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Gatekeeper News

v0.8.0.39 Now Live!

Greetings, Gatekeepers!

Version 0.8.0.39 is now available for download.

Fixed: Incorrect damage numbers displayed in statistics.
Fixed: Ritual Vessel did not reduce attack speed.
Fixed: Projectiles from Protocol 2.0 did not always break on surfaces.
Fixed: Swarm Pendant caused errors when players teleported to another location.
Fixed: Harmony did not trigger when activating Quorium, Apotheosis, Juju, or Echo generators.
Fixed: Activated monoliths could be seen through the ground.
Fixed: Infinite loading screens when one of the participants disconnects during a run.
Fixed: Players could attempt to join a run that had already started, breaking the game for themselves and those in the run.
Fixed: The first skill was not counted towards completing the "Pacifist" achievement.
Fixed: Use of HTML codes in chat.
Fixed: Time required for the "Ultimate Question of Life" achievement.
Most likely fixed: Softlock due to invisible enemies.

Changed: Reworked Aurora locations for better performance.
Changed: Icon for the "Immune" status, granting enemies immortality.
Changed: The list of artifacts in the database is now divided into groups for easier readability. Enemies are also grouped based on their planet.
Changed: Reworked the obelisk spawn system for more even distribution of artifact rarities.
Changed: Minor rebalance in the Arena.
Changed: Eternal Heart now only activates from gatekeeper skills.
Changed: In the "Kill Them All" quest, enemies now spawn slightly faster.
Changed: Completely reworked the lobby and lobby browser netcode.
Changed: The "Tarra's Claw" artifact now gives a 15% damage bonus against Sirens.
Changed: Damage growth of the "Infurion" artifact is now +0.5% per stack.

(Tech Hunter) Changed: The third evolution of the "Trace" skill now grants a shield that protects from only one hit. The shield lasts for 10 seconds.
(Tech Hunter) Changed: Increased spread of bullets from the "Shotgun" skill. Bullets are also slightly larger to cover a wider area.
(Mediator) Changed: Duration of the "Ghostwalk" ability is now 3 seconds.
(Mediator) Changed: "Pain Conduit" no longer triggers most artifacts.
(Nidum) Changed: Ravens from the "Ritual" skill now have a chance to target the strongest enemy within range.
(Nidum) Changed: Ravens from the "Ritual" skill no longer break on interactive objects.

Added: A 3-second timer before the start of a run. All actions in the lobby are blocked during the countdown.
Added: In the settings, you can now switch the time slowdown during interactive popups to a full stop.

+ several minor changes and fixes.

We are very grateful for your feedback.
Don't forget to update the game before playing multiplayer.

Gravity Lagoon

v0.8.0.38 Now Live!

Greetings, Gatekeepers!

Version 0.8.0.38 is now available for download.

Fixed: Drones did not return to the location after falling off a cliff.
Fixed: Sentry's eye moves in random directions when attacking.
Fixed: The Prince could stop attacking gatekeepers at random moments during the battle.
Fixed: It was possible to connect to non-existent lobbies from the lobby browser.
Fixed: In the lobby browser, information about one lobby could be on the button leading to another lobby.
Fixed: Incorrect percentage calculation in the database.
Fixed: Text errors. Incorrect capitalization, incorrect values, spelling mistakes.
Fixed: Improved graphics performance in the main menu (reduced draw calls).

Changed: The interaction area is now around the gatekeeper. You no longer need to face an interactive object to activate it.
Changed: The item popup from Gift of Arcanum can now also be closed with the interaction key.
Changed: Hollow Talisman now tries to attack groups of enemies rather than a single enemy.
Changed: Seeding Colossus' attack now has a slight spread instead of hitting a single point.
Changed: Colossus and Collector projectiles now have a lifetime and will not endlessly chase gatekeepers.
Changed: Verdant Mistlands. The location is now smaller for better navigation and a higher density of points of interest.
Changed: On-screen objective indicators are now the same color and larger.
Changed: Siren health slightly reduced, but the number of enemies during Siren battles significantly increased.
Changed: Increased number of obelisks in the initial locations.

