Swordhaven 1.0 Release Roadmap ?? What’s Next
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[/p][p]Dear players![/p][p][/p][p]As we get closer to the full release of Swordhaven: Iron Conspiracy, we want to share our roadmap for version 1.0 and what you can expect over the coming months.[/p][p]First, thank you to everyone who is supporting us through Early Access, leaving feedback, reporting bugs, and helping us shape the game. Your support means the world to us![/p][p][/p][p]Release Plan and Roadmap[/p][p]We’re working hard on Swordhaven and have a clear update schedule ahead. Please keep in mind that these dates are approximate; we’re living in unpredictable times, but we’ll do our best to stay on track. Here’s what’s coming:[/p][p]
[/p][p]July – 0.6.0: New character background is available, a new dungeon, and several previously closed areas in Swordhaven City will become explorable.[/p][p]August – 0.7.0: Swordhaven Docks, Swordhaven Beggars Corner, Korina’s House, Pirate Fort, and more.[/p][p]September – 0.8.0: Bone Shore and Drunken Snapper Inn, Ķirzaka Castle, and related storylines.[/p][p]October – 0.9.0: Balta Mines open up for exploration.[/p][p]December – 1.0.0: Full release! The player base and the complete storyline (no spoilers here).[/p][p]Jan/Feb – 1.0.5: General bug fixes and polish based on your feedback.[/p][p]March – 1.1: Updates focused on fulfilling Kickstarter goals.[/p][p][/p][p]
[/p][p]Modding, Localization, and Controller Support[/p][p]Modding: Mod support was introduced in 0.5.1. We’re excited to see what you create![/p][p]
[/p][p]Localization: We’d love to add more languages, but we’re limited by budget. If you’re interested in helping with proofreading or community translation, please reach out—we’d be happy to work with you.[/p][p]
[/p][p]Controller Support: Already available and will be improved for the 1.0 release.[/p][p][/p][p]After 1.0[/p][p]Even after the full release, we’ll continue to support the game with updates, especially those tied to community requests. Your bug reports and suggestions are always welcome and help us make Swordhaven even better.[/p][p][/p][p]P.S[/p][p]Thanks again for being part of this journey. Your feedback, encouragement, and support have been crucial every step of the way. If you have any questions or want to help out especially with localization or testing, please let us know on Facebook, Twitter, Steam, Discord, or by email [email protected][/p][p]
[/p][p]Let’s make Swordhaven the best game it can be together. [/p][p][/p][p]Yours,[/p][p]AtomTeam [/p]