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Version 0.8.4 Is Storming Onto Early Access

Welcome to this week's update! As promised, today is all about enemies. So let's get right into the goodies!

[h2]Zorb Joins The Battle[/h2]

Welcome Zorb, one of our new enemies!
He functions similarly to Zorbius, just less powerful, only shooting once and having significantly less health. He will still teleport around the room.





[h2]Is This A ... Minic?[/h2]

The Minic is another new enemy for this week. It likes to hide among Mines until you get close, which will then lead to it running erratically around the room and exploding shortly after.
You can knock it back with your sword or other attacks if gets too close.
Fire attacks will make them detonate immediately!





[h2]Many Enemies Now Have a Golden Variant[/h2]

We've added Golden variants for many existing enemies! They have significantly more health, are faster and deal a lot more damage, so watch out!



[h2]Big Doors Have Been Given a Makeover[/h2]

We've given Big Doors the makeover they deserved, so enjoy all their new glory!



[h2]Stairwells Have Been Made More Visually Intuitive[/h2]

Additionally, we've overhauled the appearance of stairwells to make it a lot easier to visually see which way floor they take you. I hope y'all appreciate this!



[h2]Look At All Those Chickens[/h2]

What are these chickens doing in Castle Town?



Give this puppy some love!



[h2]What's Next[/h2]

Next week, we will be giving Castle Town a big update! Stay tuned for that.
See you next week!