Added: Option to disable main shadows in the graphics settings.

Gatekeepers

Changed: Now, after the Replicant ability triggers for Hybrid, his damage increases by 50% until the end of the run.
Changed: Echo's skill cast delays significantly reduced.
Changed: Echo's Breach no longer gets destroyed when barely touching environmental elements.
Changed: Souls from Mediator's Harvest ability now slightly increase their speed while flying to the Mediator.

+ several minor changes and fixes.

We are very grateful for your feedback.
Don't forget to update the game before playing multiplayer.

Gravity Lagoon

Sci-fi roguelike with Diablo style combat lands via Steam Early Access

Diablo 4 and its rivals have long had their hardcore modes, where a single death brings an end to your character. Yet the action RPG format has felt somewhat underrepresented when it comes to roguelike games, despite the satisfying gameplay and random loot elements feeling like a perfect fit. Fortunately, one such indie game that I've had a close eye on - Gatekeeper, a sci-fi ARPG roguelike with up to four player co-op - has just arrived via Steam Early Access.


Read the rest of the story...


RELATED LINKS:

New sequel to 92% rated roguelite game enters early access soon

Promising sci-fi Diablo style roguelike adds a splash of Helldivers

New sci-fi Diablo style roguelike unveils explosive support mage class

Update 0.8.0.37

Greetings Gatekeepers!

Version 0.8.0.37 is now available for download.

Fixed: Forge UI couldn't be closed after being opened twice.
Fixed: After dying in the arena, clients were unable to use skills.
Fixed: After transitioning to the next location, other players' gatekeepers could appear without animation.
Fixed: If you die with the Forge UI open, it would carry over to the main menu.
Fixed: Connection breakdown to the lobby from the lobby browser (UI disappearing).
Fixed: Incorrect display of nicknames in the lobby chat.
Fixed: Inability to obtain the "Unstoppable" achievement in some cases.
Fixed: Breakdown of Lucid Ethel when the Mediator transitions to Ghostwalk mode.

Changed: Minor adjustments to the health of the Doomed enemy. Additionally, the Doomed will now appear more frequently.
Changed: More efficient Edge Detection method.

We are very grateful for your feedback.
Don't forget to update to play multiplayer.

Gravity Lagoon

🎮 First Day of Gatekeeper's Early Access 🎮

[h3]Greetings, Gatekeepers![/h3]

[h3]We sincerely appreciate each and every one of you for playing the game and taking the time to leave reviews. Your support means the world to us, and we're truly grateful to have such an amazing community.
However, this is just the beginning of a long journey, and we're thrilled to have you with us for what's to come![/h3]

You can purchase the game here:


https://store.steampowered.com/app/2106670/Gatekeeper/

[h3]Check out our two amazing bundles![/h3]

Gatekeeper x Brotato


[h3]Take control of Brotato, a potato armed to the teeth battling alien invaders, and embark on a journey with Gatekeeper to reclaim the Heart of the Universe from robotic hordes. [/h3]

https://store.steampowered.com/bundle/39684/SURVIVE_AS_LONG_AS_YOU_CAN/

The developers of Brotato have just unveiled a new DLC called "Brotato: Abyssal Terrors" along with an exciting update for up to 4-player local co-op, set to arrive later this summer.


Gatekeeper x Soulstone Survivors


[h3]Battle the Lords of the Void, collect Soulstones, ascend to godhood in Soulstone Survivors and join the quest to reclaim the stolen Heart of the Universe, battling hordes of machine enemies in Gatekeeper.[/h3]

https://store.steampowered.com/bundle/39997/Shoot__Survive/

[h3]If you want to support our team, the Deluxe Edition is available for you:[/h3]

https://store.steampowered.com/bundle/41566/Gatekeeper__Deluxe_Edition/

[h3]The Deluxe Edition includes a game copy, exclusive Golden skin for the Gatekeepers and a full game's OST, written by Ilya Nasyrov.[/h3]


[h3]Thank you,
Gravity Lagoon[/h3]