Development Branch Update v0.800
[p]Hi adventurers,[/p][p][/p][p]I'm back from vacation and the next update (the "Raids Update") is also almost ready, and you can start to test it. v0.800 is now available on the development branch:[/p]
- [p]Added the ability to create safe areas.[/p]
- [p]Added a button to switch to an emergency state causing all units to retreat into safe areas.[/p]
- [p]Added health points to buildings.[/p]
- [p]Added the ability for enemies to attack buildings.[/p]
- [p]Added a repair job for heroes to repair damaged buildings.[/p]
- [p]Added a raid system sending enemies to attack the colony.[/p]
- [p]Added a gameplay setting to control the raids frequency.[/p]
- [p]Added health points to enemies in colony mode.[/p]
- [p]Now when losing a fight, enemies will also lose health points and when coming back to attack the same group, it will be less populated.[/p]
- [p]Added constructible defense weapons (with traps and projectiles).[/p]
- [p]Added the ability to display a layer with all positions covered by defense weapons.[/p]
- [p]Added a rearm job to refill defense weapons.[/p]
- [p]Added walls with arrowslits to allow ballistas to shoot through.[/p]
- [p]Added a workshop to build defense weapons ammunitions.[/p]
- [p]Added warning messages when a raid is detected or buildings are attacked.[/p]
- [p]Added a mood malus when heroes flee from combat.[/p]
- [p]Various fixes to the job attribution system.[/p]
- [p]Fixed UI issues with widescreens, and added back the ability to scale down the UI.[/p]