Major update: Splittown 0.7.3
We've just pushed a major update to all platforms.
This update addresses several bugs reported by the community and some caught in our internal testing. Given the scope of changes, there is a non-zero chance that there might be issues with some existing save games. We apologize for the inconvenience.
Thanks again to everyone who has been active in reporting bugs! Please keep them coming.
This update addresses several bugs reported by the community and some caught in our internal testing. Given the scope of changes, there is a non-zero chance that there might be issues with some existing save games. We apologize for the inconvenience.
- Bob now correctly lets you dispense sodas after giving his permission.
- Fixed dialogue getting stuck when reporting about PAL to Otis.
- Fixed Nimby's chasing animation getting stuck when trying to grab the vacuum.
- Completely reworked the door to the Chief's office to prevent sequence breaking.
- Updated several problematic shaders that would cause shaders not to load.
- Added a better visual cue for a certain item in Badgey's Cafe.
- Replaced a prop in Beluga Joe's to make a certain puzzle flow better.
- Addressed animations getting stuck when pushing ESC at the piano.
- Fixed a sequence break involving getting to the sewers early.
- Fixed being able to cut up the magazine several times.
- Fixed Abe and Loxley disappearing at the Plaza if ESC is used to skip a cutscene.
- Fixed the layering on for the tires for the Pegasus Roadmaster.
- And a few more minor fixes too small to list...
Thanks again to everyone who has been active in reporting bugs! Please keep them coming.