1. Gatekeeper
  2. News
  3. Children of Tarra (Beta Hotfix)

Children of Tarra (Beta Hotfix)

[h3]Fixes[/h3]
  • When picking up Catalyst from the pedestal at Altar of the Awakened, the artifact count in the pop-up was miscalculated.
  • When picking up Halfmetal Head in the lab at Brood’s Crest, the artifact count in the pop-up was miscalculated.
  • Gatekeepers could get stuck on stairs in Elden Tree.
  • Inferna was not displayed as a Rampant on the minimap.
  • Incorrect burn damage calculation for Inferna.
  • The Aeonic Elite ability that disables Gatekeeper cooldowns could sometimes persist after the Aeonic enemy's death.
  • Under certain conditions, a Gatekeeper could get stuck in an animation, preventing the use of any skills.
  • Opaline Elite’s HP bar sometimes did not appear when taking damage.
  • Incorrect elite kill count for the Elite Hunter achievement.
  • The Tested By Time achievement was not always obtainable.
  • The Three Times Fooled achievement could be obtained by opening empty chests across different locations.
  • Nidum’s Circular skill had no impact sound.
  • Bastion’s Roar skill sound did not sync with the effect.
  • Increasing the area of Pandora’s Lightning Conductor skill actually resulted in a smaller damage radius.
  • Under certain conditions, Mediator could continue using Cranium Scatter while in Ghostwalk.
  • Umbra was present in the database.
  • Duality Sigil retained its damage reduction effect when destroyed in the Forge.
  • Attacking the Dummy on Delta could cause the game to crash due to excessive effects (especially when playing as Mediator).
  • Multiple players could pick up Halfmetal Head simultaneously in the lab at Brood’s Crest.
  • Light from lamps on Delta could flicker at certain angles.
  • Void Model lacked a gold outline when Supporter Pack was enabled.

[h3]Changes[/h3]
  • Legends Never Die achievement has been updated: Now, you must defeat an Elite Rampant to obtain it.
  • Gnash’s shield now equals 50% of its max HP (previously, it was based on its current HP at the moment of casting).
  • Adjustments to the balance of Elite enemies.
  • Reduced the push force applied to Gatekeepers by enemies.

[h3]Additions[/h3]
  • Elite status descriptions have been added to the database.