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[p][/p][p] [/p][p]Schedule[/p][hr][/hr][p]Event Period | December 16th, 2025 – December 30th, 2025[/p][p] [/p][p]Event Details[/p][hr][/hr][p]1. Equipment Share and Transfer costs will be 30% off during the event period.[/p][p]- Equipment Share and Transfer cooldowns are reset at the start of the event.[/p]

Ver. 3.31 Update Note

[p][/p][p] [/p][p]Hello, this is the Vindictus team.[/p][p]Below are the list of changes available after the version update on December 16th, 2025.[/p][p] [/p][p]Table of Contents[/p]
[p]1. Space Time Distortion: Usurper's Throne[/p]
  • [p]Battle[/p]
  • [p]Story[/p]
  • [p]Title[/p]
  • [p]New Items[/p]
  • [p]New Enchants[/p]
  • [p]Space Time Box: Usurper's Throne[/p]
  • [p]Space Time Fragment: Usurper's Throne[/p]
[p]2. Space Time Distortion - General Changes[/p]
  • [p]Departure[/p]
  • [p]Rare Grade Artifacts[/p]
  • [p]Magic Extraction System[/p]
  • [p]The Watcher's Temple - Changes[/p]
[p]3. Character Changes[/p]
  • [p]Karok - Battle Pillar[/p]
  • [p]Hurk - Greatsword[/p]
  • [p]Arisha - Spellsword[/p]
  • [p]Eira[/p]
  • [p]Belle[/p]
  • [p]Achel[/p]
  • [p]Evie - Battle Scythe[/p]
  • [p]Kai[/p]
  • [p]Neamhain[/p]
  • [p]Fiona[/p]
  • [p]Charon[/p]
[p]4. Practice Mode[/p][p]5. Items[/p][p]6. Misc.[/p]
[p] [/p][p] [/p][p]1. Space Time Distortion: Usurper's Throne[/p][hr][/hr][p]1.1 Battle[/p]
  • [p]Added new battle 'Usurper's Throne' to the Space Time Distortion.[/p]
    • [p]You can depart at Depart window (Shortcut Key: G) > Space Time Distortion > Usurper's Throne.[/p]
    • [p]The Usurper's Throne is added to the Battle Circuit UI.[/p]
    • [p]A new boss, 'Spirit Lord Taros,' is included.[/p]
[p] [/p]
  • [p]'Spirit Lord Taros' has the following stats:[/p]
[p]Categories[/p]
[p]Statistics[/p]
[p]Level[/p]
[p]125[/p]
[p]Balance Resistance[/p]
[p]145[/p]
[p]Critical Resistance[/p]
[p]340[/p]
[p]Critical Rate[/p]
[p]460[/p]
[p] [/p]
  • [p]Battle is consisted of max 8 players. All players Must be Lv. 125 or above.[/p]
  • [p]After you reach Lv. 125, 'Usurper's Throne' will be added to the Space Time Distortion battle list.[/p]
  • [p]The minimum entry stats are as follows.[/p]
[p]Categories[/p]
[p]Statistics[/p]
[p]ATT (M.ATT)[/p]
[p]74,000[/p]
[p]DEF[/p]
[p]43,000[/p]
[p]CRIT RTE[/p]
[p]367[/p]
[p]BAL[/p]
[p]217[/p]
[p]DES[/p]
[p]13,000[/p]
[p]ADD DMG[/p]
[p]9,350[/p]
[p]DEF PEN[/p]
[p]460[/p]
[p] [/p]
  • [p]All status and Partholon Vanguard effects are removed in Space Time Distortion, and only the character's pure stats are applied.[/p]
  • [p]You can only equip Exquisite HP Potions when entering the battle.[/p]
    • [p]You can use up to 25 Exquisite HP Potions during battle.[/p]
    • [p]You can craft Exquisite HP Potions through NPCs like Brynn, or purchase them at the Marketplace.[/p]
    • [p]Exquisite HP Potions cannot be purchased at the Shop once you start the Battle.[/p]
  • [p]If incapacitated in battle, you can be revived by a party member only once.[/p]
    • [p]You can only use Phoenix Feathers or Evie's Revival skill to revive party members.[/p]
    • [p]Party Revival Feather, Guild Heavenly Feather, Guild Divine Feather, and Goddess Grace (Party) cannot be used.[/p]
  • [p]10% of Fatigue Points are consumed on departure,[/p]
    • [p]On departure, the Fatigue Point consumption reduction from VVIP Service and Fine Aromatic Bath Soap are applied.[/p]
  • [p]This battle does not have an Additional Damage cap applied.[/p]
  • [p]You cannot use Full Force in Space Time Distortion battles.[/p]
  • [p]When five minutes have passed after Spirit Lord Taros enters the final phase, the character is granted a new status effect called Space Time Flames.[/p]
    • [p]The new status effect Space Time Flames increases the player's final damage by 50%, and it is multiplied with other effects that increase final damage.[/p]
    • [p]The effect remains and does not disappear after being incapacitated and revived.[/p]
    • [p]However, if the client closes during the battle and you re-enter, the effect will not be retained.[/p]
[p] [/p][p]1.2 Story[/p]
  • [p]Added the fourth story of Space Time Distortion.[/p]
[p] [/p][p]1.3 Title[/p]
  • [p]Added four new titles obtainable from Space Time Distortion: Usurper's Throne.[/p]
[p]Title Name[/p]
[p]Acquisition Condition[/p]
[p]Stats[/p]
[p]Lord Slayer[/p]
[p]Defeat Spirit Lord Taros x1[/p]
[p]STR: 5 / AGI: 5 / INT: 7 / WIL: 5 / HP: 20[/p]
[p]Black and White Usurper[/p]
[p]Defeat Spirit Lord Taros x10[/p]
[p]STR: 4 / INT: 6[/p]
[p]Usurper? Who, Me?[/p]
[p]Defeat Spirit Lord Taros x20[/p]
[p]STR: 4 / INT: 6[/p]
[p]Absolute Bracelet[/p]
[p]Upgrade to Lord's Complete Obsidian Bracelet[/p]
[p]STR: 4 / INT: 6[/p]
[p] [/p][p]1.4 New Items[/p]
  • [p]Added four new Bracelets obtainable from Space Time Distortion: Usurper's Throne.[/p]
    • [p]All new Bracelets are can be shared or transferred.[/p]
  • [p]The detailed stats for each bracelet by grade are as follows.[/p]
[p]Item Name[/p]
[p]ATT/M. ATT[/p]
[p]Critical Rate[/p]
[p]Destruction[/p]
[p]Effect[/p]
[p]Lord's Rusty Obsidian Bracelet[/p]
[p]+500[/p]
[p]+1[/p]
[p]-[/p]
[p]-[/p]
[p]Lord's Obsidian Bracelet[/p]
[p]+500[/p]
[p]+3[/p]
[p]-[/p]
[p]-[/p]
[p]Lord's Glowing Obsidian Bracelet[/p]
[p]+1,000[/p]
