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  3. Patch Notes v2.0.0.3

Patch Notes v2.0.0.3

  • [p]TONS of level and balance changes![/p]
  • [p]Streamlined Death: Players will now re-spawn at their last activated teleporter instead of the Hammerhead Med Bay on death.[/p]
  • [p]Rebalanced Health: you now have half hearts, allowing the player to take more damage before dying.[/p]
  • [p]Redesigned Mod Chips: Mag Wall, Mag Plate and Mag Bumper abilities are no longer effects gained through Mod Chips and are now standalone abilities that are permanently unlocked once discovered![/p]
  • [p]Updated Mod Chip Screen: negative Bonuses are now called Glitches and are now appropriately color coded.[/p]
  • [p]Major Modchip rebalancing.[/p]
  • [p]Reworked Rocket Wrench ability: will no longer reset off enemy kills or Mag Bumpers[/p]
  • [p]Window mode was added to the setting screen[/p]
  • [p]New accessibility feature: No fail mode will allow players to take no damage. A great option for players who just want to grind around without having to worry about dying.[/p]
  • [p]Boss balance tweaks[/p]
  • [p]Sea Goblin is now much more forgiving and easier to deal with for newer players[/p]
  • [p]Many performances improvements and bug fixes across the board[/p]
  • [p]New songs and more music through out the game[/p]
  • [p]Added new story beats[/p]
  • [p]General map improvements[/p][p][/p]