Demo Update -- 0.9.5
Hello! We have a small-ish update for the demo to address a few issues...
Patch Notes for Demo 0.9.5:
[h3]Additions & Tweaks[/h3]
[h3]Bugfixes[/h3]
You may have to re-adjust your 'camera sensitivity' setting in the Options menu due to some of the changes!
Also, there are still known issues with the Daily Tasks and how they interact with the save/load system, but the Daily Tasks in general will work a little differently in the full game, so it's an issue that will be solved a bit further down the road. In the meantime, they work fine, but don't always load correctly when playing a previous save.
Patch Notes for Demo 0.9.5:
[h3]Additions & Tweaks[/h3]
- Added a 'quit to title' option from the pause screen.
- Changed the mouse input glyphs to be more clear and readable.
- Made some tweaks to the smoothness and consistency of the camera movement.
- Slight tweaks to the cat's behavior/animations.
[h3]Bugfixes[/h3]
- Fixed an issue with 'negative mouse acceleration' while using the photo camera or sitting in a chair.
- Fixed an issue where higher framerates could result in lower look sensitivity.
- Fixed a bug where the wrong input glyphs (or none) would show at certain parts of the game.
- Fixed a bug where the 'help' button for the Camera Upgrades menu wouldn't work at the Lodge.
- Fixed a bug where save files wouldn't always load the correct jigsaw puzzle art.
- Fixed some other bugs with the save/load system.
- Fixed a bug where a debug key slipped into the public build (whoops!)
You may have to re-adjust your 'camera sensitivity' setting in the Options menu due to some of the changes!
Also, there are still known issues with the Daily Tasks and how they interact with the save/load system, but the Daily Tasks in general will work a little differently in the full game, so it's an issue that will be solved a bit further down the road. In the meantime, they work fine, but don't always load correctly when playing a previous save.