[p]+3[/p]
[p]+200[/p]
[p]-[/p]
[p]Lord's Complete Obsidian Bracelet[/p]
[p]+1,000[/p]
[p]+5[/p]
[p]+400[/p]
[p]Clear the Usurper's Throne to obtain 1 additional Space Time Fragment: Usurper's Throne.[/p]
  • [p]if equipped or present in your Storage Chest[/p]
[p] [/p]
  • [p]Each bracelet has 4 item grades ranging from Beginner to Rare, and you can acquire Beginner to Superior grade bracelets directly.[/p]
  • [p]A Rare bracelet can be obtained through Magic Power Infusion.[/p]
  • [p]Depending on the grade of the bracelet used in Magic Power Infusion, the quantity of the required material varies.[/p]
[p]Item Name[/p]
[p]Required Magic Power: Usurper's Throne[/p]
[p]Lord's Rusty Obsidian Bracelet[/p]
[p]14[/p]
[p]Lord's Obsidian Bracelet[/p]
[p]11[/p]
[p]Lord's Glowing Obsidian Bracelet[/p]
[p]8[/p]
[p] [/p]
  • [p]Added four new Bracelets Gems obtainable from Space Time Distortion: Usurper's Throne.[/p]
    • [p]When any complete grade bracelet gems are set on a bracelet, Destruction +50 is applied with a guaranteed 100% chance.[/p]
    • [p]All other stats, ATT, M. ATT, DEF, and HP, are granted based on their respective probabilities within the ranges shown below.[/p]
[p]Item Name[/p]
[p]ATT[/p]
[p]M. ATT[/p]
[p]DEF[/p]
[p]HP[/p]
[p]Complete Bracelet Diamond[/p]
[p]+ 550 to 950[/p]
[p]+ 50 to 150[/p]
[p]+ 50 to 150[/p]
[p]+ 50 to 150[/p]
[p]Complete Bracelet Sapphire[/p]
[p]+ 50 to 150[/p]
[p]+ 550 to 950[/p]
[p]+ 50 to 150[/p]
[p]+ 50 to 150[/p]
[p]Complete Bracelet Emerald[/p]
[p]+ 50 to 150[/p]
[p]+ 50 to 150[/p]
[p]+ 550 to 950[/p]
[p]+ 50 to 150[/p]
[p]Complete Bracelet Ruby[/p]
[p]+ 50 to 150[/p]
[p]+ 50 to 150[/p]
[p]+ 50 to 150[/p]
[p]+ 550 to 950[/p]
[p] [/p][p]1.5 New Enchantments[/p]
  • [p]New Rank 4 Enchant scrolls exclusive for Brooches have been added.[/p]
    • [p]Can be used to enchant Lv.110+ Brooches.[/p]
  • [p]The following are the main details of the newly added Rank 4 Prefix Enchant.[/p]
[p]Item Name[/p]
[p]ATT/ M. ATT[/p]
[p]ATT SPD[/p]
[p]Critical Rate[/p]
[p]Balance[/p]
[p]Critical Resistance[/p]
[p]Additional Damage[/p]
[p]Transcendent Enchant Scroll[/p]
[p]+600[/p]
[p]+1[/p]
[p]+2%[/p]
[p]+2[/p]
[p]+10%[/p]
[p]+150[/p]
[p] [/p]
  • [p]New Rank 4 Enchant scrolls exclusive for Artifacts have been added.[/p]
    • [p]Can be used to enchant Lv.110+ Artifacts.[/p]
  • [p]The following are the main details of the newly added Rank 4 Suffix Enchant.[/p]
[p]Item Name[/p]
[p]ATT/ M. ATT[/p]
[p]Critical Rate[/p]
[p]Balance[/p]
[p]Critical Resistance[/p]
[p]Advent Enchant Scroll[/p]
[p]+450[/p]
[p]+2%[/p]
[p]+2[/p]
[p]+5%[/p]
[p] [/p]
  • [p]New Rank 3 Enchant scrolls exclusive for Artifacts have been added.[/p]
    • [p]Can be used to enchant Lv.110+ Artifacts.[/p]
  • [p]The following are the main details of the newly added Rank 3 Prefix Enchant.[/p]
[p]Item Name[/p]
[p]ATT/M. ATT[/p]
[p]Attack Speed[/p]
[p]Critical Rate[/p]
[p]Balance[/p]
[p]Additional Damage[/p]
[p]Effect[/p]
[p]Indomitable Enchant Scroll[/p]
[p]+700[/p]
[p]+5[/p]
[p]+2%[/p]
[p]+2[/p]
[p]+ 50[/p]
[p]When using artifact, Super Armor is granted and Incoming DMG is decreased by 50% for 20s.[/p]
[p]Escalating Enchant Scroll[/p]
[p]+700[/p]
[p]+5[/p]
[p]+2%[/p]
[p]+2[/p]
[p]+ 50[/p]
[p]When using artifact, character's Additional Damage stat +10% for 20s.[/p]
[p]Cyclical Enchant Scroll[/p]
[p]+700[/p]
[p]+5[/p]
[p]+2%[/p]
[p]+2[/p]
[p]+ 50[/p]
[p]When using artifact, recovers additional SP equal to 0.02% of damage dealt to enemies for 20s.[/p][p]Max amount restored from 1 hit cannot exceed 60, and up to 400 can be restored while the effect lasts.[/p]
[p]Amplified Enchant Scroll[/p]
[p]+700[/p]
[p]+5[/p]
[p]+2%[/p]
[p]+2[/p]
[p]+ 50[/p]
[p]When using artifact, CRIT DMG +27 for 20s.[/p]
[p]Executing Enchant Scroll[/p]
[p]+700[/p]
[p]+5[/p]
[p]+2%[/p]
[p]+2[/p]
[p]+ 50[/p]
[p]When using Artifact, deal a maximum of roughly 25% additional damage when the target monster's remaining HP is low, for 20s.[/p]
[p] [/p]
[p]Developer's Note[/p][p]The Super Armor activation effect, which was originally planned to be included in Rank 3 prefix enchant scrolls for artifacts, has been removed from the update.
Recent battles are designed around the tension of responding to powerful monster attacks. However, the new Super Armor effect can encourage face tanking, where players withstand attacks while dealing damage, and this does not align with the action experience and design philosophy Vindictus aims for.[/p][p]The original intent behind this effect was to reduce the frustration and unpleasant experience of being hit during the brief moment you use an artifact, which could prevent you from taking advantage of its effects. Even with Super Armor, there are limits to withstanding incoming damage, so the initial intent of the effect was purely as a convenience-focused improvement.
However, after gathering your valuable feedback and considering the long-term direction of the game as a whole, we decided that removing this feature was the better choice. We agreed with players that preserving the core of the action experience is more important than convenience.[/p][p]Accordingly, the Super Armor activation effect will be removed from the other four Rank 3 enchant scrolls, with the exception of the Indomitable Enchant Scroll.
