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Pile Up! News

PILE UP! 1.0 IS RELEASED!

PILE UP! 1.0 IS RELEASED!
[p]Pile Up! 1.0 is released on Steam with many improvements and lots of new content! A unique mechanic for the houses, new and reworked islands, lots of new and reworked buildings, new seals, reworked chill mode and more![/p][p]Before talking about new content, let’s summarise the early access![/p][p][/p][h3]Early Access Summary[/h3][p]We believe that we went through a great EA period.[/p][p][/p][p]We first added Free Mode for players who want to break their best score with each of their runs, also giving players the freedom to lock buildings that they didn’t want to encounter.[/p][p][/p][p]Then, we reworked the camera so players could play the game more intuitively and added chill mode for players who want a more casual experience.[/p][p][/p][p]With our third major update, we focused on strategic elements to give players more goals and ways to strategise. Like introducing basic missions and seals to the game, reworking many buildings with limited uses and letting players select whichever factory they want more.[/p][p][/p][p]After that, we focused on improving the general player experience by working on clarity, quality of life and making the game feel better. We also worked on and improved optimisation specifically.[/p][p]
Let’s check out what’s new![/p][p][/p][h3]A Unique Mechanic for the Houses![/h3][p]A certain game-inspired mechanic has been added to the Houses. Now, placing a house directly in the middle of different buildings will cause the house to have more population. [/p][p][/p][h3]New and Reworked Islands![/h3][p]Now, every island presents a more replayable gameplay with unique mechanics. Within these new and reworked islands, you will be able to build on an unstable ruin, over a constantly travelling whale or on very high altitudes to send signals.[/p][p][/p][h3]New and Reworked Buildings![/h3][p]Three new building arcs are added. With the new buildings, you can make even more combinations.[/p][p]Want to be rewarded for keeping your people happy? Try Utopia buildings.[/p][p]Want to destroy your buildings to panic people and win? Try Fearmongering.[/p][p]Want to build lots of Supports and get more population by doing so? Try Fundamentals.
[/p][h3]New Seals![/h3][p]6 new seals are added for more passive upgrades. Take Oracle’s Seal for a Special Building after building for a couple of turns, or you can try the Machinist’s Seal to get Supports for your Drained Factories.[/p][p][/p][h3]New Missions![/h3][p]Lots of unique missions added for islands and buildings! As you keep completing them, you’ll also discover about the BrickCorp with memoirs, as well as unlocking and upgrading your seals with the keys and XP you gather.[/p][p][/p][h3]Reworked Chill Mode![/h3][p]We reworked chill mode so it can deliver a more relaxed experience. You don’t need to think about buildings with different mechanics anymore. Just Houses and Amenities.[/p][p][/p][h3]And More![/h3][p]Lots of improvements have also been made! Sadly, we can't write them all here, so it's best to play the game.[/p][p][/p][p]This was such a great journey. Thank you all for the motivation and interest. We will keep updating the game until we believe it gets into a really smooth experience. Keep your eyes open for the State of The Game post soon, in which we will talk about it in more detail![/p][p][/p][p]Also we made new bundles with great developers too! You can check them here![/p][p][dynamiclink][/dynamiclink] [dynamiclink][/dynamiclink] [dynamiclink][/dynamiclink] [dynamiclink][/dynamiclink] [dynamiclink][/dynamiclink] [/p] [dynamiclink][/dynamiclink]

🏞️ Pile Up! Full Release on July 23rd! (+ Second Beta)

