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Edge Islands News

Demo & Playtest Update v0.430

Hi adventurers,

v0.430 is now available on the demo and playtest branches:

  • Improved unreachable jobs handling
  • Fixed an issue with relationship computing after a combat
  • Fixed a potential crash when starting a combat
  • In dungeons, even with bad relationship units will accept to fight together

Thanks again for testing, and don't forget to leave a review for the demo, it helps a lot!

Early Access Release & City Builder and Colony Sim Fest

Hi adventurers,

Great news, the game is releasing in Early Access next Monday (March 24th) and will be part of the Steam event City Builder and Colony Sim Fest.

Thanks so much for your great support since the first public version of the game, and thanks to my playtesters for reporting issues and giving very valuable feedback. With the early access release, the idea is to step up again with this community driven development, and continue building the game with you. It will be an amazing journey, but until then, wish me luck for the release!

Cheers,
Serge from LS Games

Demo & Playtest Update v0.429

Hi adventurers,

v0.429 is now available on the demo and playtest branches:

  • Fixed some planning issues with unreachable jobs
  • Fixed an issue with mined rocks not properly disappearing
  • Fixed issues with some objects (benches and chairs) not being properly init when constructed

Thanks again for testing, and don't forget to leave a review for the demo, it helps a lot!

Demo & Playtest Update v0.428

Hi adventurers,

v0.428 is now available on the demo and playtest branches:

  • Improved job assignment system to speed up units decision time
  • Added the ability to rotate the camera with keyboard keys by holding Ctrl
  • Now a priority is automatically added to jobs blocking a construction
  • Added directional arrows to constructions ghosts
  • Fixed a potential crash when retrieving water
  • Modified resource height on the ground

Thanks again for testing, and don't forget to leave a review for the demo, it helps a lot!

Demo & Playtest Update v0.427

Hi adventurers,

v0.427 is now available on the demo and playtest branches:

  • Fixed an issue with prestige computation not being properly done after going into a dungeon
  • Fixed an issue with HP restoring value not properly saved
  • Added in the unit details window the HP recovery progress when sleeping
  • Added a tooltip to the unit details HP bar with the recovery speed when sleeping

Thanks again for testing, and don't forget to leave a review for the demo, it helps a lot!