1. Incursion Red River
  2. News

Incursion Red River News

Hotfix #1.2.0.3

Hotfix – Version 1.2.0.3


**Disclaimer: Current Bunker Intel Extraction mission might be bugged. Reroll to fix it.**

Fixes & Improvements
- Vendor reset to make tier changes to some items visible.
- Fixed malfunction trigger logic: now starts at 80% durability as intended.
- Fixed foliage collision on certain bushes that was blocking weapons or failing to occlude AI sight.
- Fixed gear loss when loading into Co-Op sessions.
- Fixed some loot boxes not loading in correctly for clients.
- Fixed reinforced enemies appearing without visible gear.
- Fixed bunker bug placement in the control room.
- Fixed one large safe in quarry cannot be opened.
- Fixed dead bodies show still in thermal and team mates show never.

Gameplay & Mechanics
- When going into pause menu, game now properly pauses when playing solo.
- Adjusted Low AI Settings to be a bit more forgiving.

AI & Settings
- AI settings now also display settings as references for low/mid/high difficulty tiers.

UI
- Main menu music can now be deactivated in the settings.

Hotfix #1.2.0.2

Hotfix – Version 1.2.0.2


**Disclaimer: Current Bunker Intel Extraction mission might be bugged. Reroll to fix it.**

Fixes
- Fixed malfunction bug causing MP5 to be stuck in burst mode.
- SCAR-H flash hider values fixed.
- Fixed SOCOM suppressor.
- Fixed floating gear items.
- Fixed intel spawning behind closed doors.
- Fixed flashlight not visible on other players.
- Fixed a bugged jammer spot.
- Fixed a bugged AI spawn spot.
- Fixed several items incorrectly shown as available (should be locked).
- Fixed provided loadout option showing incorrect gear in lobby.

AI Adjustments
- General AI changes:
-> Reduced sprint speed slightly.
-> Lowered rotation speed.
-> Snipers now stay in elevated positions more consistently.
-> Improved investigation behavior.
-> Reduced AI damage per shot.
-> Armor now takes more durability damage per hit.
-> Door opening now may alert nearby AI. Peeking does not.
-> AI is now more affected by poor visibility conditions (fog/night).
- Medium difficulty tuning:
-> Increased miss count on full-auto.
-> Increased aiming spread.
-> Slight increase to perception gain and threshold.

Loot & Economy
- Revive Syringe is now available starting at Tier 1.
- Reduced value of Brush and Duct Tape.
- P90 20-round abbreviation corrected and description adjusted.
- Marked Coins are now less expensive and more likely to be found.
- General malfunction adjustments:
-> Guns no longer jam at high durability.
-> Durability degradation slowed down slightly.
-> General jamming chance reduced.

UI & Interface
- Faction tier now displays correct tier on storage update button.
- Reroll option now disabled if you do not have enough cash.

Map & Level Design
- Updated Quarry GCPS map (previous version was outdated).
- Fishing village infill now disables nearby extract.
- Fixed some rock, road, and fence collision issues.
- Fixed issue where some mission intels were not spawning correctly.

Incursion Red River Steam Summer Sale

[dynamiclink][/dynamiclink]Hey everyone!
[p][/p][p]Firstly, thank you for all of the feedback and support on our #1.2 Update. Our Steam Summer Sale, starts now, and end's July 10th.

This will be the LOWEST price. Currently, game is $13.59 after the 20% discount.

After the sale, full price will increase from $16.99, to $18.99.
[/p]

Hotfix #1.2.0.1

Hotfix – Version 1.2.0.1


Fixes & Improvements
- Fixed some missing item descriptions.
- Fixed safe in Military Outpost not being openable.
- Fixed SCAR-H flash hider having incorrect stats.
- Fixed STV bolt not moving correctly during operation.
- Fixed two crashes related to item interactions.
- Fixed P90 default magazine name from 20-round to 50-round.
- Adjusted MDT grip availability.

Level Design
- Deleted dummy in the Bunker area.
- Deleted obstructive pole in Quarry.

UI & UX
- Ammo now highlights when hovering over magazines in inventory.

Patch #1.2.0.0

PATCH NOTES


! **DISCLAIMER** : Update will wipe your inventory !

[h2]New Content:[/h2]



Patch 1.2.0.0 aims to increase both content and quality on all fronts. Both maps Quarry and Bunker have received substantial changes. Quarry and your FANG Safehouse have been entirely overhauled, now featuring twice the playable size with major POIs redesigned from the ground up for authenticity and realism.

  • NEW Points of Interest
    - 7 additional POIs added with Bunker’s Medbay, Quarry’s Cave, 3x Size Military Base, Hilltop Fireteam Base, Riverside Beach Outpost, Jungle Village, Redesigned Marble Cutting Factory.
  • NEW Terminal/Defense Missions
    - Hack into a Terminal and Defend the area from incoming enemy Reinforcements.
  • NEW User Interface
    - Redesigned all menus to be more up to date with the setting and tone of the game.
  • NEW GCPS Tablet
    - Custom model and diegetic animations for your tablet for all objective location needs.
  • NEW Viewmodel Animations
    - Aside from all new weapon additions, movement animations have been overhauled to give more weight and impact to traversing the jungle.
  • NEW Improved Co-Op Networking
    - Ballistic calculations are now much more responsive.
  • NEW Malfunction/Jamming Feature
    - Determined by weapon durability (easily reparable from Safehouse), overheating, and firing method.
  • NEW Weapons
    - AK-101
    - AK-102
    - AK-103
    - AK-104
    - AK-105
    - AK-12 [TBA]
    - AKS-74
    - RPK
    - SVDS
    - STV-380
    - QSZ-92 [TBA]
    - QBZ-97
  • NEW Complete Audio Overhaul
  • NEW Improved AI
    - AI is now more aggressive, deadly, and tactful than previous patches- with 2 more customization options to control their behavior. There are also now 2-3x the amount of AI per level depending on Player count (Co-Op).
  • NEW Scope Shader Overhaul
    - Now uses a system that allows for a middle-ground between Picture-in-Picture and standard rendering, but without the major performance drop.
  • NEW Gunsmith System
  • NEW Optimization Improvements
  • NEW Overhauled Foliage
  • NEW Automatic Stash Sorting
  • NEW Reworked Mission Locations
  • NEW Light Effects
  • NEW Audio Ambiences
  • NEW Loot and Economy Balancing
  • NEW Thermal Scopes
  • NEW Text Chat
  • NEW Raid Summary Screen
  • NEW VLF Boss Model
  • NEW 13 Gear Items
  • NEW Magazines and Attachments