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Esports WTCR OSCARO - Round 1 Hungaroring



https://www.youtube.com/watch?v=VTI7VNCx1kY

The Esports WTCR OSCARO will see its first multiplayer race event take place this weekend on RaceRoom. The very first of 7 scheduled events will bring us to the famous Hungaroring.

Thanks to the local hero race driver Norbert Michelisz, this round always provides a special atmosphere at the real track and it was no surprise to see so many of his fellow Hungarian gamers qualifying with great success for one of the 96 spots on the grid, split over 4 divisions.

Livestream for this first round will take place on Sunday, 26th August at 17:00 GMT (19:00 EU). You can watch the live stream with live commentary either on the Facebook Page of the FIA WTCR or on YouTube: https://www.youtube.com/c/TheFIAWTCCworldtouringcarcup/live

Do you want to qualify and enter for Round 2?


Do not hesitate or think you're coming too late, you can still enter and qualify for round 2! Over the 7 rounds of the series, there will be one score drop, allowing for an absence, so it's still possible to enter with a chance to win!

You can also enter for the Time Attack championship. The top 100 players will win tickets to use at the final LAN event of the Esports WTCR OSCARO (date and location are to be announced).

You will find all the information you need in the Rulebook : http://www.raceroom.com/wp-content/uploads/2018/08/Esports-WTCR-Oscaro-Online-Sporting-Regulations-2018.pdf

Any other question, make sure to head over the Sector3 Studios forums for any additional information:

https://forum.sector3studios.com/index.php?forums/esports_wtcr/



Let's have a look at the Round 1 Qualifying Time Attack: At the very top of the virtual grid, none other than our 2017 champion. Alexander Dornieden topped the timing sheets for Veloce Esports in the #68 Honda, the same car that Yann Ehrlacher took to victory in the FIA WTCR race earlier this year. Slovakian Bence Bánki was 2nd for ACR Zakspeed ahead of Turn1’s Tim Heinemann, while Wisniewski and Leaune rounded out the top 5 ahead of the strongest newcomer, Andika Rama Maulana from Indonesia. The fastest local hero was Adam Pinczes in 10th, while Gergo Baldi, who won the Hungaroring race at the Esports WTCR Prologue Event earlier this year, only managed a still honorable P13.



The field is tougher than ever before, with Márk Nándori, 4th in the championship last year being the last driver to even qualify for the first grid, and with strong regular contenders like Fredriksson, Delsaux, Moisescu, Stempurszki or Knatz starting the season in the second grid.


Emulating the real FIA WTCR OSCARO as closely as possible, there were discussions about the Balance of Performance amongst the cars after the strong showing of the Hondas. As a result, the race direction decided to give a weight reduction to several cars, to make sure that all cars will be represented. This puts the drivers in front of an interesting choice, as they have to pick a car and stick to it for the entire duration of the season.


RaceRoom has been updated

WTCR 2018 by OSCARO - Update


Today we're bringing some performance balancing to the 7 cars within the WTCR 2018 class. After careful analysis of the performance of the cars since their release, we have tested and applied the below modifications.

These will come right on time for the opening round of the Esports WTCR OSCARO, you can watch the live stream on Sunday, 26th August, at 17:00 GMT (19:00 EU) with live commentary either on the Facebook Page of the FIA WTCR or on YouTube: https://www.youtube.com/c/TheFIAWTCCworldtouringcarcup/live


Apart from the balance of performance, we're also patching in a few art fixes that we didn't have time to include on release day. More will come in a later patch.


Update details:
Download size = ca 235 MB
Client version = 0.3.0.6417
Client BuildID = 3056970



WTCR 2018 - Balance of Performance
  • Alfa Romeo Giulietta TCR - Reduced ballast weight
  • Audi RS 3 LMS - Reduced ballast weight
  • Cupra TCR - Reduced ballast weight
  • Honda Civic TCR - No change
  • Hyundai i30 N TCR - Reduced ballast weight
  • Peugeot 308 TCR - Reduced ballast weight
  • Volkswagen Golf GTI TCR - Reduced ballast weight


Sounds
  • Volkswagen Golf GTI TCR - increased cockpit coast volume and external gearshifts volume


Art:
  • Added the remaining suits and helmets textures to all WTCR cars
  • Alfa Romeo Giulietta TCR - Various tweaks to the cockpit, attached the window net a bit higher, fixed over-reflective objects in the cockpit.
  • Cupra TCR - Fixed over-reflective objects in the cockpit. Added missing logo on the flanks of car #66.
  • Honda Civic TCR - Data display modified to MoTec C127 (Black), fixed over-reflective objects in the cockpit.
  • Hyundai i30 N TCR - "H" logo now sits on the upper radiator grid. Shift lights in the cockpit are now better adjusted.
  • Volkswagen Golf GTI TCR - Tweak to the position of the driver's fingers


See you on track!

RaceRoom has been updated! - FIA WTCR by OSCARO

Welcome to the 2018 FIA World Touring Car Cup!





https://www.youtube.com/watch?v=VTI7VNCx1kY

The WTCR class contains all 7 brands of the championship, including all official teams and drivers.
The cars from Alfa Romeo, Audi, Cupra, Honda, Hyundai, Peugeot & Volkswagen are built to the highly popular TCR specifications, which are a great recipe for exciting touring car action!



Update details:
Download size = 634 MB
Client version = 0.3.0.6416
Client BuildID = 3033701
Dedi version = 45.0.695
Dedi BuildID = 3033704


Content:
  • Alfa Romeo Giulietta TCR
  • Audi RS 3 LMS
  • Honda Civic TCR
  • Hyundai i30 N TCR
  • Peugeot 308 TCR
  • Seat Cupra TCR
  • Volkswagen Golf GTI TCR


Game:
  • Added "Launch Control" key mapping. WTCR cars are currently the only cars featuring it.


RaceRoom has been updated

Today we're pushing a client fix for a false positive detection of clock-cheating.
At the same time we are pushing some art fixes for various tracks.


Update details:
Download size = around 1,5 GB
Client version = 0.3.0.6414
Client BuildID = 2954930


Game:
  • Fixed a false positive detection of a clock-hack on Nordschleife (with the Nordschleife layout) that was resulting in the first lap started right after loading would always be invalidated.



Art
  • Brands Hatch - Fixed some extreme bumps, swapped old 2D spectators, small AO tweaks.
  • Sonoma - Fixed an issue where "Long" layout would trigger an off-track incident point event in turn 7 when running a bit wide but still on-track.
  • Falkenberg - Fixed an issue where player could be considered as having entered the pitlane by driving too close to the pit entry. Pitlane entrance has been moved further back.
  • Motegi - Fixed a tyrewall that had no collision and could be driven through on the start/finish straight.