Children of Tarra (Beta Hotfix)
[h3]Fixes[/h3]
[h3]Changes[/h3]
[h3]Additions[/h3]
- When picking up Catalyst from the pedestal at Altar of the Awakened, the artifact count in the pop-up was miscalculated.
- When picking up Halfmetal Head in the lab at Brood’s Crest, the artifact count in the pop-up was miscalculated.
- Gatekeepers could get stuck on stairs in Elden Tree.
- Inferna was not displayed as a Rampant on the minimap.
- Incorrect burn damage calculation for Inferna.
- The Aeonic Elite ability that disables Gatekeeper cooldowns could sometimes persist after the Aeonic enemy's death.
- Under certain conditions, a Gatekeeper could get stuck in an animation, preventing the use of any skills.
- Opaline Elite’s HP bar sometimes did not appear when taking damage.
- Incorrect elite kill count for the Elite Hunter achievement.
- The Tested By Time achievement was not always obtainable.
- The Three Times Fooled achievement could be obtained by opening empty chests across different locations.
- Nidum’s Circular skill had no impact sound.
- Bastion’s Roar skill sound did not sync with the effect.
- Increasing the area of Pandora’s Lightning Conductor skill actually resulted in a smaller damage radius.
- Under certain conditions, Mediator could continue using Cranium Scatter while in Ghostwalk.
- Umbra was present in the database.
- Duality Sigil retained its damage reduction effect when destroyed in the Forge.
- Attacking the Dummy on Delta could cause the game to crash due to excessive effects (especially when playing as Mediator).
- Multiple players could pick up Halfmetal Head simultaneously in the lab at Brood’s Crest.
- Light from lamps on Delta could flicker at certain angles.
- Void Model lacked a gold outline when Supporter Pack was enabled.
[h3]Changes[/h3]
- Legends Never Die achievement has been updated: Now, you must defeat an Elite Rampant to obtain it.
- Gnash’s shield now equals 50% of its max HP (previously, it was based on its current HP at the moment of casting).
- Adjustments to the balance of Elite enemies.
- Reduced the push force applied to Gatekeepers by enemies.
[h3]Additions[/h3]
- Elite status descriptions have been added to the database.