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Demo Patch 0.1.3

Greetings, everyone!

The development of the game continues, including work on the demo. While most of the progress we’ve made won’t be included in it, there will be plenty of other smaller fixes and additions!

They should make the demo experience even smoother for those who haven’t tried it yet, without spoiling the bigger improvements that we plan to showcase in the Early Access version.

  • Increased the minimum visibility zone when you have low Attention;
  • Optimized performance;
  • Added more item descriptions;
  • Added sounds for success and failure during crafting;
  • Fixed the number of arrows displayed on the belt;
  • Fixed item descriptions when they’re on the belt;
  • Added hotkey and tooltip for Take All;
  • Fixed predictions;
  • Added more portraits for the NPCs;
  • Added and updated icons for abilities;
  • Fixed knockdown effect;
  • Made a lot of balance changes;
  • Added new tooltips and buttons during Trade;
  • Fixed Well Rested effect;
  • Fixed bug with some cutscenes freezing;
  • Fixed many bugs with throwing items/weapons;
  • Texture optimization;
  • Updated ambient music in houses;
  • Added hotkey for selecting the whole party;
  • Fixed quest completion issues;
  • Configured spawn points after resting in the Inn;
  • Fixed stolen item display issues;
  • Added Japanese translation;
  • Fixed provocation, panic and fatigue effects;
  • Added indication when ingredients are running out;
  • Added the burning effect;
  • Updated crafting UI. WIP.
  • A lot of minor and not so minor bug-fixes.


Thank you for following the development of Swordhaven: Iron Conspiracy!

Yours forever,

Atom Team