Demo Update -- 0.7.3
Time for another update! This one's a little more substantial.
Patch Notes for Demo 0.7.3:
[h3]New Stuff & Tweaks[/h3]
[h3]Bugfixes[/h3]
Patch Notes for Demo 0.7.3:
[h3]New Stuff & Tweaks[/h3]
- Added support for ultrawide resolutions-- note: anything wider than 32:9 isn't officially supported and will probably look weird, so I wouldn't recommend it.
- Added 'Help' popups to various parts of the game, accessed via '?' buttons. The game is, by it's nature, somewhat vague in directing the player, so we thought that some of the mechanics could be more explicitly described in a (hopefully) unobtrusive way.
- In the Savannah level, you can now click on the foreground trees to modify the scenery a bit.
- The jigsaw puzzle now allows you to place pieces anywhere on the table without them snapping back to their previous positions (unless you place them in an 'out of bounds' area, like off of the table, or inside your tea... nobody likes soggy puzzle pieces).
- The Level Up button now has more visual flair when a level up is pending. Some players were having trouble figuring out how to level up, so hopefully this makes it a bit more obvious.
- Adjusted the 'right click' indicator icon to be a short animation that better shows that you can, in fact, right click on certain objects.
- Removed right-click functionality from the laptop in the Lodge and set it's open/close function to left-click (this may end up changing for the full game).
- Implemented additional SFX to various parts of the game.
- Increased the camera's panning speed in Photo Mode.
- Reduced the time the watering can will idle before returning to its original position.
[h3]Bugfixes[/h3]
- Fixed some issues with the camera being a little jumpy when close to an animal.
- Fixed a bug where menus didn't properly transition when closing the 'demo complete' screen while doing a puzzle.
- Smoothed out some small movement/animation issues with the wildlife.
- The audio for the fire now properly tapers down as the fire slowly goes out over time.
- Fixed an issue where Zebras would sometimes get stuck when trying to despawn.
- Fixed an issue where stopping watering a plant right before it was full could make things bug out.