We will continue listening closely to your feedback and strive to create an even more enjoyable battle experience.[/p]
[p] [/p][p]1.6 Space Time Box: Usurper's Throne[/p]
  • [p]Complete the battle Usurper's Throne to obtain 1 Space Time Box: Usurper's Throne.[/p]
  • [p]Open Space Time Box: Usurper's Throne to obtain one of the following items based on their respective probabilities.[/p]
[p]Without Core Boost[/p]
[p]Escalating Enchant Scroll[/p]
[p]Indomitable Enchant Scroll[/p]
[p]Cyclical Enchant Scroll[/p]
[p]Amplified Enchant Scroll[/p]
[p]Executing Enchant Scroll[/p]
[p]Tarian Steel[/p]
[p]Transcendent Enchant Scroll[/p]
[p]Advent Enchant Scroll[/p]
[p]Lord's Rusty Obsidian Bracelet[/p]
[p]Lord's Obsidian Bracelet[/p]
[p]Lord's Glowing Obsidian Bracelet[/p]
[p]Complete Bracelet Diamond[/p]
[p]Complete Bracelet Sapphire[/p]
[p]Complete Bracelet Emerald[/p]
[p]Complete Bracelet Ruby[/p]
[p]Mysterious Shard Grade 3[/p]
[p]Abyssal Shard Grade 3[/p]
[p]With Core Boost[/p]
[p]Escalating Enchant Scroll[/p]
[p]Indomitable Enchant Scroll[/p]
[p]Cyclical Enchant Scroll[/p]
[p]Amplified Enchant Scroll[/p]
[p]Executing Enchant Scroll[/p]
[p]Tarian Steel[/p]
[p]Transcendent Enchant Scroll[/p]
[p]Advent Enchant Scroll[/p]
[p]Lord's Rusty Obsidian Bracelet[/p]
[p]Lord's Obsidian Bracelet[/p]
[p]Lord's Glowing Obsidian Bracelet[/p]
[p]Complete Bracelet Diamond[/p]
[p]Complete Bracelet Sapphire[/p]
[p]Complete Bracelet Emerald[/p]
[p]Complete Bracelet Ruby[/p]
[p]Mysterious Shard Grade 3[/p]
[p]Abyssal Shard Grade 3[/p]
[p]Uaithne Crystal[/p]
[p]
1.7 Space Time Fragment: Usurper's Throne[/p]
  • [p]Complete the battle Usurper's Throne to obtain 5 Space Time Fragment: Usurper's Throne.[/p]
    • [p]Complete the Space Time Distortion battle while a Magic Power Infused Rare Bracelet is equipped or in the Storage Chest, to obtain 1 additional Space Time Fragment: Usurper's Throne.[/p]
  • [p]Space Time Fragment: Usurper's Throne can be exchanged for the following items at the Space Time Distortion Exchange Shop.[/p]
[p]Item Name[/p]
[p]Required Number of Space Time Fragment: Usurper's Throne[/p]
[p]Magic Power: Usurper's Throne[/p]
[p]10[/p]
[p]Transcendent Enchant Scroll[/p]
[p]100[/p]
[p]Advent Enchant Scroll[/p]
[p]100[/p]
[p]Escalating Enchant Scroll[/p]
[p]100[/p]
[p]Indomitable Enchant Scroll[/p]
[p]100[/p]
[p]Cyclical Enchant Scroll[/p]
[p]100[/p]
[p]Amplified Enchant Scroll[/p]
[p]100[/p]
[p]Executing Enchant Scroll[/p]
[p]100[/p]
[p]Complete Bracelet Diamond[/p]
[p]3[/p]
[p]Complete Bracelet Sapphire[/p]
[p]3[/p]
[p]Complete Bracelet Emerald[/p]
[p]3[/p]
[p]Complete Bracelet Ruby[/p]
[p]3[/p]
[p]Mysterious Shard Grade 3 Box \[AS][/p]
[p]5[/p]
[p]Abyssal Shard Grade 3 Box \[AS][/p]
[p]5[/p]
[p]Uaithne Crystal Box \[AS][/p]
[p]25[/p]
[p] [/p][p]2. Space Time Distortion - General Changes[/p][hr][/hr][p]2.1 Departure[/p]
  • [p]The weekly departure limit for Space Time Distortion battles has been changed from 3 times to 2 times.[/p]
    • [p]The new battle, Usurper's Throne, shares its weekly departure count with the existing Space Time Distortion battles. (Resets on Tuesday at 07:00 UTC)[/p]
    • [p]You can still depart after spending the entire departure count, but it will not grant completion rewards.[/p]
  • [p]If you possess an item with completed Magic Power Infusion, the effect that increases your departure count by one remains unchanged.[/p]
  • [p]Changed descriptions in the Help section and Guide Missions to reflect these changes.[/p]
[p] [/p]
  • [p]Due to adjustment to the weekly departure limit for Space Time Distortion battles, the basic gold reward granted upon completing each battle has been adjusted as follows.[/p]
[p]Battle Name[/p]
[p]Previous[/p]
[p]Updated[/p]
[p]Usurper's Fortress[/p]
[p]300,000[/p]
[p]450,000[/p]
[p]Hall of Fallen Knights[/p]
[p]400,000[/p]
[p]600,000[/p]
[p]The Watcher's Temple[/p]
[p]800,000[/p]
[p]1,200,000[/p]
[p]Usurper's Throne[/p]
[p]1,000,000[/p]
[p]1,500,000[/p]
[p] [/p]
  • [p]The number of fragments granted upon completing each battle has been adjusted as follows.[/p]
[p]Battle Name[/p]
[p]Obtainable Item Name[/p]
[p]Previous[/p]
[p]Updated[/p]
[p]Usurper's Fortress[/p]
[p]Space Time Fragment: Usurper's Fortress[/p]
[p]3[/p]
[p]5[/p]
[p]Hall of Fallen Knights[/p]
[p]Space Time Fragment: Hall of Fallen Knights[/p]
[p]3[/p]
[p]5[/p]
[p]The Watcher's Temple[/p]
[p]Space Time Fragment: The Watcher's Temple[/p]
[p]3[/p]
[p]5[/p]
[p]Usurper's Throne[/p]
[p]Space Time Fragment: Usurper's Throne[/p]
[p]3[/p]
[p]5[/p]
[p] [/p]
  • [p]The additional fragment rewards from items with completed Magic Power Infusion have been adjusted as follows.[/p]
    • [p]For The Watcher's Complete Artifacts, the additional fragment bonus is applied only once, even if you possess more than one of the item.[/p]
[p]Battle Name[/p]
[p]Owned Item Name[/p]
[p]Previous[/p]
[p]Updated[/p]
[p]Usurper's Fortress[/p]
[p]Usurper's Complete Rhod Compass[/p]
[p]1[/p]
[p]2[/p]
[p]Hall of Fallen Knights[/p]
[p]Fallen One's Complete Rhod Compass[/p]
[p]1[/p]
[p]2[/p]
[p]The Watcher's Temple[/p]
[p]The Watcher's Complete Werewolf Paw[/p]
[p]1[/p]
[p]2[/p]
[p]The Watcher's Complete Succubus Fang[/p]
[p]1[/p]
[p]2[/p]
[p]The Watcher's Complete War Goddess Statue[/p]
[p]1[/p]
[p]2[/p]
[p]The Watcher's Complete Mysterious Cat Statue[/p]
[p]1[/p]
[p]2[/p]
[p]Usurper's Throne[/p]
[p]Lord's Complete Obsidian Bracelet[/p]
[p]1[/p]
[p]2[/p]
[p] [/p]
  • [p]The drop rates of key items obtainable from the Space Time Box (including Core Boost) have been increased accordingly.[/p]
  • [p]The drop rates of the following items obtainable from the Space Time Box (including Core Boost) have been decreased.[/p]
[p]Item Name[/p]
[p]Items with Decreased Drop Rates[/p]
[p]Space Time Box: Usurper's Fortress (including Core Boost)[/p]
[p]Mysterious Shard Grade 2[/p]
  • [p]Abyssal Shard Grade 2[/p]
  • [p]Jardin Steel[/p]
[p]Space Time Box: Hall of Fallen Knights (including Core Boost)[/p]
[p]Mysterious Shard Grade 2[/p]
  • [p]Abyssal Shard Grade 2[/p]
  • [p]Superior Enhancement Elixir[/p]
[p]Space Time Box: The Watcher's Temple (including Core Boost)[/p]
[p]Mysterious Shard Grade 3[/p]
  • [p]Abyssal Shard Grade 3[/p]
  • [p]Superior Enhancement Elixir[/p]
[p]Space Time Box: Usurper's Throne (including Core Boost)[/p]
[p]Mysterious Shard Grade 3[/p]
  • [p]Abyssal Shard Grade 3[/p]
  • [p]Tarian Steel[/p]
[p] [/p][p]2.2 Rare Grade Artifacts[/p]
  • [p]1 Additional Departure effect for The Watcher's Temple has been added to the Watcher's Complete Artifact.[/p]
    • [p]The additional departure count due to this Artifact will only be applied to The Watcher's Temple, and it will be spent with priority over Space Time Distortion's total departure count.[/p]
  • [p]Equipment Sharing or Transferring The Watcher's Complete Artifact will apply the additional departure effect as follows. (Same system as the existing Fallen One's Complete Rhod Compass.)[/p]