[h2]Hello again![/h2][p]The day has finally come... after almost two years in the Early Access, we now finally have a release date for the full release of "Pile Up!". So mark your calendars because Pile Up! V1.0 is coming out on 23th July 2025! For those who want a little bit of a sneak peek into the content of the V1.0 version, here is our release date trailer featuring some of them! 👀[/p][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][h2]Okay, but what's new?[/h2]
  • [p]2 Brand New Islands[/p]
  • [p]2 Completely Reworked Islands[/p]
  • [p]More than 20 new buildings, adding up to a total of 70![/p]
  • [p]5 new seals, adding up to a total of 8![/p]
  • [p]Brand New Building & Island Challenges[/p]
  • [p]Reworked Tutorial[/p]
  • [p]Reworked Chill Mode[/p]
  • [p]Brand New Soundtrack[/p]
  • [p]Better Performance (don't worry boss, we optimized it now)[/p]
  • [p]Lots of memoirs![/p]
  • [p]Lots of new SFX & VFX![/p]
  • [p]Reworked Blueprint & Handbook[/p]
  • [p]Improved clarity & QoL[/p]
  • [p]And more! (I don't know what else we have tbh, but they told me there were more so... I guess there are some stuff)[/p]
[h2]Do I have to wait for a couple of weeks?[/h2][p]No, actually if you buy the premium ultra deluxe edition of... just joking, we now have a "Request Access" button on our Steam page where you can use it to get a chance to try out our V1.0 before the actual full release for free! (No one should have to pay extra just to be a beta tester 🗿)[/p][p][/p][p]Since Steam doesn't support adding "Request Access" button directly to this announcement, here is a fake request access button which should take you to our Steam page![/p][p]Request Access![/p][p] Thank you for supporting us throughout this entire journey! 🥹 -Emir (Mahi) from Remoob[/p]

Pile Up! Full Release is Coming & Beta Tests Soon

[h2]Hi everyone! [/h2]
We are really excited to announce you that Pile Up! Full Release a.k.a. V1.0 is coming soon!!!

Ah also we just released a small patch. Click here for the patch notes.

[h3]You can watch the teaser below![/h3]
[previewyoutube][/previewyoutube]

Pile Up! was the biggest thing for us in the last four years. For some of us, it was even our whole high school life. Now, we’re finally approaching the peak of this unforgettable chapter.

Currently we are working hard behind the scenes preparing brand new islands, buildings, seals, mechanics... Reworking most of the old content for the better and improving the game overall.

[h2]What is the plan?[/h2]
We will run a two phase beta before the release. The first one will be throughout June and will have core mechanics such as islands and buildings. This test will be held with a few people to make sure the game gets ready.

The second test will begin on July, will be bigger and much more improved.

You can apply for these beta tests here.

Thanks for everything again, see you really soon!
-The Team

45% OFF with Cozy & Family Friendly Games Celebration and TurnBasedThursday!

Hi everyone,

Before we begin;
1- A new fix patch has just been released. Click here to read the patch notes.

If you still encounter any game breaking problems please varify your game files on Steam. Doing so fixes most problems.

2- WE RELEASED THE FULL RELEASE TEASER. Also we will be starting a beta soon. Click here for more info.

Without further ado, let's continue.

We're excited to announce that Pile Up! is taking part in the Cozy & Family Friendly Games Celebration and TurnBasedThursdayFest events.

Pile Up! will have a 45% discount during the events, running from May 29 to June 9. Our sister game Toy Shire will also be running a 25% discount alongside Pile Up!. If you'd like to grab both games, check out the bundle for an additional discount!

https://store.steampowered.com/bundle/46979/Pile_Up__Toy_Shire/

[h3]☕ Cozy & Family Friendly Games Newsletter[/h3]

If you're passionate about wholesome & cozy games and would like to stay up to date, make sure to check out the newsletter of our friends at rokaplay! Click the link below to read previous newsletters and subscribe to the monthly digest!

https://cozygamescelebration.beehiiv.com/subscribe

Patch 0.7.1

[h2]Last Patch?[/h2]
Hi! This will be the last patch of the Early Access since Pile Up! Full Release is coming! You can get more info here.

[h2]Game Breaking Bugs[/h2]
We learned that most game breaking bugs are caused because of file arrengement. Steam is currently investigating the cause. In the meantime if you encounter any game breaking bugs please try varifying game files on Steam. Doing so fixes most problems.

[h2]Patch Info[/h2]
  • Only the current level is shown for the Special buildings on the in-game menu now.
  • In-game special building UI now loads properly when you reload a game.
  • The problem which some codes and rich texts are shown in the texts is fixed.
  • The population typo at the end menu is fixed.
  • Some absent localizations for languages other than English are added. (Such as seal menu localizations and island state localizations.)
  • Brand new sounds added for most buildings.
  • The typo in the German translation for the cafe's description is fixed. (Thx to Okami on Steam.)
  • Some grammatically wrong Russian localizations are fixed. (Thx to Arkadiy on Discord.)
  • Hospital and Toy Store description typos in Turkish are fixed.