1. RoadCraft
  2. News

RoadCraft News

2025 RoadCraft's roadmap!

🚧 Road work ahead? Here’s what’s coming to RoadCraft in 2025! đŸ‘·


We’ve got a full roadmap ahead—with both free updates and exciting new content to keep your engines running.


[h2]☀ In June–July[/h2]

We’re kicking off with free updates based on your feedback!
Expect bug fixes, quality-of-life improvements, and a few surprises:

- New vehicles to expand your fleet

- Much-requested features like Photo Mode and an Engine Toggle

Ongoing polishing and tweaks based on your reports!

[h2]🍂 In September[/h2]

We’re raising the stakes.
The Rebuild Expansion will bring a major content drop with new missions, machines, and maps to explore.
This expansion is included for all players who own the Rebuild Edition of RoadCraft.

At the same time, we’ll be adding free Hard Mode options, including fuel management, for players looking for a more demanding experience.

Whether you're building solo or in co-op, there’s plenty to look forward to.

đŸ’Ș Ready to take on the new challenges?

https://store.steampowered.com/app/2104890/RoadCraft/

Driver's Diary of May

May was a big one, Builders! 🌞


You couldn’t have missed it! May was all about RoadCraft’s launch and the wave of excitement it brought!

Between co-op chaos, clever roadwork, and tons of players jumping in, it’s been a wild ride already.
If you want to grab your copy, it’s here!

[h3]And hey nature lovers, a VP contest has started on our Discord! 🌿[/h3]

This month, we’re excited to kick off a nature-themed virtual photography contest over on our Discord server!
With stunning landscapes from SnowRunner, RoadCraft, and Expeditions, there’s no better way to explore the great outdoors (all from the comfort of your own home of course).

Share your best nature snapshots from our games in the Discord dedicated channel, whether it’s a lush forest, a calm lake, or a snowy mountain road, we want to see your most breathtaking shots! 🍃

You’ve got until June 11 to enter for a chance to win a key for the game of your choice between SnowRunner, Expeditions, or RoadCraft on any platform (except Switch) 🎁

Feel free to edit your images and submit as many photos as you like in one entry!
Join here!

Now, let’s take a look at what’s been going on across our three off-road simulation worlds!

🚧 RoadCraft: let the journey begin!


It’s been over a week since RoadCraft launched, and we just want to say a huge THANK YOU to everyone who’s jumped in, built, explored, and shared their experiences with us so far.
Your enthusiasm, feedback, and support have been incredible, and it really motivates us to keep improving the game. 💛

[previewyoutube][/previewyoutube]

We’re thrilled to see the community coming together and can’t wait to bring you even more updates and content in the weeks ahead!

[h3]🔧 Speaking of updates, we’ve just released a hotfix![/h3]

This update 1.5 tackles the top issues you flagged: convoy AI is way smoother now, a bunch of visual glitches got fixed, vehicles feel more solid, and multiplayer runs are more stable overall.

You can find the full patch notes here!

And if you run into bugs, you can always report them here 🐞!

[h3]🚛 And what’s next?[/h3]

Another small patch should be released next week which will bring crash fixes!
Looking a bit further ahead, we’re cooking up more stuff and yep, new vehicles are coming your way!
Here’s a sneak peek at some machines currently running on AI
 but soon, you’ll be behind the wheel.



[h3]❓ Still got some questions?[/h3]

You might find your answers in our recent posts:
đŸ”č FAQ
đŸ”č Post-launch community updates: here and here!


Thanks for building this with us. We’ve got big plans ahead and the road’s just getting started! 🚧

🚚 SnowRunner: Special RoadCraft collab and upcoming DLC!


This month, SnowRunner got in on the fun with a fresh RoadCraft-themed skin for the Voron AE-4380, plus exclusive stickers to deck out your trucks.


Big shoutout to all of you rocking the new look out on the trails!

