1. Quest Master
  2. News
  3. Version 0.9.2 Appears On Early Access

Version 0.9.2 Appears On Early Access

[h2]Give Messages With Text And Wall Signs[/h2]

The new Text Sign and Wall Sign can be used to write custom messages for players to read.

It's pretty simple but very much highly requested!

We were a bit reluctant to add them since there are issues with moderation of this type of content, but since you could already add custom names and descriptions to your dungeon, it wasn't a valid argument.






[h2]Shield Acts As Grappleshot Target[/h2]

You can now use the Shield to act as a Grappleshot target in Multiplayer dungeons!




[h2]Water Level Raised Condition[/h2]

The shape slot of Water Level Switches has been replaced with a general purpose Water Level Raised Condition in the Part Conditions tab of the context menu!




[h2]Floor Switch Failed Condition[/h2]

A new Part Condition has been added for whenever the player has failed to step on all Floor Switches without hitting a single one twice.




[h2]More Parts Can Be Turned Invisible[/h2]

Bridges, Floor Switches, Spawners, Note Switches and all Door types that previously haven't been able to be turned invisible can now be turned invisible!


[h2]New Loading Screen[/h2]

We revamped the look of the loading screen, as people sometimes thought their game was frozen because it looked too simple.

The new loading screen also includes randomized tips and trivia from the game now!




[h2]Significant Performance Improvements And Loading Speed Reductions[/h2]

Loading dungeons has been made significantly faster. Expect your dungeons to load on average twice as fast.

The game's performance and stability have also been improved, especially on lower-end hardware like the Steam Deck. Over longer gameplay sessions, the game slowed down gradually, which is not the case anymore. Hooray!


[h2]One More Thing[/h2]

You can now place Tattle Totems, famously known from Castle Town, in your dungeons! You can also give them a custom message that is told to the player when they hit it.




They even stare at the player in maker mode.


[h2]What's Next[/h2]

Next week, we will release a significant update to the logic creation aspect of Quest Master! Stay tuned!

Quest Master is still on a 20% sale for a couple of hours, so grab it while it's at a reduced price if you haven't yet!

https://store.steampowered.com/app/2094070/Quest_Master/