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  3. The Forge Update!

The Forge Update!

[p]Hi adventurers,[/p][p][/p][p]I'm glad to start 2026 with a new update: the Forge Update![/p][p]With it I'm introducing various improvements:[/p]
  • [p]A new dungeon, the forge, with new enemies and new loot. To experience it, you'll need to create a new save as spawning it on existing saves could have been a bit risky.[/p]
  • [p]I also improved the second dungeon, the cave, with new enemies and some balancing.[/p]
  • [p]And finally I added dungeon automatic expeditions. You can set them up when a curse is lifted on a dungeon, and let your adventurers go into the dungeon alone to bring resources.[/p]
[p]I tried to have as little impact as possible on existing saves, but without the third dungeon you'll need to setup trading expeditions to retrieve its new resource (but so far it's not yet very useful).[/p][p][/p][p][/p][p]Here's the complete changelog:[/p]
  • [p]Added a dungeon automatic expedition system.[/p]
  • [p]Integrated new enemies in the cave.[/p]
  • [p]Added Gems as a new resource.[/p]
  • [p]Now dungeon influence radius is dependant of the map size.[/p]
  • [p]Added a new dungeon.[/p]
  • [p]Balanced dungeon level values.[/p]
[p]Next update should be in march, it will mark one year in early access and I'll try to make it a bit special! The new resource I introduced with this update should take a major part in it.[/p][p][/p][p]Serge from LS Games[/p]