[h3]Also coming soon to SnowRunner this June: the DLC Western Star and Freightliner! 🚛[/h3]

This standalone DLC brings two powerful new trucks to the game and if you've been with us since MudRunner, you might recognize them! Both have been lovingly rebuilt from the ground up for SnowRunner:

đŸ”č the Western Star 6900XD
đŸ”č the Freightliner FLD120.


Get ready to hit the trails with these beasts!

🧭 Expeditions: Season 3 incoming!


Expeditions also joined the party with a special skin for the Collie PUG and stickers too!
And that’s not all! We teased Season 3 last month and now you can test it right away on the Public Beta Branch.
Here’s a little recap on how to join the Public Beta Branch: https://store.steampowered.com/news/app/2477340/view/6292166527277263125

An update just dropped this week to smooth things out, so if you’re eager to explore new vehicles, maps, and drones, jump in now.
The full launch is just around the corner!



How to stay in touch with us?


Our Discord server is the beating heart of the community across SnowRunner, RoadCraft, and Expeditions.
Come hang out, give feedback, or find teammates to build and explore with!

You can also follow us on:
- X
- Facebook
- Instagram
- YouTube
- Focus Together

That’s all for this month, thanks again for playing and being part of the ride.
See you in June Drivers!


https://store.steampowered.com/app/2104890/RoadCraft/

New Roadcraft update fixes the realistic simulation game's two worst problems

Escape From Tarkov, The Forest, and DayZ are renowned as the toughest, most brutal survival games on PC, but frankly, their respective hardships pale in comparison to Roadcraft. Yesterday, I spent two real hours constructing approximately 200 feet of improvised asphalt trail, just so I could comfortably extract a delivery of steel beams from my quarry. Now, that's videogaming. However, Saber's realistic driving and hauling sim has so far been beset by a couple of experience-ruining issues. Every Roadcraft player dreads using the paving machine. Likewise, we've all run afoul of the...questionable convoy AI. The new Roadcraft update targets these issues directly.


Read the rest of the story...


RELATED LINKS:

An evolution of Snowrunner, Roadcraft hits Steam with an impressive player count

Roadcraft review - one of this year's best games, easily better than Snowrunner

New, realistic driving sim RoadCraft is almost here, and you can get it cheap

RoadCraft review


I am falling asleep at the wheel of a big bulldozer. RoadCraft is not necessarily a boring game, but it is so meditatively slow, lumbering, and bit-by-bit that I find myself dozing when I'm supposed to be, um, dozing. Some of this is down to simple tiredness, but there's also a dreamy sensation while playing this engine-purring infrastructure 'em up. I don't mean dreamy in the sense that it fulfills the promise of nostalgic fantasy put forward by the game's trailer (the one that suggests you'll feel like a child playing with toy diggers again). I just mean that flattening sand makes me sleepy.


Read more

Patch Notes 1.5

[h2]​Hello everyone![/h2]

Today we’re pushing our first update for RoadCraft. It brings various bug fixes, improves AI convoys, removes the profanity filter on PC on top of other quality of life improvements.


Read the complete patch notes below:



[h2]PATCH NOTES[/h2]

[h3]General Fixes[/h3]

  • Profanity filter when creating a company has been disabled on PC.
We noted that the profanity filter was much too restrictive when creating a company name. Don’t use this as an excuse to create a company with an offensive name!

  • Added a new popup when attempting to activate multiplayer when Privacy Policy was not accepted.
We've noticed that many players have concerns about data collection for multiplayer services. Please be assured that we do not collect any non-obfuscated personal player data and are in full compliance with GDPR and other personal data protection laws. If you choose not to share any technical data, we understand, but unfortunately, providing multiplayer functionality becomes technically impossible in that case.

