Patch 1.0.3 is live!
Thank you for all the reports, saves, and detailed feedback you've been sending us since launch. Patch 1.0.3 focuses on stability, quest progression, balance, and overall improvements, addressing many of the most common issues you've encountered during playthroughs.

We're continuing to actively monitor feedback and will keep improving the game with further updates. Your support and patience truly mean a lot to the team.
Patch Notes:
Yours,
AtomTeam

We're continuing to actively monitor feedback and will keep improving the game with further updates. Your support and patience truly mean a lot to the team.
Patch Notes:
- Fixed multiple dialogue softlocks and progression blockers across the game;
- Resolved issues with faction quests that could break if certain encounters were completed too early;
- Fixed several character dialogues and cutscenes that could freeze the game or loop endlessly;
- Corrected cases where dialogue choices remained available when they should only appear once;
- Improved quest flow in mines, caves, docks, and city districts;
- Fixed companion-related dialogue interruptions during forced cutscenes;
- Fixed several ability bugs affecting companions and teammates;
- Added damage bonuses to two-handed weapons;
- Fixed potion effects, including heavy attack potions and status interactions;
- Balanced potions, tools, and ingredient prices and durability;
- Fixed rare cases where weapons could disappear after certain combat interactions;
- Improved overall combat balance and loot fairness;
- Fixed companion stat issues and equipment handling;
- Resolved cases where companions became unavailable or stuck after entering buildings;
- Improved companion behavior in combat and scripted encounters;
- Fixed camera collisions and navigation issues in multiple caves, mines, and dungeons;
- Improved NavMesh and pathing in several problem areas;
- Fixed doors, interactive points, and misplaced objects on maps and minimaps;
- Fixed cases where the hero could move or sail where they shouldn't;
- Fixed loot tables in several locations, including mines, Beggars Corner, and outdoor areas;
- Added new loot items to specific enemies and encounters;
- Fixed inventory merge issues and outdated stolen items;
- Improved loot prices to feel more consistent and fair;
- Added missing item strings and status descriptions;
- Fixed notification issues and cursor hints;
- Updated and corrected portraits;
- Improved subtitle sync and fixed final voiceover issues;
- Adjusted ambient sounds and battle music for key moments, including the final battle;
- Fixed multiple sound effects not triggering correctly;
- Improved memo readability and UI text clarity;
- Added new icons for abilities, items, and key cards;
- Fixed multiple crashes, freezes, and softlocks reported by players;
- Improved overall game stability during long play sessions;
- Fixed rare save-related issues that could cause progression problems;
- Updated credits;
- Improved Kickstarter rewards handling.
Yours,
AtomTeam