1. Alchemist: The Potion Monger
  2. News

Alchemist: The Potion Monger News

GAMEPLAY

Gameplay Stream

Alchemist: The Potion Monger on the Tokyo Game Show + Demo available!


[h3]Hello Alchemists!
Alchemist: The Potion Monger will be at the Tokyo Game Show, and has been chosen for the Selected Indie 80 list at the event!
[/h3]


Visit us at Indie Game Area Hall 10 at Booth A58 between September 21st - 24th, try the demo, grab free stuff, and talk with some of us.

[h3]For this occasion, we made a demo available on Steam too![/h3]
(seek the green button on the game page)

If you're not in Tokyo, download the demo and chat with us on our Discord.



[h3]See you guys

16th of October - Start of the Early Access


[h3]Hello Alchemists!
We proudly announce that Alchemist: The Potion Monger will come out in Early Access on the 16th of October!
[/h3]

The game in Early Access will be fully playable.
It will feature the main storyline and some side quests.
All the mechanics regarding brewing potions, home customization, combat, and exploration will be already there.
Early Access is localized in 6 languages and features achievements.
[h3]Saved games will transfer from EA to Full Game![/h3]

If you want to learn more about the game, be a part of our community, and chat with the developers feel free to join our Discord!

The Alchemist's New Clothes - Keyart and UI


Hello Alchemists!
It's been a long time since you've heard from us, but the release is getting closer and closer and we're working harder and harder to deliver you the best experience possible.
This time we come to you with the new key art! Featuring:
[h3]New cute doge![/h3]



Here is the new key art in all its beauty:



We also changed the UI of the game to fit its art style better!







Hope you like the new 2D graphics as much as we do, and it will enrich your time in Alchemist: The Potion Monger!

[h3]P.S.
BIG THANKS FOR EVERYONE VISITING US AT GAMESCOM 23',
YOU GUYS ARE GREAT

Weapons - die by the potion and... sword?



Alchemist: The Potion Monger release date is fast approaching, and we would like to introduce some upcoming weapons to you. Potions πŸ§ͺ will be the most common weapon in the game, but we wanted to introduce combat weapons as well that players can rely on additionally.



We wanted to create some weapon diversity, especially for the beginning of the game when the players' potions will be relatively weak and low in numbers or the situations when the alchemist will be caught off-guard and unprepared.



We came up with three types of weapons that will be introduced, rods, daggers, and swords, with different statistics and properties. βš”

Rods




Rods that were previously visible in the demo have received improved combat gameplay. It is the first weapon players will be able to access, it has a wide range but low damage and attack speed. It makes a great first weapon, and the broad range allows players to keep a greater distance from enemies as they still develop their skill set.



Daggers




Daggers are small and fast, they work great as a fast, high-attack speed weapon, but it does come with reduced damage and range. They make a great weapon in close combat where speed will be essential over damage. πŸ—‘



Swords




Swords come with the greatest damage out of all three weapons, they have mid-range of attack but slow attack speed, as expected with the largest and most powerful weapon. It would be the best weapon against the toughest enemies, but a good skill set would be required to compensate for the low attack speed. βš”



Check out the gameplay trailer here: [previewyoutube]https://www.youtube.com/watch?v=a6Ua-Aow0fk[/previewyoutube]

Until next time, Alchemists! πŸ§™β€β™‚

Don’t forget to follow us on your social media:
Website Facebook Twitter Instagram YouTube Discord