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Edge Islands News

Development Branch Update v0.700

[p]Hi adventurers,[/p][p][/p][p]v0.700 is now available on the development branch:[/p]
  • [p]Updated the heroes 3D models[/p]
  • [p]Updated all the game UI[/p]
  • [p]Improved the UI scale option[/p]
  • [p]Fixed compatibility issues with old saves[/p]
  • [p]Updated the Crypt skeletons models[/p]
  • [p]Clicking on the prestige flag now centers the view to the colony center[/p]
  • [p]Added activity indicators to heroes on the portrait list[/p]
  • [p]Added visible weapons to the Alchemist (only on new games)[/p]
[p]Thanks for playing, and please don't forget to leave a review, it helps a lot![/p]

Weapons & Armors Update is live!

[p]Hi adventurers,[/p][p][/p][p]The Weapons & Armors Update is now live for everyone (game and demo). I've been working hard to provide a unique system for you to craft customized weapons and armors depending on your needs or style, I really hope you'll enjoy it![/p][p]I've added a new loot system for you to retrieve runes, and those runes can then be used to craft new weapons and armors you can equip to your heroes. And with it, I've added new combat mechanics like critical strikes or DOT resistances (skeletons can't bleed anymore...), and I've rebalanced the whole progression system to take into account heroes equipment to reflect their power.[/p][p] [/p][p]Here's the complete changelog: [/p]
  • [p]Added new workshops to build weapons[/p]
  • [p]Added 2 new jobs: Weapon Crafting and Armor Crafting[/p]
  • [p]Added a system to create custom recipes for weapons[/p]
  • [p]Added the ability to equip and show equipped weapons[/p]
  • [p]Added a new loot system with runes allowing to craft weapons[/p]
  • [p]Added a new game option allowing to modify the rune loot rate[/p]
  • [p]Added support for critical strikes during combats[/p]
  • [p]Added weapon runes based combat abilities[/p]
  • [p]Added 2 slots to dungeon inventories[/p]
  • [p]Added workshops to build armors[/p]
  • [p]Added equipable light and heavy armors[/p]
  • [p]Added combat resistances to critical strikes, poison, bleed and fire[/p]
  • [p]Added the ability to replace an armor or weapon without removing the old one first[/p]
  • [p]Added information to combat portrait tooltips[/p]
  • [p]Added poison, bleed and fire defence stats to enemies[/p]
  • [p]Added the ability for enemies to make critical strikes[/p]
  • [p]Fixed a potential crash when saving while eating[/p]
  • [p]Fixed issues with heal potions abilities not restoring the correct amount of HP[/p]
  • [p]Fixed various issues with combat actions not properly performed[/p]
[p][/p][p]This update should work without problems with existing saves, but be aware that without any equipment, you'll take more damage and be less powerful than before, so you'll need to gear up to be able to deal with the same challenges as before.[/p][p][/p][p]Don't hesitate to provide me feedback about this new version of the game, I'll try to fix it as soon as possible in case of issues, and in parallel I've started working on the next update, and you'll probably like it, but I won't say anything more yet![/p][p]And of course, thanks everyone for your support, and please don't forget to leave a review for the game, it helps a lot for its discoverability![/p][p][/p][p]Cheers,[/p][p]Serge from LS Games[/p]

Development Branch Update v0.602

[p]Hi adventurers,[/p][p][/p][p]v0.602 is now available on the development branch:[/p]
  • [p]Added poison, bleed and fire defence stats to enemies[/p]
  • [p]Added the ability for enemies to make critical strikes[/p]
  • [p]Fixed various issues with combat actions not properly performed[/p]
[p]Thanks for playing, and please don't forget to leave a review, it helps a lot![/p]

Development Branch Update v0.601

[p]Hi adventurers,[/p][p][/p][p]v0.601 is now available on the development branch: [/p]
  • [p]Added workshops to build armors[/p]
  • [p]Added equipable light and heavy armors[/p]
  • [p]Added combat resistances to critical strikes, poison, bleed and fire[/p]
  • [p]Added the ability to replace an armor or weapon without removing the old one first[/p]
  • [p]Added information to combat portrait tooltips[/p]
  • [p]Updated runes drop rate[/p]
  • [p]Fixed a potential crash when saving while eating[/p]
[p]Content for the next update is almost complete with this version, don't hesitate to give me feedback about it.[/p][p]Thanks for playing, and please don't forget to leave a review, it helps a lot![/p]

Development Branch Update v0.600

[p]Hi adventurers,[/p][p][/p][p]v0.600 is now available on the development branch: [/p]
  • [p] Added new workshops to build weapons [/p]
  • [p] Added a system to create custom recipes for weapons [/p]
  • [p] Added the ability to equip and show equipped weapons [/p]
  • [p] Added a new loot system with runes allowing to craft weapons[/p]
  • [p]Added a new game option allowing to modify the loot rate[/p]
  • [p]Added support for critical strikes during combats[/p]
  • [p]Added weapon runes based combat abilities[/p]
  • [p]Added 2 slots to dungeon inventories[/p]
  • [p]Fixed issues with heal potions abilities not restoring the correct amount of HP[/p]
[p]This version is preparing the incoming update, I'll try to add armors crafting very soon too to get everything I want for it. Please don't hesitate to give me feedback about the weapon crafting system and the loot rate.[/p][p]Thanks for playing, and please don't forget to leave a review, it helps a lot![/p]