1. vivid/stasis
  2. News

vivid/stasis News

vivid/stasis 3.1.3 patch notes

Greetings to all vivid/stasis players! This is the changelog for version 3.1.3.

- Added a new original song, "grode(decoherence)" by Frums to Betweenspace
- Updated and polished charts for Acolyte, Lost City, Doppelganger, and 3, 2, 1, Let's Go
- Added a slider bar to options to show where a value in within the range
- Fixed some bugs relating to the options menu
- Fixed an issue with the Judgement Display not working
- Fixed an issue with text sounds playing even when text sounds are disabled
- Fixed an issue with Options VFX missing flashes
- Changed music in Tamasatchi
- Added fast travel to Betweenspace
- Added Grotto area to Betweenspace
- Rebalanced gem counts in Betweenspace
- Added 1.5.0 Chapter 0 songs to Betweenspace in postgame quest
- Added a Tama Gate to Betweenspace
- Added a final boss enemy to Tamasatchi
- Added content warnings
- Edited layouts of some areas in Betweenspace
- Doors in Betweenspace now adhere to Unlock Conditions accessibility options, with a few exceptions
- Fixed a bug with shop purchases in Tamasatchi
- Raised cap on points that can be earned from playing a song from 999 to 9999

vivid/stasis 3.1.2 patch notes

Greetings to all vivid/stasis players! This is the changelog for version 3.1.2.

- Fixed a bug where completing Chapter 3's Worldkeeper challenge wouldn't transition to story correctly
- Standard photosensitivity warning is now skipped on first boot due to the prologue also having one
- Prologue node is automatically unlocked now
- Cursor in the name entry screen can no longer go out of bounds
- Fixed big ampersand
- Fixed text alignment issues in Node Flowchart
- FC/AC splash texts no longer appear in the tutorial
- An egg has appeared in Betweenspace
- Fixed issues with key tooltips
- Fixed accessibility options not loading until the menu is opened on each boot of the game

vivid/stasis 3.1.1 patch notes

Greetings to all vivid/stasis players! This is the changelog for version 3.1.1.

- Fixed a bug where completing Chapter 3's Worldkeeper challenge wouldn't transition to story correctly
- Added better controller support to Betweenspace
- Restored system startup intro
- Slightly changed Prologue
- Added a tutorial to the game featuring "Solomon's Seal" by Iris!
- Added a node on the Chapter 1 Node Flowchart to revisit the Prologue
- Fixed a bug where Boundary Shatter's songlist wouldn't render
- Removed credits from Chapter 1 and Chapter 2
- Rewrote Chapter 1's final scene
- Fixed a typo in Chapter 2's intro
- Fixed a crash relating to safe_state
- Fixed a crash in Episode 19
- Fixed crashes relating to Episodes in Chapter 3
- CITY RIDE IN THE JUNGLE's background now scrolls at the same speed regardless of FPS
- Added configuration in Prologue
- Added a loading tip
- Loading tips no longer display on a first boot of the game

vivid/stasis 3.1.0 patch notes

Greetings to all vivid/stasis players! This is the changelog for version 3.1.0, which adds the SKY HOUR WORKS Collaboration, featuring two songs.

- "CITY RIDE IN THE JUNGLE" and "Faux Real (VIVID REDUX)" added to Collaboration Chapter
- Fixed Chapter 3's Worldkeeper challenge not unlocking properly
- Fixed the "Take Away" achievement unlocking even if it hasn't been fulfilled
- Fixed the results screen transition after the Chapter 3 Worldkeeper challenge
- Updated application icon
- Fixed a warp trigger issue in Betweenspace Mountains area

vivid/stasis 3.0.2 patch notes

Greetings to all vivid/stasis players! This is the changelog for version 3.0.2.

- Removed whimsy