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Toziuha Night: Order of the Alchemists News

0.8 Update! - The end (of early access) is near!

We've reached the final stage of development!
[p][/p][h2]Changes in v0.8[/h2]
  • [p]- Rebalanced map (objects changed) and extra rooms added.[/p]
  • [p]- New equipment added to the store and lab.[/p]
  • [p]- New elemental circuits added with Rachel.[/p]
  • [p]- Bosses that have a long introduction before their fight are now skippable.[/p]
  • [p]- A large number of bugs have been fixed (there are still some left, but they have been reported).[/p]
  • [p]- It is now possible to unlock the “bad ending.”[/p]
  • [p]- A secret room with many exclusive rewards has been added for early access players.[/p]
  • [p]- We apologize to players who play in Brazilian Portuguese, but the translation of the new content will arrive in the next minor patch.[/p]
  • [p]- Community items have been added, and you can now purchase backgrounds and trading cards on Steam![/p]
[p]From now on, updates will be uploaded more frequently, adding the rest of the missing elements until we reach the final boss (the final boss will arrive in version 0.9). Everything is on track to release the final version, as well as the Nintendo Switch version, in October. More details will be provided soon.[/p][p][/p][h2]0.8 Guide[/h2]
  • [p]After defeating the Ice Golem in Eztilia, enter the Abbey of Athos. Be prepared with supplies because this is the most difficult area. [/p]
  • [p]In this abbey, you will find a new action circuit that will be necessary to continue in the areas after the fight against Annette and explore the pyramid in the desert.[/p]
  • [p]You will then have access to a new area, “The Clock Tower,” where you will face a new boss.[/p]
  • [p]Exploring the new areas, you will also find the item needed to create the “Gas Mask,” which will be necessary in Birstall, as well as two “medallions” that will unlock the rest of the abbey at the top of the map.[/p]
  • [p]Finally reaching the room before the final boss fight...[/p]
[p][/p][previewyoutube][/previewyoutube]

0.7 hotfix #2

- Fixed Critical bug at the end of Birstall zone related with keys.

0.7 Hotfix #1

- Added Brazilian Protuguese translation for the new v0.7 content.
- Some minor modifications have been made in the new zones for difficulty balance.
- Added another difficulty option for a certain zone.

0.7 update - One major update left for FINAL release!

We have reached version 0.7!


[h2]What's new:[/h2]

  • - Access to a new area located near Amerithia, passing through the Order's headquarters and up stairs, has been unlocked. This area is called “Birstall” and features a boss monster. It is important to complete this area in order to continue with the rest of the update.
  • - Access to the pyramid located in the Aridiah desert has been unlocked, where an Adeptis boss awaits you at the top. This area will have a couple of unplayable zones until the next major update.
  • - Added a small portion of the map in the central part of the Stralsund ruins, where you will get a key, necessary to continue.
  • - Unlocked the rest of the volcanic area where an Adeptis boss and a key awaits you.
  • - Update 0.7 concludes in the snow mountain area, Eztilia, where you will find another key, you must have four green keys to reach the last boss located near the train station in Eztilia. After the boss the 0.7 update concludes with a cinematic.
  • - An extra room was added in Neummann's lab, which contains a key that will be needed to open a door in the upper right part of Grijayla, passing through Eztilia, which will unlock more parts of the map and dialogues.
  • - Doom now runs in Toziuha Night. (Hidden achievement).


- This update does not contain Portuguese translation, it will be added in a minor patch this week.

In short, you must first go to the new area near Amerithia, and then get 4 keys for the train station in Eztilia.


For bug reports or feedback, you can contact the developer on Steam forums and Discord.

This is the penultimate update before the final version. Version 0.8 is expected to arrive in mid-August.

Map reference

Mod Support implemented! v0.6.1

During the 0.6 update I haven't received much feedback (I don't know if it's good or bad news) but from the few people who have given opinions of these new zones I have implemented some small improvements. It will be the only patch while I work on 0.7 thanks for the support!

- Some enemies can drop items that heal the negative state they cause.
- The “poison” has been slightly lowered the damage.
- The “ injury” time has been lowered from 20 seconds to 10 seconds.
- There is a transmutable accessory in the lab that gives invulnerability from negative states.
- Some material drops of some enemies.
- Fixed a bug with the “congelatio” circuit.
- Added extra save statues in the new zones.

New things:
- A re-implementation of the Steam-SDK has been done to add Workshop support!
- The game now has mod support! Using the Steam Workshop system or by adding the mod files in the mods folder of the game (user/documents/toziuha... mods).





Since the game is in early access maybe any mods made may break with future updates, but anyway you can do some experiments with the game and modify it as much as you want! If you are interested in modding for Toziuha Night I'll leave a couple of guides

- How Install Mods

- How Develop Mods for Toziuha Night!

You can go to the Toziuha Night Workshop and subscribe to the test mod I have uploaded!
Test mod - Change logo