10/19(Wed) Patch Note
※ If you encounter “Failed to connect to the Lobby” pop-up on Steam, please update Warhaven Playtest to the newest version.
※ If you receive the same pop-up after the update, please refer to the
Hello, this is Warhaven Team.
Here is the update contents applied on 10/19(Wed).
▣ Changes in Combatants
■ Blade
- Normal damage of 'Thrust' increased.
- Trauma of 'Ox Slash' decreased. (80 -> 60)
■ Spike
- 'Spear Guard!' is now available right after a successful block (fast counterattack).
- Movement speed decreased when walking sideways and backwards.
- Movement speed decreased while blocking.
- Cooldown decrease effect of the Perk “Impale Speed’ changed. (- 4 sec -> - 2 sec)
- Invincibility duration of the Perk “Impale Invincibility” decreased. (3 sec -> 1 sec)
- Wait time after max charging ‘’Impale’ decreased. (2.4 sec -> 1 sec)
- Damage of ‘Impale’ decreased.

■ Arch
- 'Precision Arrow' cooldown decreased (60 -> 55)
- Movement speed decreased while aiming.
- ‘Shoot Arrow’ Max charging time decreased. (1.4 sec -> 1.2 sec)
- Resolve time after cancelling ‘Shoot Arrow’ decreased. (0.5 sec -> 0.2 sec)
- ‘ Slice’ cooldown decreased. (5sec -> 3sec)
- Max Damage of ‘Hazebloom Arrow’ increased. (30 -> 60)
■ Guardian
- Number of times 'Shield Charge’ cooldown is reduced upon hitting the enemy increased. (3 -> 4)
- 'Shield Wall’ duration increased. (6 sec -> 7 sec)
- Resilience gained while using 'Shield Wall’ decreased.
- Amount of damage reduced while equipping the ‘Resilience’ Perk decreased.
■ Warhammer
- Damage increased when hitting enemies from behind with 'Hammer Blow'. (+20)
- Stagger duration increased when successfully attacking an enemy with 'Headbutt’. (+0.4 sec)
- Invincibility duration of the Perk ‘Headbutt’ decreased. (4 sec -> 2 sec)
- 'Block Dash’ can now be used as a normal skill without equipping a Perk.
: Changed the Perk 'Block Dash' to 'Black Dash Stability'.
: 'Black Dash Stability' makes you unstoppable and increases the Defense Power during ‘Block Dash’.
■ Smoke
- Single Healing amount of ‘Healing Smoke’ increased. (25 per sec -> 36 per sec)
- Additional Healing amount of ‘Healing Smoke’ increased. (7 per sec -> 12 per sec)
- Knockback distance of 'Smoke Blast' increased.
- Smoke Wall
: Movement speed increased when used.
: Area in which projectiles can be captured has widened.
■ Martyr
- Punishment
: Cooldown increased (15 sec -> 45 sec)
: Can no longer be used when Parry(block) has been broken through by the enemy.
: Normal Damage changed to Trauma. Enemies can no longer be killed with ‘Punishment’.
: Knockback distance increased.
■ Raven
- Movement speed increased to match that of the other combatants.
- Movement speed of ‘Elude' increased.
- Armor-piercing damage of 'Phoenix Strike' decreased (75 -> 45)
- Armor-piercing damage of 'Rain of Talons' decreased (100 -> 60)
■ Darkgale
- ‘Wind Lance’ generation speed decreased (0.1 seconds per lance)
- Stagger Duration of enemies hit by 'Basic Attacks' decreased (1.2 sec -> 1 sec)
- Enemy’s Stagger Duration by 'Horseback Charge’ decreased (2.0 sec -> 1.8 sec)
■ Hoet
- Immobilization effect added to enemies who are attacked by Hoet.
(Chains will appear on the legs. We will improve the visual effects in the future.)
- Normal Damage has been added to 'Sprint Attack' and can now kill enemies. (Normal Damage +20 added)
- Immunity
: The movement speed increase from ‘Protective Shield’ has been removed.
: Immortal Power used during Immunity increased.
▣ Bug Fixes
- Fixed the bug where Warhammer’s ‘Headbutt’ was available without cooldown
- Fixed an error where Arch’s ‘Precision Arrow’ aim and actual shooting spot differed.
- The following bugs that occurred when Arch’s ‘Hazebloom Arrow’ was used have been fixed.
: where the arrow speed was slow.
: where additional Normal Damage was added when ‘Hazebloom Arrow’ hit.
▣ System Improvement
- Camera Up-Down mirror option was added in Settings (Esc) > Controls > Input Method
- Certain stats of Combat Score changed.
: Arch and Hoet’s ‘Kill Assist’ score changed. (300 -> 600)
: Arch and Hoet’s ‘Kills’ score changed. (400 -> 600)
: Arch and Hoet’s ‘Defeat Immortals’ score changed. (800 -> 1200)
: Smoke’s ‘Healing’ Score changed. (25 -> 28)
: ‘Escorting’ Score changed in Hwara. (9 -> 60)
: Guide Message was added to be displayed during the match queue time.
▣ Additional Updates
- Boot Camp
: Warhammer’s 'Block Dash' Training is added.
: Content added in Guardian’s Training - 'Shield Charge' cooldown decreases upon hitting enemies.
: Content added in Hoet’s Training - ‘Sprint Attack’ can cause Normal Damage.
- Certain Spotlight Sticker Images has changed.
- Certain texts can no longer be used to create usernames to prevent creations of inappropriate username.
- The Issue where the Ranking Score did not decrease after Desertion was fixed.
Thank you.
※ If you receive the same pop-up after the update, please refer to the
Hello, this is Warhaven Team.
Here is the update contents applied on 10/19(Wed).
▣ Changes in Combatants
■ Blade

