Hotfix #1.3.0.1
Hotfix – Version 1.3.0.1
[p][/p][p] Fixes and Balancing[/p][p][/p]- [p]added item option to search for same item at marketplace [/p]
- [p]reduced/fixed occasions of being stuck when using meds[/p]
- [p]adjusted delta extraction timers[/p]
- [p]fixed some potential root causes for the audio "nuke" some player reporting[/p]
- [p]fixed audio "stuttering" on quarry for some players[/p]
- [p]improved client movement animations for host ("stuttery animations")[/p]
- [p]adjusted delivery procedure (item can be additionally delivered from stash via right click)[/p]
- [p]made first repair station level easier to upgrade[/p]
- [p]adjusted night time brightness[/p]
- [p]adjusted lumen lighting[/p]
- [p]fixed icons sometimes not load[/p]
- [p]several level design fixes[/p][p][/p]
- [p]Fixed bots forgetting about enemies randomly.[/p]
- [p]Fixed bots failing to recognize when they sense a target, causing them to not react at all.[/p]
- [p]Fixed bots estimating your location in a much larger radius than intended. This was causing them to estimate your location to places in the opposite direction from where you are.[/p]
- [p]Reduced initial aim delay time for all weapon classes, especially at close range. Bots should start shooting close targets much faster.[/p]
- [p]Increased tick-rate/update-rate of bot brain/logic updates at close range slightly.[/p]
- [p]Increased tick-rate/update-rate of bot movement at mid-far range slightly. To get smooth bot movement at all ranges, you can set AI Simulation Level to "High" in AI Settings.[/p]
- [p]Reduced vision speed and vision distance of AI at night, especially with active weather.[/p]
- [p]Reduced AI Audible Range of Unsuppressed Gunshots by 33%. [/p]
- [p]Reduced AI Audible Range of Suppressed Gunshots by 10%. [/p]
- [p]Increased peripheral vision distance from 10 meters to 15 meters[/p]
- [p]Increased cooldown on several voicelines, especially when they report dead bodies.[/p]