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Sektori News

Demo going offline

[p]Hello,[/p][p][/p][p]As I'm working towards the release, I've decided to take the demo offline. The demo is aging a bit (it's been almost a year) and doesn't necessary fully reflect the state of the final game anymore (final game is naturally better!). It's also not played much and maintaining it is not feasible for me at this point in the project. So Sunday 31. of August is the last day it will be available. Thank you everyone for playing the demo and I hope you'll enjoy the final release whenever it comes![/p][p][/p][p]- Kimmo[/p]

Status update!

[p]Hello![/p][p][/p][p]It's been a while since the demo release, so maybe it's time for a little status update! The project is moving along nicely, the game itself is practically finished, but currently I'm working on localization and console ports. And I'm just a solo developer, so things like these take their time. And before I get the builds through mandatory platform certification processes etc., I cannot promise an exact release day until I know for certain I can hit it. (Due to various reasons beyond my control all platforms need to ship simultaneously too.)[/p][p][/p][p]It's been a long journey, over four years! So it feels good to have the finishing line in sight. Still, work remains so hang in there! I'm doing my best to get it in your hands as soon as possible. [/p][p][/p][p]- Kimmo[/p]

Sektori at Day of the Devs San Francisco March 16th

Work is progressing nicely on Sektori and I'm doing my best to get it into your hands ASAP!

Meanwhile the full Sektori campaign mode will be playable at Day of the Devs, San Francisco edition on March 16th! If you happen to be around, go give it a shot. The event is free, get your tickets and more info through https://www.dayofthedevs.com/events/

Geometry Wars and techno live on in Sektori's demo, but you probably won't for long


Sektori promises to "transport you into another state of consciousness", but what the pulsing soundtrack initially did was transport me to Youtube so I could look up this scene from Spaced, where Michael Smiley raves out to a boiling kettle. By elegant coincidence, that video is about the length of my longest run so far in Sektori's demo - a very busy 60 seconds or so.


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