    • [p]If the character transferring The Watcher's Complete Artifact has already used this week's additional departure count from it, the recipient character will also receive the item in a state where the additional departure count has already been spent.[/p]
    • [p]Even if the character that owns The Watcher's Complete Artifact spends this week's departure count and obtains an additional Complete Artifact, no additional departure counts will be added.[/p]
  • [p]If either character sharing or receiving The Watcher's Complete Artifact has already used this week's additional departure count from it, the two characters will be synced in a state where this week's additional departure count has been used.[/p]
[p] [/p][p]2.3 Magic Extraction System[/p]
  • [p]You can now extract magic from The Watcher's Rusty Artifact, The Watcher's Artifact, and The Watcher's Glowing Artifact to acquire Magic Power: The Watcher's Temple.[/p]
    • [p]When extracting magic, you need 5 Space Time Fragments: The Watcher's Temple.[/p]
  • [p]Artifacts will vanish once Magic Power is extracted. Depending on the type of the Artifact, the extraction will yield different quantities of Magic Power: The Watcher's Temple.[/p]
[p]Artifact[/p]
[p]Magic Power: The Watcher's Temple Obtained[/p]
[p]The Watcher's Rusty Artifact[/p]
[p]1[/p]
[p]The Watcher's Artifact[/p]
[p]3[/p]
[p]The Watcher's Glowing Artifact[/p]
[p]10[/p]
  • [p]If you Magic Power that exceeds the max amount required for infusion, the remaining Magic Power cannot be converted into Artifact or Space Time Fragment: The Watcher's Temple items.[/p]
    • [p]Please check the amount of Magic Power required for Infusion before you extract Magic Power.[/p]
[p] [/p][p]2.4 The Watcher's Temple - Changes[/p]
  • [p]The amount of times you can revive from being incapacitated has been increased from 1 to 3.[/p]
    • [p]You cannot revive yourself. You can only be revived via Phoenix Feather or through Evie's Revival skill.[/p]
[p] [/p][p]3. Character Changes[/p][hr][/hr][p]3.1 Karok - Battle Pillar[/p]
  • [p]Increased the damage of the following skills by 10%[/p]
    • [p]Dropkick[/p]
    • [p]War Slam[/p]
    • [p]Active: Earthquake[/p]
[p] [/p][p]3.2 Hurk - Greatsword[/p]
  • [p]Increased the damage of the following skills by 10%[/p]
    • [p]Crescent[/p]
    • [p]Full Moon[/p]
    • [p]Active: Execution[/p]
[p] [/p][p]3.3 Arisha - Spellsword[/p]
  • [p]Increased the damage of the following skills by 8%[/p]
    • [p]Diffusion Warp[/p]
    • [p]Arcane Flurry[/p]
    • [p]Mana Crystal[/p]
    • [p]Active: Counter Drain[/p]
  • [p]Increased the damage of the following skills by 5%[/p]
    • [p]Mana Crystal (Mana Blade Status)[/p]
[p] [/p][p]3.4 Eira[/p]
  • [p]Increased the damage of the following skills by 9%[/p]
    • [p]Disruptor Blast[/p]
    • [p]Disruptor Shot[/p]
    • [p]Bullet Rain[/p]
    • [p]Bullet Hail[/p]
    • [p]Bullet Storm[/p]
    • [p]Active: Infinity Shot[/p]
    • [p]Active: Phase Burst[/p]
[p] [/p][p]3.5 Belle[/p]
  • [p]Increased the damage of the following skills by 10%[/p]
    • [p]Deforestation[/p]
    • [p]Broken Cleft[/p]
    • [p]Gaping Chasm[/p]
    • [p]Active: Landslide[/p]
[p] [/p][p]3.6 Achel[/p]
  • [p]Increased the damage of the following skills by 5%
    [/p]
    • [p]Heel Gash[/p]
    • [p]Spinning Hack[/p]
    • [p]Cruel Finish[/p]
    • [p]Brutal Drive[/p]
  • [p]Increased the damage of the following skills by 10%[/p]
    • [p]Wild Swing[/p]
    • [p]Targe Thrust[/p]
    • [p]Targe Crush[/p]
[p] [/p][p]3.7 Evie - Battle Scythe[/p]
  • [p]Decreased the damage of the following skills by 10%[/p]
    • [p]Blade Shift[/p]
    • [p]Mark of Death (Enhanced)[/p]
    • [p]Bloody Thread (Enhanced)[/p]
    • [p]Spirit Bind[/p]
    • [p]Soul Skewer[/p]
    • [p]Dimensional Loom[/p]
    • [p]Dimensional Loom (Additional Attack)[/p]
[p] [/p][p]3.8 Kai[/p]
  • [p]Decreased the damage of the following skills by 8%[/p]
    • [p]Magnum (Level 2)[/p]
    • [p]Active: Ricochet Shot[/p]
[p] [/p][p]3.9 Neamhain[/p]
  • [p]Decreased the damage of the following skills by 6%[/p]
    • [p]Ascension Slash[/p]
    • [p]Smite the Wicked[/p]
    • [p]Divine Slash[/p]
    • [p]Heavenstride[/p]
[p] [/p][p]3.10 Fiona[/p]
  • [p]Fixed an issue where Guard could not be used again at the end of the animation after successfully using it once.[/p]
[p] [/p][p]3.11 Charon[/p]
  • [p]Fixed an issue where, if the character was hit at the moment Rune Spectrum was activated, the skill could not be used again for a period of time.[/p]
  • [p]Fixed an issue where, if the character was hit at the moment Active: Moonlight was activated, the skill would not trigger even though SP consumption and cooldown were applied.[/p]
[p] [/p][p]4. Practice Mode[/p][hr][/hr]
  • [p]Added a boss HP adjustment feature to Raid Battles, Special Dungeons, Redeemers, and Space Time battles.[/p]
    • [p]When you select Practice Mode from the Solo Departure or Create Party UI, a Practice Mode settings window will pop up, allowing you to adjust the boss monster’s HP.[/p]
    • [p]The boss’s HP can be adjusted from a minimum of 30% to a maximum of 200% in 10% increments.[/p]
    • [p]Aside from HP, there are no changes to phases or patterns.[/p]
  • [p]When departing in Practice Mode, if your stats are below the required battle thresholds, a stat warning popup will now appear.[/p]
[p] [/p][p]5. Items[/p][hr][/hr]
  • [p]The minimum stat values granted by Bracelet Gems listed below have been increased as follows.[/p]
  • [p]When setting Bracelet Gems, the stats, previously granted in single-point increments within their minimum – maximum ranges, will now be assigned in set value intervals based on their respective probabilities.[/p]
[p]Gem Name[/p]
[p]Minimum ATT Value[/p]
[p]Minimum M.ATT Value[/p]
[p]Minimum DEF Value[/p]
[p]Minimum HP Value[/p]
[p]Previous[/p]
[p]After Change[/p]
[p]Previous[/p]
[p]After Change[/p]
[p]Previous[/p]
[p]After Change[/p]
[p]Previous[/p]
[p]After Change[/p]
[p]Exquisite Bracelet Diamond[/p]
[p]400[/p]
[p]No Change[/p]
[p]35[/p]
[p]45[/p]
[p]35[/p]
[p]45[/p]
[p]35[/p]
[p]45[/p]
[p]Superior Bracelet Diamond[/p]
[p]250[/p]
[p]No Change[/p]
[p]25[/p]
[p]35[/p]
[p]25[/p]
[p]35[/p]
[p]25[/p]
[p]35[/p]
[p]Fine Bracelet Diamond[/p]
[p]125[/p]
[p]No Change[/p]
[p]15[/p]
[p]25[/p]
[p]15[/p]
[p]25[/p]
[p]15[/p]
[p]25[/p]
[p]Bracelet Diamond[/p]
[p]50[/p]
[p]No Change[/p]
[p]5[/p]
[p]15[/p]
[p]5[/p]
[p]15[/p]
[p]5[/p]
[p]15[/p]
[p]Flawed Bracelet Diamond[/p]
[p]30[/p]
[p]No Change[/p]
[p]5[/p]
[p]10[/p]
[p]5[/p]
[p]10[/p]
[p]5[/p]
[p]10[/p]
[p]Exquisite Bracelet Sapphire[/p]
[p]35[/p]
[p]45[/p]
[p]400[/p]
[p]No Change[/p]
[p]45[/p]
[p]No Change[/p]
[p]45[/p]
[p]No Change[/p]
[p]Superior Bracelet Sapphire[/p]
[p]25[/p]
[p]35[/p]
[p]250[/p]
[p]No Change[/p]
[p]35[/p]
[p]No Change[/p]
[p]35[/p]
[p]No Change[/p]
[p]Fine Bracelet Sapphire[/p]
[p]15[/p]
[p]25[/p]
[p]125[/p]
[p]No Change[/p]
[p]25[/p]
[p]No Change[/p]
[p]25[/p]
[p]No Change[/p]
[p]Bracelet Sapphire[/p]
[p]5[/p]
[p]15[/p]
[p]50[/p]
[p]No Change[/p]
[p]15[/p]
[p]No Change[/p]
[p]15[/p]
[p]No Change[/p]
[p]Flawed Bracelet Sapphire[/p]
