1. SWORDHAVEN
  2. News
  3. Demo Patch 0.1.1

Demo Patch 0.1.1



Greetings, everyone!

Today we are releasing patch 1.0.1. Your feedback has proven itself to be invaluable in its creation. Thanks to you we have caught a lot of unfortunate bugs our own testing missed. We improved gameplay, performance, eradicated certain glitches all because of your support.

It's very awesome and humbling to see your help with the Kickstarter campaign as well. The first day was really crazy and we never expected such support 🙂 You guys sharing our project is very important, as word of mouth is the best tool our studio can afford without a proper marketer at the helm. Keep it up and Swordhaven will become the best it could ever be for sure! ❤️

Thanks to your feedback about the Kickstarter page we have also added a brand new FAQ to it. Hope it covers the questions some of you may have had, and if not never shy away from dropping us a line at [email protected] we are always happy to talk.

Finally, here's the latest changelog:
  • Updated loot icons;
  • Fixed a bug with ranged weapons for enemies;
  • Fixed an error in the description when creating a character;
  • Fixed the cinematic for 4k;
  • Roadsign bug fixed;
  • Updated lockpicking when two characters are selected;
  • New portraits;
  • Fixed a bug with the weight of equipped weapons;
  • Updated sounds of weapon attacks;
  • Added new animation for normal attack;
  • Updated character movement logic when inventory is open;
  • Fixed camera movement when the menu is open;
  • Fixed bug with ammo counter on belt;
  • Fixed bug with equipped shield;
  • Fixed discount icon during a trade;
  • Fixed bug with certain pop-up phrases;
  • Updated visuals for some effects;
  • Added visual effect for flying arrows and darts;
  • Added new logic of visible area display for enemies;
  • Added 3d model for crossbow bolts;
  • New battle start logic;
  • Optimized delays when creating an autosave;
  • Updated starting scene;
  • Neutral characters no longer drag PC into battle;
  • Fixed hit chance for Bullseye ability;
  • Updated music for village and cave;
  • Added double-click item equip;
  • Fixed bug with opening chests;
  • LMB or RMB now selects active slot;
  • Fixed Linux video playback issue;
  • Fixed a pre-display issue with a long-range strike;
  • Added a new drag and drop system and organization in inventory;
  • Fixed bug with quick loading;
  • Fixed freezes in combat with peaceful animals.

Yours, Atom Team