vivid/stasis 5.4.0 patch notes
Greetings to all vivid/stasis players! This is the changelog for version 5.4.0 of vivid/stasis.
- Added BEATROCK (get it?) from Beatblock to the song shop
- Added Volition by trailmix37, the first song of Final Rush Party, to the song shop
- Added Mirror mode option
- Added the EXGRADE system
- Added the ability to generate an image summary of your player rating
- Added a tab for the new EX ratings to the Rating List window
- Added new titles for new rating classes
- Added a display for Boost Tickets to the new confirm menu in Soundscan
- CHALLENGE difficulty in Arcade Mode can now be unlocked via completing Blood Trial if you don't have APOCALYPSE CALL unlocked on ENCORE
- Redesigned the hidden Void map in Soundscan (you can now pick any song and any challenge to play)
- Touched up visuals of the song pack selection menu
- Unlocking titles in Soundscan now displays the name of the title instead of the internal ID
- Updated the note optimization code
- Changed the option for legacy note pooling to allow more configurations
- Missing notes with the Challenge Gauge active will now drain the gauge less if multiple misses happen in a row
- Updated the rating system a fair bit
- Challenge Gauge for mandatory story challenges is now easier on OPENING and MIDDLE difficulties
- Goodbye to Your Vicious Cycles BACKSTAGE now unlocks with Unlock All Songs enabled
- Redesigned graphics of class and rating display
- 17+ now counts as 17.6 to 17.9 like the rest of the difficulties
- Updated older rating titles to display as Legacy Rating
- Changed the final song of Class 9 from CLAUDIA -estella- [FINALE] to Surtr's Wish [FINALE]
- Fixed text misalignment issues on title screen
- Fixed text misalignment issues in the ending of Chapter 4: hidden/boundary
- Fixed Blood Trial pity system resetting after 8 failed attempts
- Fixed Soma Union Soundscan map using the wrong song ID for the second gate
- Fixed a crash with the title screen
- Fixed an issue where Boost Tickets in Soundscan weren't actually being consumed
NEW CONTENT / FEATURES
- Added BEATROCK (get it?) from Beatblock to the song shop
- Added Volition by trailmix37, the first song of Final Rush Party, to the song shop
- Added Mirror mode option
- Added the EXGRADE system
- Added the ability to generate an image summary of your player rating
- Added a tab for the new EX ratings to the Rating List window
- Added new titles for new rating classes
- Added a display for Boost Tickets to the new confirm menu in Soundscan
CHANGES / BUGFIXES
- CHALLENGE difficulty in Arcade Mode can now be unlocked via completing Blood Trial if you don't have APOCALYPSE CALL unlocked on ENCORE
- Redesigned the hidden Void map in Soundscan (you can now pick any song and any challenge to play)
- Touched up visuals of the song pack selection menu
- Unlocking titles in Soundscan now displays the name of the title instead of the internal ID
- Updated the note optimization code
- Changed the option for legacy note pooling to allow more configurations
- Missing notes with the Challenge Gauge active will now drain the gauge less if multiple misses happen in a row
- Updated the rating system a fair bit
- Challenge Gauge for mandatory story challenges is now easier on OPENING and MIDDLE difficulties
- Goodbye to Your Vicious Cycles BACKSTAGE now unlocks with Unlock All Songs enabled
- Redesigned graphics of class and rating display
- 17+ now counts as 17.6 to 17.9 like the rest of the difficulties
- Updated older rating titles to display as Legacy Rating
- Changed the final song of Class 9 from CLAUDIA -estella- [FINALE] to Surtr's Wish [FINALE]
- Fixed text misalignment issues on title screen
- Fixed text misalignment issues in the ending of Chapter 4: hidden/boundary
- Fixed Blood Trial pity system resetting after 8 failed attempts
- Fixed Soma Union Soundscan map using the wrong song ID for the second gate
- Fixed a crash with the title screen
- Fixed an issue where Boost Tickets in Soundscan weren't actually being consumed