[p]5[/p]
[p]10[/p]
[p]30[/p]
[p]No Change[/p]
[p]10[/p]
[p]No Change[/p]
[p]10[/p]
[p]No Change[/p]
[p]Exquisite Bracelet Ruby[/p]
[p]35[/p]
[p]45[/p]
[p]35[/p]
[p]45[/p]
[p]35[/p]
[p]45[/p]
[p]450[/p]
[p]500[/p]
[p]Superior Bracelet Ruby[/p]
[p]25[/p]
[p]35[/p]
[p]25[/p]
[p]35[/p]
[p]25[/p]
[p]35[/p]
[p]300[/p]
[p]350[/p]
[p]Fine Bracelet Ruby[/p]
[p]15[/p]
[p]25[/p]
[p]15[/p]
[p]25[/p]
[p]15[/p]
[p]25[/p]
[p]175[/p]
[p]225[/p]
[p]Bracelet Ruby[/p]
[p]5[/p]
[p]15[/p]
[p]5[/p]
[p]15[/p]
[p]5[/p]
[p]15[/p]
[p]75[/p]
[p]125[/p]
[p]Flawed Bracelet Ruby[/p]
[p]5[/p]
[p]10[/p]
[p]5[/p]
[p]10[/p]
[p]5[/p]
[p]10[/p]
[p]45[/p]
[p]No Change[/p]
[p]Exquisite Bracelet Emerald[/p]
[p]35[/p]
[p]45[/p]
[p]35[/p]
[p]45[/p]
[p]425[/p]
[p]500[/p]
[p]35[/p]
[p]45[/p]
[p]Superior Bracelet Emerald[/p]
[p]25[/p]
[p]35[/p]
[p]25[/p]
[p]35[/p]
[p]275[/p]
[p]350[/p]
[p]25[/p]
[p]35[/p]
[p]Fine Bracelet Emerald[/p]
[p]15[/p]
[p]25[/p]
[p]15[/p]
[p]25[/p]
[p]150[/p]
[p]225[/p]
[p]15[/p]
[p]25[/p]
[p]Bracelet Emerald[/p]
[p]5[/p]
[p]15[/p]
[p]5[/p]
[p]15[/p]
[p]50[/p]
[p]100[/p]
[p]5[/p]
[p]15[/p]
[p]Flawed Bracelet Emerald[/p]
[p]5[/p]
[p]10[/p]
[p]5[/p]
[p]10[/p]
[p]30[/p]
[p]45[/p]
[p]5[/p]
[p]10[/p]
[p] [/p][p]6. Misc.[/p][hr][/hr]
  • [p]Fixed an issue where the item description tooltip for \[Tailoring] Outfit Recipe Scroll: Phantom Light Armor (Female) incorrectly indicated “Male.”[/p]
  • [p]Fixed an issue in the Board where the displayed level requirements for certain battle areas did not match the actual entry restrictions.[/p]
  • [p]Added Deific Devotion to the Help section.[/p]
  • [p]Fixed an issue where, even when possessing certain Watcher's Complete Artifacts, the PLUS indicator would not appear in the Space Time Distortion: The Watcher's Temple battle departure UI.[/p]
  • [p]Updated the icons for the Special (All Curves/All Curves+) Noir Temptation set and its selection box.[/p]
  • [p]Fixed an issue where the movement of the Special Heretical Priest Hair appeared unnatural when the character moved while wearing it.[/p]
  • [p]Fixed an issue where the graphics on the left thigh would break when wearing the Special All Curves/All Curves+ Heretical Priest set.[/p]
  • [p]Fixed an issue where the graphics of the Special Noir Temptation Shirt would break when it was worn.[/p]
  • [p]Fixed an issue where the graphics of the Special Noir Temptation Pants would break when the pants were worn alone.[/p]
  • [p]Fixed an issue where the strap graphics on the Special Dancing Diva High Heels would break when worn together with the Special Noir Temptation Pants.[/p]
[p] [/p][p]We will always strive to do our best and provide you with the best Vindictus experience that we can.[/p][p]Thank you![/p]

[Developer's Note] 2025 Winter Live in Rocheste

[p][/p][p]2025 Winter Live in Rocheste
[/p]
  • [p]Livestream Schedule: December 13th, 09:00 UTC[/p]
  • [p]All update schedules from the Livestream reflect the KR server schedules. Detailed schedules for other regions will be announced at a later date.[/p]
[p] [/p][p]Please Note.[/p][p]All English terms are not final and are subject to possible changes upon official update.[/p][p] [/p][p]Upcoming Contents[/p][hr][/hr][p][/p][p] [/p][p]Notes on Character Balance[/p][hr][/hr]
  • [p]Character Balancing and adjustments were one of the most desired comments the team received from all surveys done in 2025.[/p]
  • [p]In future updates, adjustments will go beyond simple numerical tweaks and prioritize utility improvements to resolve frustrating gameplay elements and enhance the overall "feel" of play.[/p]
  • [p]We promise to implement them in a more quick manner whenever issues that require improvements are identified, instead of stacking them up and updateding on a routine basis.[/p]
[p] [/p][p]Notes on Previous & Future Key Revamps[/p][hr][/hr]
  • [p]Adjusting ATT Cap, ATT Surplus, and Counterforce was to remove the unreasonable growth experience where players no longer get stronger even when characters' stats increase.[/p]
  • [p]With the stat system improved, we plan to fine-tune 'Supply and Consumption of materials' and 'Gold Earnings and Use' so that the new 'open' system to growth will not be held back due to material shortages.[/p]
  • [p]We are currently monitoring marketplace values thoroughly to provide a more fluent growth experience, and we promise to create a more stabilized marketplace for everyone to use.[/p]
[p] [/p][p]Progress on client stabilization[/p][hr][/hr][p]Although there are limitations to perfect optimization due to the old engine, the following cause of issues have been identified and currently undergoing improvements.[/p]
  • [p]Sudden Freezing: Intermittent freezing has been identified to occur when there's a bottleneck between the game client and the security model. We are currently dispersing them to prevent this from happening.[/p]
  • [p]Frame Drops: During battle, unneccessary error logs were accumulating on the back side of the client. We're continuously erasing them for a more stable environment.[/p]
  • [p]Client Crashes: After the transfer to 64bit and DX11, a few codes are constantly causing crash issues. While they are too old to identify in a short period of time, we will continue to track down and replace them.[/p]
[p] [/p][p]Update Cycle for 2026[/p][hr][/hr]
  • [p]As announced before, starting in 2026 we will return to the '1 Year, 3 Raid, 1 New Content' cycle.[/p]
  • [p]We are aware of the many opinions regarding the general quality of recent Raids and the new Space Time Distortion. We will focus on improving them to fit their position as 'End-Game Content.'[/p]
[p] [/p][p]New Growth Support Systems[/p][hr][/hr][p]1. Hero's Path[/p][p][/p][p][/p]
  • [p]Hero's Path is a new system designed to revamp the early game(Season 1-3) stages to reduce the burden of leveling for new/returning players and those raising alt characters.[/p]
  • [p]The entire process will work as a 'Tutorial,' providing a system guide in a more natural manner for better understanding of charcter controls and combat for newcoming players.[/p]
  • [p]Unnecessary travel and loading screens from the long and tedious Season 1-3 story arcs will be removed, and restructured into a streamlined, continuous boss battle relay excluding general monster sections.[/p]
[p][/p]
  • [p]The process will take no more than 90 minutes, and after the process is complete each player will be able to reach Lv.115.[/p]
  • [p]Once reaching Lv.115, you will receive support equipment to enter actual combat.[/p]
  • [p]The key identity of the new system is to 'Enforce the fun in gameplay by merging fast growth and system tutorials'[/p]
[p] [/p][p]2. Hero's Leap[/p][p][/p][p][/p]
  • [p]Players participating in the Hero's Leap event will be given 4 types of missions(Growth, Town, Battle, Challenge), optimized for each area related to growth.[/p]
    • [p]If you have questions on 'Foundations and quests for growth' - 'Growth' or 'Town' missions.[/p]
    • [p]If you have questions on 'Dungeons to depart to' - 'Battle' missions.[/p]
