Patch #2 - Halloween is here!

[h3]Hello Alchemists!
It's witching hour!
We present to you the second Alchemist: The Potion Monger patch.[/h3]
Have a happy Halloween everyone! On this occasion, we've prepared a themed game addition, as well as, bug fixes and more things for you to enjoy.
[h3]HIGHLIGHTS[/h3]
[h3]Halloween visits the Town![/h3]

Immerse yourself in the spooky climate of All Hallows' Eve, thanks to the new festive decorations.
The town is now filled with pumpkins and candles!
[h3]New festive decoration for your home![/h3]

Visit the Greengrocer on the Towns square to purchase the new Halloween decoration - Jack-o-lantern. Place up to 6 of these mean, animated, music-playing fellows in your home and celebrate!
P.S. Save some money because they are not cheap, but worth every penny, and Halloween-limited.
[h3]New visual effects on Ingredients.[/h3]

10 Ingredients received a graphical overhaul with new visual effects!
Fly, Rotten Meat, Animal Excrement, Rotten Milk, Warmshroom, Papaj Shroom, Lotus, Many Eyes, Devils Fruit and Diamond.
[h3]OTHERS[/h3]
- Fixed all the Achievements.
- Boss Trophies are now pickable and functional (if you have not gathered them they will await you in the place the boss was).
- Loot now hangs lower above the ground.
- Lowered the points needed for the Reputation levels higher than 5.
- Ingredients are no longer lost when picking bushes and milk from cows with full inventory.
- Discord link in the main menu fixed.
- Nukes now works on slimes.
- Fear Gas fixed.
- Gamepad movement in Ingredient Album and Character Abilities tab added.
- More Ingredients now sway with the wind.
- The dog will no longer move characters when talking with them.
- Added cooldown on the doors in the player's home.
- Added music to the boss fights.
- Picked-up Skillboks and Recipes should no longer respawn.
Thank you for your feedback on Discord as well as on Steam Discussions.
Happy Halloween!
AGS Team