  • The V-sync setting is now enabled by default on PC.
  • Adjusted the weather RNG to make rain less frequent.
  • Fixed the bug causing “giant grass” rendering on the latest Nvidia drivers.
  • Fixed a bug where unlocking quarries was impossible when using a gamepad.
  • Fixed some issues related to achievement unlocking.
  • Fixed some issues that caused terrain blurring.
  • Fixed a physics issue causing uncontrolled twitching of tree branches during cutting.
  • Fixed a bug where exiting Spectator mode would return the player to the Infrastructure menu instead of the open quest.
  • Fixed a bug where the player could get stuck in the credits sequence.
  • Fixed a missing confirmation message on exiting the game in Main Menu.
  • Fixes multiple random crashes and general stability improvements.
  • Minor performance optimisations.
  • Localisation fixes.


[h2]AI[/h2]

  • Regular convoy vehicles will become more reliable.
With this change we aim at making AI convoys more efficient and better at traversing harsh terrain after the first convoy reaches its destination.
  • Fixed an issue where AI does not dump sand when replenished during road construction.


Vehicles


  • Tuning Paver DS 135A "Bunker" parameters for better mobility.
This change should make this Asphalt Paver stronger and less of a trouble to maneuver.
  • Fixed a visual issue where exhaust would flicker in sunlight.
  • Fixed a bug where Aramatsu ĐĄrayfish Tree Harvester could pierce itself during tree processing.
  • Fixed a collision bug where logs could get stuck in the Harvester's claw.
  • Fixed an issue with the “Trolley movement” buttons being mixed up in Newton & Steig 260 Gantry Crane.
  • Fixed a bug where the truck for side tasks gets flung into the air after entering it on Sandswept.
  • Fixed a bug where in some cases, when recalling trucks to a Field Service Vehicle, they were stuck in terrain.
  • Fixed a visual “white effect” on wet tires.
  • Fixed a bug that caused the Aramatsu Bowhead 30T to spin uncontrollably.
  • Fixed a bug that caused the Roller DS 55K "Katok" to spawn inverted after re-entering the map.
  • Fixed a visual issue with shadows flickering in rearview mirrors in First Person View.
  • Fixed green reflections from grass in mirrors when driving in First Person View.



[h2]Multiplayer[/h2]

  • Fixed an issue where bridges built in a multiplayer session were not saved for the clients.
  • Fixed a bug where parts of vehicles could start twitching when spectating another player driving.
  • Fixed a bug causing the invite code to be missing if the player was kicked during loading screen before creating their own session.
  • Fixed a bug where vehicle UI disappeared for the host after being kicked from the car of the kicked guest.
  • Fixed issues causing sounds to sometimes disappear in co-op.
  • Fixed a bug where guest’s vehicles would stay on the map when guest leaves the session.
  • Fixed a bug where Kelly would repeat the voice-lines of the completed objectives when entering a session.
  • Fixed a bug where players markers would remain on the map after leaving the online session.
  • Fixed some multiplayer connection issues.
  • Fixed some multiplayer crashes.



[h2]Visual[/h2]

  • Improved shadow quality in Ultra preset quality.
  • Fixed tree rendering disappearance when zooming out in Eagle Mode.
  • Fixed some issues causing jerky LOD transitions.
  • Fixed some issues causing object shadow flickering.
  • Fixed some issues causing flickering and unstable water reflections.
  • Fixed problems when exiting Phantom Mode state.
  • Fixed sand particles during sandstorm moving at a high speed.
  • Fixed collisions with "Vasily" ship arriving in the cutscene in Aftermath.



[h2]Sound[/h2]

  • Some of the sounds of interaction with physical objects have been improved.
  • Fixed some issues causing terrain digging sound to sometimes disappear.
  • Fixed some issues causing random vehicle audio dropouts during gameplay.



[h2]Steam Deck[/h2]

  • Minor performance improvements.
  • Fixed an issue where the Keyboard doesn't automatically appear in the company creation screen.



[h2]Steering wheels [/h2]

  • Fixed a bug with Steering wheel type and preset values not properly saving.