    • [p]If you have questions on 'What to do after the Hero's Leap event is over' - 'Challlenge' missions.[/p]
  • [p]If you are participating not with a new character, but a current one, the event missions will automatically detect your current growth status and remove any irrelevant/unneccessary missions. This will guarantee the missions each player sees will cover the exact areas of question.[/p]
[p] [/p][p][/p]
  • [p]By clearing missions, your support Orna gear given at Lv.115 will be maxed out to +15 Enhancement and tuning. You will also be able to receive Lv.115 accessories and silver bracelets.[/p]
    • [p]This will not require any enhance/tuning costs, and probabilities will not take effect.[/p]
  • [p]Once clearing Hero's Leap, you will receive roughly 30% of materials required to advance your maxed Orna gear to Uaithne.[/p]
  • [p]The Hero's Leap is a 3-month seasonal event. After this period the event missions and rewards will be unavailable.[/p]
  • [p]You can designate one character per account. However, an additional slot will be added after the new character release, allowing you to receive the benefits a second time.[/p]
[p] [/p]
  • [p]Aside from the Hero's Leap event, 'Reforging' will be removed permenantly to relieve the burden of equipment enhancement.[/p]
[p] [/p][p]QoL Improvements[/p][hr][/hr][p]1. HUD & UI Improvements[/p][p][/p][p][/p][p](The image is taken from a development build. All features and design may differ in the official update.)[/p]
  • [p]The key changes focuses on 'Information Visibility.'[/p]
    • [p]Unnecessary UI elements that obstruct the view will be removed.[/p]
    • [p]New features such as buff icon resizing to improve the visibility of key information like HP, Stamina, and Buffs will be implemented.[/p]
    • [p]Excessive '3D' effects from icons and UIs will be removed, and all lines/colors have been reworked to be distinct.[/p]
[p] [/p][p]New Content Updates[/p][hr][/hr][p]1. New Competitive Content: Citadel of Shadows[/p][p][/p][p][/p][p][/p][p][/p][p][/p]
  • [p]The Citadel of Shadows is a new competitive system where the goal is not to defeat the boss, but to deal the highest cumulative damage within a set time limit with party members.[/p]
    • [p]The main factor of competition is 'Character DPS.'[/p]
  • [p]6 Players are automatically matched into a party, 3 times a week. Players will face 3 bosses consecutively for 45 seconds each. The boss HP will also be adjusted to be unkillable within this time period.[/p]
  • [p]For a fair competition, all battles will start with 100% SP and battle resources to remove any preparations required.[/p]
  • [p]To prevent certain Heroes taking lead due to character performance differences, a 'Weekly simulation' discluding all gearing differences will take place each week based on top players' playstyle, to determine the performance difference between each character.[/p]
    • [p]Characters with low performance will be given a damage buff to guarantee that character performance does not interfere in competition.[/p]
  • [p]Rewards will be given to all participantes, tiered based on ranking.[/p]
    • [p]Rewards include Uaithne/Eriu gear, as well as new Fortress of Shadows equipment(stats comparable to high-end Eriu gear; cannot be Tuned or Enchanted).[/p]
[p] [/p][p]2. Tuning: Great Success[/p][p][/p]
  • [p]The current growth system of 'Tuning' and 'Advancement' may have relieved stress from failures, but we have also received feedback that this made the game too 'routine' and 'boring.'[/p]
  • [p]To add more fun to this process, the 'Great Success' system will appear on a set probability where stats will increase by 2-3 times the normal amount.[/p]
[p] [/p][p]New Hero Update[/p][hr][/hr][p]1. New Hero: Calia[/p][p][/p][p][/p][p][/p]
  • [p]The 27th Hero of Vindictus, Calia, is designed as a cool and elegant character. Unlike her appearance, she is a character with a strong will.[/p]
  • [p]Calia wields a Half Calymore as her main weapon.[/p]
  • [p]She does not have a complex gauge mechanic, but instead specializes in an endless combat with unbreaking combos even after deflecting attacks.[/p]
    • [p]Unlike other Heroes, you do not dodge or gaurd against attacks, but deflect them.[/p]
    • [p]Deflecting an attack allows the attack combo before the deflection to chain. When chained, the following attack starts from the last attack motion, not the first attack.[/p]
    • [p]Linking battle skills in between attack combos will also enhance them and trigger stronger skills.[/p]
  • [p]To fully master Calia's combat, high proficiency in the enemy's attacks and your current combo status is required, as well as understanding of the general flow of each battle - Resulting in a relatively harder character overall.[/p]
  • [p]Calia will be updated to the KR Live server on Jaunuary 8th.[/p]
[p] [/p]
  • [p]Aside from the new Hero update, to support playing a new hero the cost of Eqiupment Transfer & Sharing will be permanently reduced.[/p]
    • [p]The cooldowns will not be changed.[/p]
[p] [/p][p]QnA Session[/p][hr][/hr][p]Q. Can departure intros and victory screenshot cutscenes be removed?[/p][p]A. Both were liked during our first years of service, but now they're more old fashioned. Both features will be revamped to match the current environment in a more speedy way while not losing its fun of 'showing off' your character. We also plan to remove the visual 'Erg' effects that blocks the victory screenshots upon boss death for a clearer view.[/p][p] [/p][p]Q. Will the Equipment advancement system continue?[/p][p]A. For now. The advancement system will remain for the current Lv.125 Eriu gear. However, we recognize that the longer this system lasts, the higher the barrier will be for newcoming players. We will consider a better alternative for future Lv.130 expansions for improvements in gameplay experience.[/p][p] [/p][p]Q. Can you add extractions for Accessories?[/p][p]A. Currently, Accessories are tradable, unlike armor and weapons. This is why we're cautious to Introduce extractions at this point due to the negative impact it may cause to the game's economy. However, this system has been stagnant and we will review other options when the Lv.130 expansion arrives.[/p][p] [/p][p]Q. The same item takes multiple slots in storage due to their binding issues.[/p][p]A. We fully understand how annoying this is, and plan to relax this rule incrementally. For instance, we aim to change items bought from the marketplace from 'Character Bound' to 'Account Sharable.' Although a specifc timeline is not set at the moment, we aim to push it during 2026.[/p][p] [/p][p]Q. What exactly is Outfit Recycling?[/p][p]A. It is not a P2W system. We're planning a system to allow you to trade in unused or old outfits for a special in game currency, that you can exchange for other useful items. We are currently calculating the item list and exchange rate to match for the value of each outfit.