Update 4 Patch Notes
[h3]Hello Builders![/h3][p][/p][p]The update 4 is now available on every platform! It brings new vehicles, 2 new DLC maps, Difficulty Options, QoL improvements and various bug fixes. Read the complete patch notes below.[/p][p][/p][p][/p][h2]PATCH NOTES[/h2][p][/p][h3]New Features[/h3][p][/p][p]DLC - Added New DLC Vehicles[/p][p][/p][p]• Vostok MU-97 "Ant" Bridge Layer[/p][p]• Vostok MU-97 "Ant" Rusty Bridge Layer[/p][p][/p][p][/p][p]DLC - Added New DLC Vehicles Variants[/p][p][/p][p]• Tayga 6455B Bridge Layer[/p][p]• Armiger Thunder "Expedition" Scout[/p][p]• MULE T1 "Trailblazer" Cargo Crane Truck[/p][p]• Tuz 119 "Mutt" Rusty Scout[/p][p][/p][p]
[/p][p]DLC - Added 2 Maps[/p][p][/p][p]• Contamination[/p][p]• Wash Out[/p][p]
[/p][p][/p][p]FREE - Added New Vehicles Variants[/p][p][/p][p]• Wayfarer ST7050 Fuel Truck[/p][p][/p][p]FREE - Added Difficulty Modifiers (Hardmode)[/p][p][/p][p]As promised a few months ago, we added different difficulty modifiers to spice up your experience! [/p][p]When starting a new save, you’ll have the opportunity to customisze your game by adding fuel management, economy modifiers and more. Don’t hesitate to start a new save with these modifiers enabled.[/p][p][/p][p]• Limited Fuel[/p][p]• Convoy Difficulty[/p][p]• Fewer Convoys[/p][p]• Gearbox[/p][p]• Bridge Costs[/p][p]• Economy Modifiers[/p][p]• Realistic Quarry Zones[/p][p]• Recovery Rules[/p][p]• Vehicle Cost[/p][p][/p][h3]Fixes & Improvements[/h3][p][/p][p]General[/p][p] [/p][p]• Fixes for multiple random crashes and general stability improvements[/p][p]• Minor performance optimisations[/p][p]• Minor save system optimisations[/p][p]• Localisation issues[/p][p]• Added: 4 HUD modes in Settings[/p][p]
[/p][p][/p][p]UI/UX[/p][p][/p][p]• Fixed: "Interaction" button no longer appears gray in the Details window[/p][p]• Fixed: "Start/stop engine" button icon no longer persists incorrectly[/p][p]• Fixed: Balance replenishment animation now properly plays in the garage tab after selling vehicles[/p][p]• Fixed: Selector no longer disappears when switching diagonally to a cell with two vehicles[/p][p]• Fixed: Profile data now displays correctly in the garage Details window.[/p][p]• Fixed: Crane control tutorial now displays in the correct language based on game settings.[/p][p]• Fixed: Session opening no longer fails if the player switches to the Permissions window during the process[/p][p]• Fixed: Loading animation no longer remains stuck in the Pause Menu after exiting multiplayer window[/p][p]• Fixed: Gamepad’s "Delete point" button in AI route editing is now correctly marked as active.[/p][p]• Fixed: Resolved issue where scene restart forced AI routing cursor instead of default[/p][p]• Fixed: Canceling company customisation now returns the player to the previous screen instead of reopening customisation[/p][p]• Fixed: AI route points can now be placed close to UI elements without placement issues[/p][p]• Fixed: Client selection action menu now disappears as expected after use[/p][p]• Added: Route markers[/p][p][/p][p]Render[/p][p][/p][p]• Fixed a bug with trees twitching during the rain[/p][p]• Fixed a bug with flickering branches[/p][p]• Fixed a bug with tiled terrain after reentering to the map[/p][p]• Fixed a bug where the target display changes after switching to windowed mode[/p][p]• Fixed a bug with square water VFX[/p][p]• Fixed an issue where terrain deforms when vehicles pass nearby[/p]