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Edge Islands News

Demo & Playtest Update v0.426

Hi adventurers,

v0.426 is now available on the demo and playtest branches:

  • Added a new Chinese translation
  • Added a new German translation
  • Added a camera speed option in the controls menu
  • Added the ability to flee a combat by respawning at the colony and losing half of the unit health
  • Added an icon on forbidden elements
  • It's now possible to walk on tomatoe stalks, but units will avoid it as much as possible
  • The current amount of gold is now displayed in the recruiting menu
  • Resources can't be forbidden anymore
  • Updated the credits
  • Fixed issues and crashes when trying to forbid a door
  • Fixed a potential crash when giving the order to build on top of another construction
  • Fixed various issues with the counter attack combat ability
  • Fixed an issue preventing to go through doors in dungeons
  • Fixed an issue with kitchen recipe list not updated properly if a basic kitchen is selected before selecting it

Thanks again for testing, and don't forget to leave a review for the demo, it helps a lot!

Demo & Playtest Update v0.425

Hi adventurers,

v0.425 is now available on the demo and playtest branches:

  • Added controls rebinding options
  • UI Scale can go up to 3X
  • Now units with an assigned bed won't go to unassigned beds
  • An auto save is done when sending feedback

Thanks again for testing, and don't forget to leave a review for the demo, it helps a lot!

Demo & Playtest Update v0.424

Hi adventurers,

v0.424 is now available on the demo and playtest branches:

  • Still improving and tweaking the job attribution system
  • Fixed an issue preventing egg generation progress to be saved
  • Fixed an issue with job forced assignment not properly reset when finishing some jobs

Thanks again for testing, and don't forget to leave a review for the demo, it helps a lot!

Demo & Playtest Update v0.423

Hi adventurers,

v0.423 is now available on the demo and playtest branches:

  • Improved job resource attribution system
  • Increased units base speed
  • Fixed an issue with units training and pathfinding
  • Fixed a potential crash when loading a combat for the first time
  • Fixed a potential crash when catching a hen
  • Removed some links from the main menu

Thanks again for testing, and don't forget to leave a review for the demo, it helps a lot!

Demo & Playtest Update v0.422

Hi adventurers,

v0.422 is now available on the demo and playtest branches:

  • Auto saves are now separated from the quick save, and there's a buffer of 3 auto saves
  • Improved agents movements smoothness
  • Fixed a potential crash when building on top of a storage area
  • Fixed issues when settings priorities from the active tasks list
  • Fixed an issue preventing to have seating spots all around a table
  • Fixed some construction items positioning
  • Various optimisations to the job attribution system

Thanks again for testing, and don't forget to leave a review for the demo, it helps a lot!