[/p][p] [/p][p]Q. Any plans for Wardrobe Points over 10,000?[/p][p]A. Yes, an expansion is planned for next year. It will include new emotes, emblems and titles. We will also ensure that the rewards will be distributed across various tiers, and not just for the top rankers.[/p][p] [/p][p]Q. Any plans for Wardrobe Points over 10,000, or plans to update the Crystal Contents?[/p][p]A. Yes, an expansion is planned for next year. It will include new emotes, emblems and titles. We will also ensure that the rewards will be distributed across various tiers, and not just for the top rankers. As for crystal contents, we agree that useless items have to be removed from the list. However, discussions are still ongoing regarding the impact it may have, regarding it is closely related to purchase with actual money. We will speed up the progress to make a decision, and we will share the results transparently.[/p][p] [/p][p]Q. Does Vindictus have an 'Aggro' system? Will we get QoL changes to support this?[/p][p]A. Yes, but its logic is different from the current MMORPG style. Distance, damage, actions all matter, and this is not fit for the current fast-paced battle of Vindictus. We plan to overhaul this structure in 2026. But we will not be adding any systems like a visible aggro meter, as it may harm the game's immersion.[/p][p] [/p][p]Q. Will potion recovery amounts be increased?[/p][p]A. No. We agree that increasing potion efficiency will be helpful, but on the other end we expect an increase in 'face tanking' in raids. This is against our action identity of Vindictus. Instead, we'll continue to focus on improving character utilities and survival skills to help players overcome patterns in a more stylish way.[/p][p] [/p][p]Q. What's Vindictus have planned for 2026?[/p][p]A. More details of the following year will be revealed in a Dev Talk video during February. We would like to only announce features that are confirmed, instead of making empty promises.[/p][p] [/p][p]Q. Can the camera be adjusted to be further away than it is now?[/p][p]A. We've received many opinions regarding this and have actually tested out various camera views and distances to simulate each gameplay experience. Putting the camera further away actually does help reduce the difficulty of combat, but at the same time makes it boring compared to the current view. We believe that the core identity of Vindictus is its action, and that keeping it is crucial. We will see if there are any other options possible.[/p][p] [/p][p]Q. Can camera shake be disabled?[/p][p]A. We are aware many have asked for a disable feature on camera shake. We are working on an option that enables/disables this but the baseline work for this is not yet done. All characters need to be fixed one by one and this is taking longer than expected, so we'll introduce them when they are ready.[/p][p] [/p][p]Q. Why can't some characters do breakoffs?[/p][p]A. In the past, some characters did not get breakoff features to fit their own characteristics and style. Regardless of how important setting each characteristic distinct from each other is, we are fully aware that this is not fair due to the fact that it affects rewards. We will review over this matter to come up with an improvement.[/p][p] [/p][p]Q. Can you add timestamps to in-game chat?[/p][p]A. We are actually reviewing whether a chat room revamp is possible, and if it is we will add that feature into the change. But for now, nothing is finalized.[/p][p] [/p][p]Q. Why can't we open multiple boxes at once?[/p][p]A. This is actually quite a complicated code. But we know this is a point of displeasure and we will try to make sure this gets fixed as soon as possible.[/p][p] [/p][p]Q. Why can't we send clone outfits to ourselves?[/p][p]A. This was initially banned so that people won't make mistakes. But if there's a need for this feature we'll review if there's an alternative method to prevent mistakes and still send it to yourself. But for now, I can't specify a detailed timeline for this yet.[/p][p] [/p][p]Q. Can you add a 'screenshot mode' to Vindictus?[/p][p]A. If you mean a method to screenshot characters that make them look more attractive, it seems like a major feature that is worth mentioning in our future roadmap. We will review this and see if it's possible to include in our plans.[/p][p] [/p][p]Q. Are there any collabs scheduled?[/p][p]A. We believe Vindictus is in need of a solid foundation, rather than outside collabs. We don't have plans for now, but if we do, we'll make sure to share them to you.[/p][p] [/p][p]Q. Will artifact cooldowns be adjusted?[/p][p]A. We're currently reviewing details on this matter. Compared to before, the value of 'artifacts' have changed due to enchantments. We'll review all possible outcomes to see if this can be managed.[/p][p] [/p][p]Livestream Coupons[/p][hr][/hr][p][/p][p][/p][p][/p]

Lucky Sprint Event

[p][/p][p] [/p][p]\[Event Period][/p][p]December 2nd, 2025 - December 16th, 2025[/p][p](Per Character Event)[/p][p] [/p][p] [/p][p] [/p][p]\[Event Details][/p][p]1. Gain the "Lucky Sprint" Boon when playing Raid battles during the event.[/p][p]2. The Boon tier increases 1 time upon completing a raid, up to 5 stages.[/p][p]- The "Lucky Sprint" Boon stage resets every day at 07:00 UTC during the event period.[/p][p]- Stage increases by 1 for clearing a raid once, regardless of the raid's difficulty (Solo, Normal, Hero+).[/p][p]- Resenlian's Battle Completion Scroll no longer increases the Boon stage when used.[/p][p]- The "Lucky Sprint" Boon does not apply to Redeemers/Space Time Distortion battles.[/p][p](List of Eligible Battles are listed below.)[/p][p] [/p][p]\[Lucky Sprint Effect Details][/p]
[p]Effect Stage[/p]
[p]ATT/M.ATT[/p]
[p]DEF[/p]
[p]CRIT[/p]
[p]CRIT RES[/p]
[p]LUK[/p]
[p]Stage 1[/p]
[p]100[/p]
[p]100[/p]
[p]1[/p]
[p]1[/p]
[p]1[/p]
[p]Stage 2[/p]
[p]200[/p]
[p]200[/p]
[p]2[/p]
[p]2[/p]
[p]2[/p]
[p]Stage 3[/p]
[p]300[/p]
[p]300[/p]
[p]2[/p]
[p]3[/p]
[p]3[/p]
[p]Stage 4[/p]
[p]400[/p]
[p]400[/p]
[p]2[/p]
[p]4[/p]
[p]4[/p]
[p]Stage 5[/p]
[p]500[/p]
[p]500[/p]
[p]3[/p]
[p]5[/p]
[p]5[/p]
[p] [/p][p]\[Note][/p]
  • [p]You can join this event on a per-character basis.[/p]
[p] [/p][p]\[Eligible Battles][/p]
[p]Raid Battle[/p]
[p]Royal Castle Topaz Hall[/p]
[p]Forgotten Altar[/p]
[p]Dialectic of Death[/p]
[p]Cavern of Enmity[/p]
[p]Great Ministry[/p]
[p]The Winds of Lochlann[/p]
[p]The Sanctuary of Reconstruction[/p]
[p]Grave of Swords[/p]
[p]Sidhe Palace[/p]
[p] The One Who Protects the Altar[/p]
[p]False Confession[/p]
[p]Glutton's Banquet[/p]
[p]A Prophecy That Cannot Be Followed[/p]
[p]Unjust Cathedral[/p]
[p]Forest of Abundance[/p]
[p] [/p]

Seeking the Alchemist's Coins

