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Epic Auto Towers News

Steam Next Fest -- Broadcast

Epic Auto Towers is taking part in "Steam Next Fest"!

This event is created to configure the game broadcast :)
Install the demo, you can also play the game right now!

Steam Next Fest -- Broadcast

Epic Auto Towers is taking part in "Steam Next Fest"!

This event is created to configure the game broadcast :)
Install the demo, you can also play the game right now!

Epic Auto Towers are joining Steam Next Fest

Steam Next Fest brings hundreds of demos for games that have not been released yet. Epic Auto Towers demo is also a part of this festival.

Install the demo and add the game to your Wishlist!

https://store.steampowered.com/app/2116060/Epic_Auto_Towers/

Play the demo! (20 rounds)

A demo version is available! The demo features 20 rounds, 2 bosses and the Royal Tower pack, which includes 9 common, 12 uncommon and 7 rare towers! As well as 3 special towers that can be obtained under certain conditions.

[h3]The demo can be downloaded on the game page. Play it right now![/h3]
https://store.steampowered.com/app/2116060/Epic_Auto_Towers/


[h3]ROYAL TOWER PACK[/h3]
Common Towers
Milk Tower
Cat Tower
Guardian Tower
Glass Tower
Iron tower
Thief Tower
Mosquito Tower
Ladder Tower
Bee Tower

Uncommon Towers
Chest Tower
TNT Tower
Frog Tower
Dice Tower
Snake Tower
Forge Tower
Obsidian Tower
Horse Tower
Flower Tower
Bear Tower
Coffee Tower
Egg Tower

Rare Towers
Butler Tower
Cow Tower
Builder Tower
Slime Tower
Hydra Tower
Witch Tower
Princess Tower

Special Towers
Dragon Tower
Knight Tower
Honey Tower

Behind the Scenes: REROLL

This week I added a major change to the game: REROLL

Because, there's no public demo yet, and you don't quite have an idea of what the game looks like, I'll try to explain it in more detail.

In Epic Auto Towers, there is a "Tower Store." Every turn, random towers are generated there, which you can then buy and place on the field. Something similar can be seen in Super Auto Pets and Backpack Battles. But unlike the above games, Epic Auto Towers didn't have a reroll button that allowed you to generate new towers in the tower store in the same turn.


There were a few reasons for this. First of all, when I first started making the game, there were not many towers available. At that time I had already tried adding a reroll button, but I didn't like it. The game became too easy with the reroll, and getting the right towers didn't evoke enough emotion. Besides, I wasn't going to replicate everything exactly like Super Auto Pets, so the differences were fine with me in a way.

But as development progressed, the number of towers increased and the game got longer. More towers made it too difficult to get the towers you needed for your chosen strategy. (And there will be even more towers, I have a lot of ideas for them!). Because of the increased length of the game, a different problem arose. By the end of the second act, the field for towers was completely filled and in some cases there was nothing to do.


A reroll, however, could solve both of the above problems. With reroll it is easier to "drop" the right tower, despite the large number of different towers. As for filling the field: in Epic Auto Towers, towers can be upgraded by combining them with towers of the same type, so the reroll helps to get the right towers for that combination. So once the field is filled, gameplay continues. (Without reroll, the Towers needed for the matchup would drop too infrequently).

As a result, the reroll was added to the game this week!



I've already played with the reroll and loved it.