chapter 4
- Fixed numerous wrongwarps in Betweenspace
- Fixed player position resetting to the lounge when finishing a song in the Unity Nexus
- Fixed some bugs with nodes in Chapter 4 and 5
- Added the ability to quick-jump to the Unity Nexus by pressing 6 in the Node Flowchart
- Arcade difficulty selection now defaults to current difficulty
- Adjusted tweens for parts of Arcade Mode's UI
- Fixed bugs with the Take Away achievement