[p][/p][p] [/p][p]Event Period[/p][p]December 2nd, 2025 - December 16th, 2025[/p][p]Exchange Shop Period[/p][p]December 2nd, 2025 - December 23rd, 2025[/p][p](Account Based Event)[/p][p] [/p][hr][/hr][p] [/p][p]\[Event Details][/p][p]1. Complete a raid battle during the event to obtain Alchemist's Coins. (Can obtain 40 per week per account.)[/p][p]- You obtain 1 Alchemist's Coin when you complete a Region Raid, Special battle, or Royal Army battle.[/p][p]- You obtain 2 Alchemist's Coins when you complete a Redeemers battle, or Space Time Distortion battle.[/p][p]- You can obtain Alchemist's Coin even when obtaining Resenlian's Battle Completion Scroll and clearing Solo Mode.[/p][p]- You can earn twice as many Alchemist's Coins in Hero+ Mode.[/p][p]- Alchemist's Coins are delivered to your account mailbox upon completion of a battle, and each mail is valid for 30 days after receipt.[/p][p]2. Players can exchange the coins they’ve obtained for rewards at the Exchange Shop.[/p][p]- Alchemist's Coins will be deleted by December 23rd, 2025 07:00 UTC.[/p][p](List of Eligible Battles are listed below.)[/p][p] [/p][p] [/p][p]\[Exchange Shop Details][/p]
[p]Item Name[/p]
[p]Acquired Quantity[/p]
[p]Coupons Required[/p]
[p]Alchemist's Uaithne Crystal Potion[/p]
[p]1[/p]
[p]20[/p]
[p]Alchemist's VVIP Potion[/p]
[p]1[/p]
[p]15[/p]
[p]Alchemist's Runic Potion[/p]
[p]1[/p]
[p]15[/p]
[p]Alchemist's Mysterious Potion[/p]
[p]1[/p]
[p]15[/p]
[p]Alchemist's Abyssal Potion[/p]
[p]1[/p]
[p]15[/p]
[p]Alchemist's Cadet Badge Potion[/p]
[p]1[/p]
[p]10[/p]
[p]Alchemist's Tuning Material Potion[/p]
[p]1[/p]
[p]5[/p]
[p]Alchemist's Enhanced Ability Potion[/p]
[p]1[/p]
[p]5[/p]
[p]Alchemist's Health Potion[/p]
[p]1[/p]
[p]1[/p]
[p] [/p][p]\[Reward Details][/p][p]1. Alchemist's Uaithne Crystal Potion[/p]
  • [p]Obtain one of the items below based on a set chance.[/p]
  • [p]All contents expire on January 13th, 2026 07:00 UTC.[/p]
[p]Item Name[/p]
[p]Acquired Quantity[/p]
[p]Tradability[/p]
[p]Uaithne Crystal Box \[AS][/p]
[p]1[/p]
[p]Account Shareable[/p]
[p]Uaithne Crystal Box \[AS][/p]
[p]2[/p]
[p]Account Shareable[/p]
[p]Uaithne Crystal Box \[AS][/p]
[p]3[/p]
[p]Account Shareable[/p]
[p] [/p][p]2. Alchemist's VVIP Potion[/p]
  • [p]Obtain one of the items below based on a set chance.[/p]
  • [p]All contents expire on January 13th, 2026 07:00 UTC.[/p]
[p]Item Name[/p]
[p]Acquired Quantity[/p]
[p]Tradability[/p]
[p]VVIP Service (3 Days)[/p]
[p]1[/p]
[p]Bound to Character[/p]
[p]VVIP Service (5 Days)[/p]
[p]1[/p]
[p]Bound to Character[/p]
[p]VVIP Service (7 Days)[/p]
[p]1[/p]
[p]Bound to Character[/p]
[p] [/p][p]3. Alchemist's Runic Potion[/p]
  • [p]Obtain one of the items below based on a set chance.[/p]
[p]Item Name[/p]
[p]Acquired Quantity[/p]
[p]Tradability[/p]
[p]Enhancement Rune (Gift)[/p]
[p]1[/p]
[p]Can use Shared Storage[/p]
[p]Enchant Rune (Gift)[/p]
[p]1[/p]
[p]Can use Shared Storage[/p]
[p]Unstable Enhancement Rune[/p]
[p]1[/p]
[p]Can use Shared Storage[/p]
[p]Unstable Enchant Rune[/p]
[p]1[/p]
[p]Can use Shared Storage[/p]
[p]Unstable Enhancement Rune[/p]
[p]2[/p]
[p]Can use Shared Storage[/p]
[p]Unstable Enchant Rune[/p]
[p]2[/p]
[p]Can use Shared Storage[/p]
[p] [/p][p]4. Alchemist's Mysterious Potion[/p]
  • [p]Obtain one of the items below based on a set chance.[/p]
[p]Item Name[/p]
[p]Acquired Quantity[/p]
[p]Tradability[/p]
[p]Mysterious Shard Grade 3[/p]
[p]2[/p]
[p]Account Sharable (x1)[/p]
[p]Mysterious Shard Grade 3[/p]
[p]3[/p]
[p]Account Sharable (x1)[/p]
[p]Mysterious Shard Grade 3[/p]
[p]5[/p]
[p]Account Sharable (x1)[/p]
[p] [/p][p]5. Alchemist's Abyssal Potion[/p]
  • [p]Obtain one of the items below based on a set chance.[/p]
[p]Item Name[/p]
[p]Acquired Quantity[/p]
[p]Tradability[/p]
[p]Abyssal Shard Grade 3[/p]
[p]2[/p]
[p]Account Sharable (x1)[/p]
[p]Abyssal Shard Grade 3[/p]
[p]3[/p]
[p]Account Sharable (x1)[/p]
[p]Abyssal Shard Grade 3[/p]
[p]5[/p]
[p]Account Sharable (x1)[/p]
[p] [/p][p]6. Alchemist's Cadet Badge Potion[/p]
  • [p]Obtain one of the items below based on a set chance.[/p]
  • [p]All contents expire on January 13th, 2026 07:00 UTC.[/p]
[p]Item Name[/p]
[p]Acquired Quantity[/p]
[p]Tradability[/p]
[p]Cadet Badge Box (3 Days, AS)[/p]
[p]1[/p]
[p]Account Sharable[/p]
[p]Cadet Badge Box (7 Days, AS)[/p]
[p]1[/p]
[p]Account Sharable[/p]
[p]Cadet Badge Box (10 Days, AS)[/p]
[p]1[/p]
[p]Account Sharable[/p]
[p] [/p][p]7. Alchemist's Tuning Material Potion[/p]
  • [p]Obtain one of the items below based on a set chance.[/p]
  • [p]All contents expire on January 13th, 2026 07:00 UTC.[/p]
[p]Item Name[/p]
[p]Acquired Quantity[/p]
[p]Tradability[/p]
[p]Enhanced New Era Materials Destiny Box \[AS][/p]
[p]1[/p]
[p]Account Sharable[/p]
[p]Enhanced New Era Materials Destiny Box \[AS][/p]
[p]2[/p]
[p]Account Sharable[/p]
[p]Enhanced New Era Materials Destiny Box \[AS][/p]
[p]3[/p]
[p]Account Sharable[/p]
[p] [/p][p]8. Alchemist's Enhanced Ability Potion[/p]
  • [p]Obtain one of the items below based on a set chance.[/p]
[p]Item Name[/p]
[p]Acquired Quantity[/p]
[p]Tradability[/p]
[p]AP 2000 Capsule \[AS][/p]
[p]1[/p]
[p]Account Sharable[/p]
[p]AP 2500 Capsule \[AS][/p]
[p]1[/p]
[p]Account Sharable[/p]
[p]AP 3000 Capsule \[AS][/p]
[p]1[/p]
[p]Account Sharable[/p]
[p]AP 3500 Capsule \[AS][/p]
[p]1[/p]
[p]Account Sharable[/p]
[p]AP 4000 Capsule \[AS][/p]
[p]1[/p]
[p]Account Sharable[/p]
[p] [/p][p]9. Alchemist's Health Potion[/p]
  • [p]Obtain one of the items below based on a set chance.[/p]
[p]Item Name[/p]
[p]Acquired Quantity[/p]
[p]Tradability[/p]
[p]Exquisite HP Potion x3 Bundle \[AS][/p]
[p]1[/p]
[p]Account Sharable (x1)[/p]
[p]Exquisite HP Potion x3 Bundle \[AS][/p]
[p]2[/p]
[p]Account Sharable (x1)[/p]
[p]Exquisite HP Potion x3 Bundle \[AS][/p]
[p]3[/p]
[p]Account Sharable (x1)[/p]
[p] [/p][p] [/p][p]\[Note][/p]
  • [p]You can join this event on a per-Account basis.[/p]
  • [p]Alchemist's Coin weekly limits reset every Tuesday at 7:00 UTC.[/p]
  • [p]Alchemist's Coins can be received via account mail upon completing battle (not as a battle reward).[/p]
  • [p]Please note that event items (except for those specified as Account Shareable, or eligible to use Shared Storage) will be bound to the character that acquires them.[/p]
  • [p]Some reward items have an expiration date. Please refer to the item tooltip.[/p]
[p] [/p][p] [/p][p]\[Eligible Battles][/p]
[p]Raid Battle[/p]
[p]Royal Castle Topaz Hall[/p]
[p]Forgotten Altar[/p]
[p]Dialectic of Death[/p]
[p]Cavern of Enmity[/p]
[p]Great Ministry[/p]
[p]The Winds of Lochlann[/p]
[p]The Sanctuary of Reconstruction[/p]
[p]Grave of Swords[/p]
[p]Sidhe Palace[/p]
[p] The One Who Protects the Altar[/p]
[p]False Confession[/p]
[p]Glutton's Banquet[/p]
[p]A Prophecy That Cannot Be Followed[/p]
[p]Unjust Cathedral[/p]
[p]Forest of Abundance[/p]
[p]Redeemers Battle[/p]
[p]Sea of Reflection[/p]
[p]Dark Side of the Moon[/p]
[p]Tempering the Sword[/p]
[p]Tree of Life[/p]
[p]\[Hell] Sea of Reflection[/p]
[p]\[Hell] Dark Side of the Moon[/p]
[p]\[Hell] Tempering the Sword[/p]
[p]\[Hell] Tree of Life[/p]
[p]Special Dungeon[/p]
[p]\[S] Queen of the Cursed[/p]
[p]\[S] Refuge of the Dead[/p]
[p]Royal Army Battle[/p]
[p]Frosted Omen[/p]
[p]The Missing Soul[/p]
[p]Memory of the Past[/p]
[p]Space Time Distortion[/p]
[p]Usurper's Fortress[/p]
[p]Hall of Fallen Knights[/p]
[p]The Watcher's Temple[/p]
[p] [/p]