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Edge Islands News

Game & Demo Update v0.433

Hi adventurers,

v0.433 is now available on the game and demo branches:

  • Added the ability for units to go through other units if they are blocking their path and they have no other choice
  • Statues and fountains are now outdoor only elements
  • Camera zoom in combat no longer resets after all actions
  • Fixed an issue causing units to be potentially stuck inside what they've built
  • Fixed various combat issues causing the game to freeze
  • Fixed an issue causing units to be assigned to bring back loot even if hauling is forbidden for them
  • Fixed an issue preventing to select and move units during the combat preparation phase
  • Fixed an issue allowing to select multiple skills of the same level for a unit, and added an automatic reset to be able to select again if it happened on a save
  • Fixed pathfinding issues with big maps and lots of active jobs

Thanks a lot for using the feedback menu, it allowed me to easily reproduce some problems and fix them! And of course, thanks for playing!

Don't forget to leave a review, it helps a lot!

First week update!

Hi adventurers,

The game is out for a week now, and I wanted to thank everyone who played! It feels amazing to have new people discovering the game for the first time and giving me great feedback!

The first thing I can say, and it's very reassuring, it's that the foundations seem quite solid. Most of you enjoy the formula, and technically it seems to work without major issues for most people too. It means that I won't spend the coming weeks chasing bugs or rewriting major parts of the game, and I'll be able to quickly move forward and work on the roadmap to improve the game and not just fix it.

My other observation from the early access launch is unfortunately less encouraging. Sales are below my expectations, it doesn't mean that I'll stop working on the game, but it means that my plans to work with other people to improve some aspects of it won't be possible for now.

But rest assured that I'll anyway do my best to bring the game to the best 1.0 possible! And if you want to help me, please leave a review, it's still the best way to help discoverability and allow to steadily grow the audience for the game.

And one final note, don't hesitate to share your colonies! I can't wait to see what you've built, and thanks to Jahon for his great contribution:


Cheers,
Serge from LS Games

Game & Demo Update v0.432

Hi adventurers,

v0.432 is now available on the game and demo branches:

  • Added the ability to delete saves
  • Modified maximum values allowed for game settings like recovery speed or work speed
  • Fixed an issue with rabbits wrongly detected as falling into the water and being deleted
  • Various fixes on the job assignment system

Thanks again for playing, and don't forget to leave a review, it helps a lot!

Game & Demo Update v0.431

Hi adventurers,

v0.431 is now available on the game and demo branches:

  • Fixed an issue causing units to not properly retrieve resources for constructions and creating unnecessary stacks, and then struggling to store them
  • Fixed an issue with growing tasks potentially blocking units and preventing them to follow their planning

Thanks again for playing, and don't forget to leave a review, it helps a lot!

Edge Islands is out now!

Hi adventurers,

Thanks so much for your continuous support, the game is now available in early access, and you can grab it with a 20% discount:

https://store.steampowered.com/app/2111020/Edge_Islands/

And it's just the beginning, don't hesitate to have a look at the roadmap:
https://steamcommunity.com/app/2111020/discussions/0/603025381169058885/


As soon as the dust settles down from the release, I'll be busy working on new features thanks to your feedback!

Cheers,
Serge from LS Games