- Normal damage of 'Thrust' increased.
- Trauma of 'Ox Slash' decreased. (80 -> 60)
■ Spike

- 'Spear Guard!' is now available right after a successful block (fast counterattack).
- Movement speed decreased when walking sideways and backwards.
- Movement speed decreased while blocking.
- Cooldown decrease effect of the Perk “Impale Speed’ changed. (- 4 sec -> - 2 sec)
- Invincibility duration of the Perk “Impale Invincibility” decreased. (3 sec -> 1 sec)
- Wait time after max charging ‘’Impale’ decreased. (2.4 sec -> 1 sec)
- Damage of ‘Impale’ decreased.

■ Arch

- 'Precision Arrow' cooldown decreased (60 -> 55)
- Movement speed decreased while aiming.
- ‘Shoot Arrow’ Max charging time decreased. (1.4 sec -> 1.2 sec)
- Resolve time after cancelling ‘Shoot Arrow’ decreased. (0.5 sec -> 0.2 sec)
- ‘ Slice’ cooldown decreased. (5sec -> 3sec)
- Max Damage of ‘Hazebloom Arrow’ increased. (30 -> 60)
■ Guardian

- Number of times 'Shield Charge’ cooldown is reduced upon hitting the enemy increased. (3 -> 4)
- 'Shield Wall’ duration increased. (6 sec -> 7 sec)
- Resilience gained while using 'Shield Wall’ decreased.
- Amount of damage reduced while equipping the ‘Resilience’ Perk decreased.
■ Warhammer

- Damage increased when hitting enemies from behind with 'Hammer Blow'. (+20)
- Stagger duration increased when successfully attacking an enemy with 'Headbutt’. (+0.4 sec)
- Invincibility duration of the Perk ‘Headbutt’ decreased. (4 sec -> 2 sec)
- 'Block Dash’ can now be used as a normal skill without equipping a Perk.
: Changed the Perk 'Block Dash' to 'Black Dash Stability'.
: 'Black Dash Stability' makes you unstoppable and increases the Defense Power during ‘Block Dash’.
■ Smoke

- Single Healing amount of ‘Healing Smoke’ increased. (25 per sec -> 36 per sec)
- Additional Healing amount of ‘Healing Smoke’ increased. (7 per sec -> 12 per sec)
- Knockback distance of 'Smoke Blast' increased.
- Smoke Wall
: Movement speed increased when used.
: Area in which projectiles can be captured has widened.
■ Martyr

- Punishment
: Cooldown increased (15 sec -> 45 sec)
: Can no longer be used when Parry(block) has been broken through by the enemy.
: Normal Damage changed to Trauma. Enemies can no longer be killed with ‘Punishment’.
: Knockback distance increased.
■ Raven

- Movement speed increased to match that of the other combatants.
- Movement speed of ‘Elude' increased.
- Armor-piercing damage of 'Phoenix Strike' decreased (75 -> 45)
- Armor-piercing damage of 'Rain of Talons' decreased (100 -> 60)
■ Darkgale

- ‘Wind Lance’ generation speed decreased (0.1 seconds per lance)
- Stagger Duration of enemies hit by 'Basic Attacks' decreased (1.2 sec -> 1 sec)
- Enemy’s Stagger Duration by 'Horseback Charge’ decreased (2.0 sec -> 1.8 sec)
■ Hoet

- Immobilization effect added to enemies who are attacked by Hoet.
(Chains will appear on the legs. We will improve the visual effects in the future.)
- Normal Damage has been added to 'Sprint Attack' and can now kill enemies. (Normal Damage +20 added)
- Immunity
: The movement speed increase from ‘Protective Shield’ has been removed.
: Immortal Power used during Immunity increased.
▣ Bug Fixes
- Fixed the bug where Warhammer’s ‘Headbutt’ was available without cooldown
- Fixed an error where Arch’s ‘Precision Arrow’ aim and actual shooting spot differed.
- The following bugs that occurred when Arch’s ‘Hazebloom Arrow’ was used have been fixed.
: where the arrow speed was slow.
: where additional Normal Damage was added when ‘Hazebloom Arrow’ hit.
▣ System Improvement
- Camera Up-Down mirror option was added in Settings (Esc) > Controls > Input Method
- Certain stats of Combat Score changed.
: Arch and Hoet’s ‘Kill Assist’ score changed. (300 -> 600)
: Arch and Hoet’s ‘Kills’ score changed. (400 -> 600)
: Arch and Hoet’s ‘Defeat Immortals’ score changed. (800 -> 1200)
: Smoke’s ‘Healing’ Score changed. (25 -> 28)
: ‘Escorting’ Score changed in Hwara. (9 -> 60)
: Guide Message was added to be displayed during the match queue time.
▣ Additional Updates
- Boot Camp
: Warhammer’s 'Block Dash' Training is added.
: Content added in Guardian’s Training - 'Shield Charge' cooldown decreases upon hitting enemies.
: Content added in Hoet’s Training - ‘Sprint Attack’ can cause Normal Damage.
- Certain Spotlight Sticker Images has changed.
- Certain texts can no longer be used to create usernames to prevent creations of inappropriate username.
- The Issue where the Ranking Score did not decrease after Desertion was fixed.
Thank you.