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Demo & Playtest Update v0.421

Hi adventurers,

v0.421 is now available on the demo and playtest branches:

  • Fixed the "select all" keyboard shortcut
  • Fixed issues with job assigned to a unit leaving the colony
  • Fixed an issue with the slow combat effect using the roots visual models
  • Added a text to the leaving dungeon popup when the objective is not complete
  • Added achievements support (disabled on the demo and playtest)
  • Now wild animals inside enclosed areas will automatically despawn
  • Added options to get food and gold at the beginning of the game, updated the presets with proper starting quantities
  • Added to the active tasks board an indicator if a job is forced with the ability to disable it
  • Balanced Recruiting Board construction cost
  • Balanced hens egg production

Thanks again for testing, and don't forget to leave a review for the demo, it helps a lot!